Player Matchup

Tyr
Tyr
Johndogjr69
Tyr
Level 66
God Stats
15W - 15L
1,675 SR
Queue Stats
209W - 231L
1,347 Elo+
Solo
Cupid
Cupid
JokersAce179
Cupid
Level 94
God Stats
1W - 2L
1,395 SR
Queue Stats
78W - 97L
1,304 Elo+
Party 2
Gilgamesh
Gilgamesh
PuskyTheSixth
Gilgamesh
Level 101
God Stats
6W - 5L
1,595 SR
Queue Stats
88W - 113L
1,299 Elo+
Party 2
Tiamat
Tiamat
beatzordie_
Tiamat
Level 60
God Stats
1W - 1L
1,697 SR
Queue Stats
40W - 33L
1,245 Elo+
Solo
Hel
Hel
hypersilvaz
Hel
Level 66
God Stats
7W - 11L
1,551 SR
Queue Stats
29W - 36L
1,296 Elo+
Party 2
Team Averages
Level 77
1,583 SR
1,298 Elo+

VS

Team Averages
Level 63
1,549 SR
1,326 Elo+
Loki
Loki
DIABLO1191
Loki
Level 39
God Stats
57W - 89L
1,370 SR
Queue Stats
136W - 183L
1,292 Elo+
Party 1
Anubis
Anubis
NoDrama_420
Anubis
Level 63
God Stats
17W - 18L
1,562 SR
Queue Stats
237W - 274L
1,356 Elo+
Party 1
Hachiman
Hachiman
Parjozz
Hachiman
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 162L
1,292 Elo+
Solo
Jormungandr
Jormungandr
Smokey__4200
Jormungandr
Level 66
God Stats
13W - 5L
1,786 SR
Queue Stats
143W - 156L
1,316 Elo+
Solo
Chaac
Chaac
koffinkid666
Chaac
Level 60
God Stats
46W - 38L
1,527 SR
Queue Stats
261W - 304L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
6,669
371
5,466
22,065
25,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 6 / 3
6,829
379
6,498
16,116
6,188
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
PuskyTheSixth
Gilgamesh
12
1 / 6 / 1
7,275
404
13,551
22,065
13,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
10
1 / 6 / 0
6,676
371
4,910
16,586
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
7,158
398
4,422
14,644
13,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 6
8,920
496
8,134
11,189
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
14
6 / 0 / 6
9,103
506
20,749
16,284
9,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Parjozz
Hachiman
14
0 / 0 / 9
8,216
456
6,974
6,975
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Smokey__4200
Jormungandr
13
3 / 2 / 7
8,860
492
8,698
12,791
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
12 / 1 / 3
11,598
644
26,834
22,169
11,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
3
Kills
28
28
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
0
9
0
0
L
1
6
3
0.42
W
Anubis
6
0
6
9
W
Hachiman
Parjozz
Hachiman
0
0
9
4.5
L
Gilgamesh
PuskyTheSixth
Gilgamesh
1
6
1
0.25
W
Jormungandr
Smokey__4200
Jormungandr
3
2
7
3.25
L
Tiamat
1
6
0
0.17
L
0
1
1
0.5
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,847
Damage
71,389
91,476
Taken
69,408
66,175
Mitigated
43,341
19,838
Healing
30,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,134
1,392
0
1,908
11,189
4,265
0
402
10,787
0
48,721
L
5,466
1,413
0
6,433
22,065
25,773
0
3,675
18,390
0
38,609
L
6,498
2,069
220
2,545
16,116
6,188
0
6,328
9,788
0
33,762
W
Anubis
20,749
1,590
279
11,763
16,284
9,506
813
4,893
11,326
64,126
0
W
Hachiman
Parjozz
Hachiman
6,974
3,367
0
1,026
6,975
3,446
3,730
319
6,620
0
51,343
L
Gilgamesh
PuskyTheSixth
Gilgamesh
13,551
4,643
0
4,228
22,065
13,254
0
7,451
14,614
0
50,249
W
Jormungandr
Smokey__4200
Jormungandr
8,698
1,840
1,206
2,541
12,791
14,419
156
1,615
11,018
52,681
0
L
Tiamat
4,910
894
0
1,368
16,586
7,814
0
4,883
11,703
32,889
0
L
4,422
955
1,593
3,451
14,644
13,146
516
7,110
7,534
31,414
0
W
26,834
5,773
0
11,309
22,169
11,705
1,909
2,103
19,545
0
92,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
46,697
248
Minions Killed
450
0
Camps Cleared
0
1,608,803
Distance Traveled
1,701,013
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,920
496
60
3
0
388,806
0
L
Tyr
6,669
371
58
3
0
297,662
0
L
Cupid
6,829
379
47
3
0
306,509
0
W
Anubis
9,103
506
77
4
0
311,483
1
W
Hachiman
8,216
456
89
5
0
287,625
6
L
Gilgamesh
7,275
404
65
4
0
367,064
0
W
Jormungandr
8,860
492
75
4
0
331,950
6
L
Tiamat
6,676
371
43
2
0
304,147
1
L
Hel
7,158
398
35
2
0
333,421
0
W
Chaac
11,598
644
149
8
0
381,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role