Player Matchup

Da Ji
Da Ji
LKGHitman
Da Ji
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,425 Elo+
Party 1
Ra
Ra
Passion Trip
Ra
Level 123
God Stats
2W - 4L
1,227 SR
Queue Stats
35W - 48L
1,423 Elo+
Party 1
Ymir
Ymir
lllMaxiPadlll
Ymir
Level 104
God Stats
4W - 3L
1,712 SR
Queue Stats
11W - 19L
1,526 Elo+
Party 1
Team Averages
Level 100
1,480 SR
1,458 Elo+

VS

Team Averages
Level 114
1,506 SR
1,650 Elo+
Hel
Hel
FBL Dippy
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,704 Elo+
Solo
Ares
Ares
FOHcussed
Ares
Level 110
God Stats
4W - 4L
1,532 SR
Queue Stats
122W - 93L
1,665 Elo+
Party 2
Jing Wei
Jing Wei
TheeRonGee
Jing Wei
Level 126
God Stats
16W - 23L
1,485 SR
Queue Stats
174W - 171L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LKGHitman
Da Ji
17
4 / 2 / 5
12,048
753
15,704
16,500
8,409
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 4 / 3
12,361
773
15,820
16,245
8,391
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 5 / 11
11,209
701
8,764
18,841
17,718
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
9,720
608
8,959
19,116
9,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
15
3 / 5 / 7
12,065
754
10,212
25,255
30,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
TheeRonGee
Jing Wei
18
8 / 2 / 1
12,088
756
17,773
11,611
5,998
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
11
11
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
Ares
3
5
7
1.3
W
Da Ji
LKGHitman
Da Ji
4
2
5
3.25
W
8
4
3
2.38
L
Jing Wei
TheeRonGee
Jing Wei
8
2
1
4.25
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,288
Damage
36,944
51,586
Taken
55,982
34,518
Mitigated
45,321
5,835
Healing
21,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,959
225
7,309
9,387
19,116
9,188
445
8,496
10,620
36,494
0
L
Ares
10,212
557
0
3,692
25,255
30,135
147
12,683
12,572
19,352
0
W
Da Ji
LKGHitman
Da Ji
15,704
2,367
0
1,008
16,500
8,409
808
4,786
11,714
0
42,041
W
15,820
1,869
1,949
2,544
16,245
8,391
784
8,070
8,175
65,672
0
L
Jing Wei
TheeRonGee
Jing Wei
17,773
13,534
0
1,384
11,611
5,998
1,909
3,957
7,654
0
67,197
W
8,764
1,790
0
334
18,841
17,718
687
6,992
11,849
33,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
33,873
190
Minions Killed
171
8
Camps Cleared
7
832,899
Distance Traveled
853,240
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,720
608
54
3
2
281,617
5
L
Ares
12,065
754
10
1
1
291,568
3
W
Da Ji
12,048
753
31
2
4
321,391
2
W
Ra
12,361
773
97
6
3
264,289
1
L
Jing Wei
12,088
756
107
7
4
280,055
3
W
Ymir
11,209
701
62
4
1
247,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role