Player Matchup

Arachne
Arachne
AlbanezSV
Arachne
Level 66
God Stats
1W - 1L
1,594 SR
Queue Stats
104W - 165L
1,444 Elo+
Party 2
Fafnir
Fafnir
DJP089
Fafnir
Level 60
God Stats
7W - 2L
1,538 SR
Queue Stats
76W - 113L
1,417 Elo+
Party 2
Charybdis
Charybdis
RHOOD777
Charybdis
Level 29
God Stats
4W - 2L
1,697 SR
Queue Stats
27W - 34L
1,422 Elo+
Party 2
Team Averages
Level 52
1,610 SR
1,428 Elo+

VS

Team Averages
Level 52
1,520 SR
1,519 Elo+
Neith
Neith
AyeGodly
Neith
Level 7
God Stats
7W - 8L
1,498 SR
Queue Stats
9W - 14L
1,475 Elo+
Party 1
Janus
Janus
Bolji
Janus
Level 40
God Stats
6W - 9L
1,561 SR
Queue Stats
151W - 91L
1,653 Elo+
Solo
Artio
Artio
Recklessdle
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 128L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlbanezSV
Arachne
14
3 / 0 / 1
8,811
678
5,808
5,395
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
DJP089
Fafnir
14
0 / 0 / 4
8,226
633
7,139
12,123
14,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
RHOOD777
Charybdis
14
1 / 2 / 3
8,432
649
13,686
10,676
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyeGodly
Neith
11
0 / 0 / 2
7,563
582
6,403
5,032
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Bolji
Janus
14
2 / 2 / 0
8,995
692
13,392
9,805
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 2
8,226
633
3,689
15,231
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
4
Kills
2
2
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlbanezSV
Arachne
3
0
1
3.5
L
Neith
AyeGodly
Neith
0
0
2
1
L
Janus
Bolji
Janus
2
2
0
1
W
Fafnir
DJP089
Fafnir
0
0
4
2
W
Charybdis
RHOOD777
Charybdis
1
2
3
1.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,633
Damage
23,484
28,194
Taken
30,068
22,030
Mitigated
24,065
5,362
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlbanezSV
Arachne
5,808
3,932
218
1,273
5,395
3,014
0
3,735
1,468
0
23,573
L
Neith
AyeGodly
Neith
6,403
3,350
0
2,521
5,032
2,461
440
1,519
3,275
0
22,632
L
Janus
Bolji
Janus
13,392
463
0
1,767
9,805
4,250
0
2,508
6,969
56,108
0
W
Fafnir
DJP089
Fafnir
7,139
1,547
0
2,060
12,123
14,633
65
5,363
6,426
11,658
0
W
Charybdis
RHOOD777
Charybdis
13,686
8,469
541
1,270
10,676
4,383
0
7,294
2,942
0
56,839
L
3,689
516
117
2,200
15,231
17,354
0
2,540
12,425
8,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,469
Gold Earned
24,784
161
Minions Killed
169
7
Camps Cleared
4
791,993
Distance Traveled
696,617
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,811
678
52
4
4
294,736
1
L
Neith
7,563
582
29
2
0
183,741
5
L
Janus
8,995
692
132
10
4
241,687
4
W
Fafnir
8,226
633
14
1
2
262,560
0
W
Charybdis
8,432
649
95
7
1
234,697
6
L
Artio
8,226
633
8
1
0
271,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role