Player Matchup

Chaac
Chaac
Noodle05pace
Chaac
Level 11
God Stats
1W - 1L
1,673 SR
Queue Stats
12W - 19L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
Professor_-Jay31
Hun Batz
Level 65
God Stats
2W - 4L
1,631 SR
Queue Stats
235W - 286L
1,367 Elo+
Party 2
Janus
Janus
nolimit_roller
Janus
Level 66
God Stats
1W - 4L
1,571 SR
Queue Stats
73W - 99L
1,421 Elo+
Party 2
Team Averages
Level 47
1,625 SR
1,409 Elo+

VS

Team Averages
Level 87
1,617 SR
1,602 Elo+
Zeus
Zeus
HUNCHOJAVI1931
Zeus
Level 89
God Stats
40W - 25L
1,709 SR
Queue Stats
232W - 174L
1,616 Elo+
Party 1
Jormungandr
Jormungandr
IKayH
Jormungandr
Level 156
God Stats
3W - 2L
1,301 SR
Queue Stats
126W - 129L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Pwnopath
Gilgamesh
Level 17
God Stats
3W - 0L
1,842 SR
Queue Stats
135W - 60L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,842
622
5,760
12,230
8,189
9
0 / 5 / 0
6,405
582
5,453
11,359
4,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 0
7,308
664
3,328
8,443
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,784
526
0
0
0
Jormungandr
IKayH
Jormungandr
16
7 / 0 / 5
9,517
865
13,010
9,008
11,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Pwnopath
Gilgamesh
15
7 / 0 / 6
9,480
862
15,267
13,918
13,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
14
14
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Jormungandr
IKayH
Jormungandr
7
0
5
9.5
L
0
3
0
0
L
0
5
0
0
W
Gilgamesh
Pwnopath
Gilgamesh
7
0
6
10
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,541
Damage
28,277
32,032
Taken
22,926
15,176
Mitigated
24,711
2,587
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
IKayH
Jormungandr
13,010
5,484
0
854
9,008
11,078
0
1,474
7,534
42,034
0
L
5,760
1,080
0
2,351
12,230
8,189
0
6,373
5,857
0
19,879
L
5,453
1,712
0
236
11,359
4,217
168
4,666
6,693
0
18,454
W
Gilgamesh
Pwnopath
Gilgamesh
15,267
5,393
300
1,685
13,918
13,633
0
2,610
11,308
0
33,784
L
3,328
180
0
0
8,443
2,770
0
2,215
6,228
23,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,555
Gold Earned
24,781
107
Minions Killed
106
3
Camps Cleared
7
574,228
Distance Traveled
438,046
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,784
526
0
0
0
0
0
W
Jormungandr
9,517
865
66
6
4
214,456
4
L
Chaac
6,842
622
32
3
2
181,793
0
L
Hun Batz
6,405
582
22
2
1
203,263
2
W
Gilgamesh
9,480
862
40
4
3
223,590
3
L
Janus
7,308
664
53
5
0
189,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role