Player Matchup

Gilgamesh
Gilgamesh
akisoi
Gilgamesh
Level 28
God Stats
2W - 1L
1,498 SR
Queue Stats
9W - 8L
1,419 Elo+
Party 1
Charybdis
Charybdis
lzekai
Charybdis
Level 59
God Stats
3W - 1L
1,581 SR
Queue Stats
53W - 52L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oHuccii
Morgan Le Fay
Level 124
God Stats
50W - 26L
1,608 SR
Queue Stats
140W - 102L
1,588 Elo+
Party 1
Team Averages
Level 70
1,562 SR
1,485 Elo+

VS

Team Averages
Level 81
1,407 SR
1,366 Elo+
Medusa
Medusa
CdizzlFoshizzl
Medusa
Level 40
God Stats
0W - 2L
1,490 SR
Queue Stats
17W - 22L
1,381 Elo+
Party 2
Geb
Geb
DBZ_getter_robo_
Geb
Level 84
God Stats
0W - 3L
1,231 SR
Queue Stats
28W - 39L
1,341 Elo+
Party 2
Jing Wei
Jing Wei
jbl713
Jing Wei
Level 119
God Stats
13W - 11L
1,501 SR
Queue Stats
59W - 77L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
akisoi
Gilgamesh
11
5 / 1 / 5
7,158
1,023
8,698
8,263
6,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
lzekai
Charybdis
11
2 / 0 / 7
6,462
923
7,305
4,737
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
oHuccii
Morgan Le Fay
11
3 / 0 / 5
6,540
934
6,383
3,926
1,520
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,614
659
1,942
6,113
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 1
5,232
747
3,698
11,190
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
jbl713
Jing Wei
8
1 / 4 / 0
5,010
716
2,252
7,674
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
3
1
0.17
W
Gilgamesh
akisoi
Gilgamesh
5
1
5
7.5
L
Jing Wei
jbl713
Jing Wei
1
4
0
0.25
W
Charybdis
lzekai
Charybdis
2
0
7
5.5
W
Morgan Le Fay
oHuccii
Morgan Le Fay
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
7,892
16,926
Taken
24,977
9,867
Mitigated
13,162
4,886
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,942
1,094
0
131
6,113
2,067
248
1,406
4,707
0
5,020
L
3,698
515
0
1,134
11,190
7,598
184
2,500
8,690
7,952
0
W
Gilgamesh
akisoi
Gilgamesh
8,698
2,054
519
1,802
8,263
6,303
424
1,771
6,492
0
16,231
L
Jing Wei
jbl713
Jing Wei
2,252
1,559
0
740
7,674
3,497
234
2,666
5,008
0
16,271
W
Charybdis
lzekai
Charybdis
7,305
4,385
0
1,329
4,737
2,044
909
1,407
3,330
0
32,706
W
Morgan Le Fay
oHuccii
Morgan Le Fay
6,383
1,102
0
1,236
3,926
1,520
708
913
3,013
20,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,160
Gold Earned
14,856
98
Minions Killed
45
7
Camps Cleared
0
419,164
Distance Traveled
370,512
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,614
659
7
1
0
112,900
0
L
Geb
5,232
747
6
1
0
133,386
1
W
Gilgamesh
7,158
1,023
13
2
1
146,000
2
L
Jing Wei
5,010
716
32
5
0
124,226
1
W
Charybdis
6,462
923
64
9
6
134,781
2
W
Morgan Le Fay
6,540
934
21
3
0
138,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role