Player Matchup

Nox
Nox
El Lechero 343
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,408 Elo+
Party 1
Chang'e
Chang'e
Estfnts
Chang'e
Level 13
God Stats
1W - 1L
1,221 SR
Queue Stats
5W - 11L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
JuggerFlexi
Danzaburou
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 17L
1,386 Elo+
Party 1
Ra
Ra
l7u7l
Ra
Level 110
God Stats
2W - 6L
1,196 SR
Queue Stats
8W - 13L
1,301 Elo+
Party 1
Ymir
Ymir
zafirogames
Ymir
Level 118
God Stats
2W - 7L
1,222 SR
Queue Stats
4W - 15L
1,068 Elo+
Party 1
Team Averages
Level 76
1,328 SR
1,298 Elo+

VS

Team Averages
Level 19
1,397 SR
1,418 Elo+
Sol
Sol
CyberSiphon
Sol
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 169L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
Deeptangshu
Gilgamesh
Level 21
God Stats
4W - 3L
1,447 SR
Queue Stats
31W - 52L
1,326 Elo+
Solo
Hun Batz
Hun Batz
NomadicPathways
Hun Batz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,584 Elo+
Solo
Neith
Neith
OleSmokey88
Neith
Level 18
God Stats
1W - 9L
1,020 SR
Queue Stats
58W - 89L
1,319 Elo+
Solo
Nemesis
Nemesis
frogiscool9
Nemesis
Level 10
God Stats
1W - 2L
1,518 SR
Queue Stats
217W - 212L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
8,272
752
4,851
6,381
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
Estfnts
Chang'e
13
1 / 0 / 4
7,416
674
3,090
6,261
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JuggerFlexi
Danzaburou
15
5 / 1 / 2
8,639
785
8,843
7,028
3,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ra
16
3 / 0 / 9
8,694
790
12,637
7,544
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 8
8,815
801
6,437
12,379
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 0
9,192
836
9,981
8,346
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Deeptangshu
Gilgamesh
14
0 / 7 / 0
7,482
680
4,932
15,939
11,446
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
12
0 / 0 / 0
6,875
625
3,214
2,472
982
13
0 / 1 / 0
7,198
654
4,338
5,129
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
frogiscool9
Nemesis
13
0 / 4 / 2
7,231
657
5,634
13,989
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
12
Kills
2
2
Deaths
12
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
Gilgamesh
Deeptangshu
Gilgamesh
0
7
0
0
W
1
0
6
4
W
Chang'e
Estfnts
Chang'e
1
0
4
3
W
Danzaburou
JuggerFlexi
Danzaburou
5
1
2
6
L
Hun Batz
0
0
0
0
L
0
1
0
0
L
Nemesis
frogiscool9
Nemesis
0
4
2
0.25
W
Ra
3
0
9
7.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,858
Damage
28,099
39,593
Taken
45,875
24,125
Mitigated
26,390
17,613
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,981
3,169
0
5,433
8,346
3,829
0
3,791
4,555
58,881
0
L
Gilgamesh
Deeptangshu
Gilgamesh
4,932
350
467
734
15,939
11,446
0
10,280
5,659
0
19,672
W
4,851
382
0
522
6,381
2,963
385
1,293
5,088
27,900
0
W
Chang'e
Estfnts
Chang'e
3,090
638
3,001
3,024
6,261
2,511
93
2,064
4,197
7,406
0
W
Danzaburou
JuggerFlexi
Danzaburou
8,843
4,772
0
1,690
7,028
3,247
2,386
1,834
5,194
0
22,859
L
Hun Batz
3,214
565
0
736
2,472
982
0
1,224
1,248
0
9,453
L
4,338
1,057
0
696
5,129
2,470
1,356
3,405
1,724
0
20,836
L
Nemesis
frogiscool9
Nemesis
5,634
2,126
0
3,090
13,989
7,663
0
8,315
5,674
0
11,691
W
Ra
12,637
2,369
4,391
3,211
7,544
3,498
1,356
2,140
5,404
43,150
0
W
6,437
802
0
1,774
12,379
11,906
312
2,650
9,404
21,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,836
Gold Earned
37,978
224
Minions Killed
191
0
Camps Cleared
0
1,044,870
Distance Traveled
922,187
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,192
836
97
9
0
209,686
2
L
Gilgamesh
7,482
680
26
2
0
239,764
1
W
Nox
8,272
752
57
5
0
229,334
3
W
Chang'e
7,416
674
12
1
0
145,413
0
W
Danzaburou
8,639
785
47
4
0
210,048
0
L
Hun Batz
6,875
625
18
2
0
109,156
4
L
Neith
7,198
654
39
4
0
145,126
1
L
Nemesis
7,231
657
11
1
0
218,455
0
W
Ra
8,694
790
77
7
0
236,896
0
W
Ymir
8,815
801
31
3
0
223,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role