Player Matchup

Shiva
Shiva
Campigainteasy
Shiva
Level 13
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
ChubbsBeDaMan03
Xbalanque
Level 52
God Stats
1W - 1L
1,299 SR
Queue Stats
4W - 15L
1,237 Elo+
Party 2
Cthulhu
Cthulhu
God of Light602
Cthulhu
Level 28
God Stats
3W - 11L
1,349 SR
Queue Stats
3W - 15L
1,261 Elo+
Party 2
Lancelot
Lancelot
UwU Phasma
Lancelot
Level 59
God Stats
1W - 1L
1,436 SR
Queue Stats
4W - 18L
1,221 Elo+
Party 2
Merlin
Merlin
thicc homie
Merlin
Level 23
God Stats
1W - 0L
1,189 SR
Queue Stats
2W - 4L
1,365 Elo+
Party 2
Team Averages
Level 35
1,404 SR
1,317 Elo+

VS

Team Averages
Level 59
1,335 SR
1,220 Elo+
Izanami
Izanami
EastonRider1995
Izanami
Level 30
God Stats
3W - 5L
1,028 SR
Queue Stats
46W - 60L
1,135 Elo+
Party 1
Sol
Sol
RangerPower-_-
Sol
Level 67
God Stats
4W - 4L
1,511 SR
Queue Stats
135W - 189L
1,253 Elo+
Party 3
Ravana
Ravana
Sir_Mr_Dr_Prof_
Ravana
Level 122
God Stats
13W - 18L
1,398 SR
Queue Stats
179W - 231L
1,285 Elo+
Party 3
Hades
Hades
SteIioK0NT0S
Hades
Level 41
God Stats
5W - 6L
1,321 SR
Queue Stats
56W - 72L
1,158 Elo+
Party 1
Geb
Geb
XMISFIT99X
Geb
Level 37
God Stats
129W - 138L
1,416 SR
Queue Stats
160W - 188L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 11
13,597
591
26,554
26,500
25,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
ChubbsBeDaMan03
Xbalanque
17
7 / 3 / 7
12,065
525
16,925
22,326
10,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 0 / 13
12,643
550
10,307
18,130
22,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
UwU Phasma
Lancelot
18
5 / 3 / 7
12,095
526
13,384
20,698
10,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
3 / 8 / 7
10,915
475
7,014
14,916
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
9,170
399
6,974
16,900
7,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 6 / 5
9,264
403
12,216
19,426
6,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 6 / 3
10,838
471
15,858
22,083
11,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 1
10,735
467
17,107
23,708
16,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 2
8,372
364
4,053
14,994
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
25
Kills
13
14
Deaths
25
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
W
Xbalanque
ChubbsBeDaMan03
Xbalanque
7
3
7
3.5
L
0
6
0
0
W
2
0
13
8.5
L
1
6
5
0.58
L
8
6
3
1.58
L
4
6
1
0.75
W
Lancelot
UwU Phasma
Lancelot
5
3
7
2.83
L
0
1
2
1
W
Merlin
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,184
Damage
56,208
102,570
Taken
97,111
74,781
Mitigated
50,220
35,312
Healing
30,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,554
4,406
3,432
14,151
26,500
25,830
1,781
10,280
16,220
0
106,219
W
Xbalanque
ChubbsBeDaMan03
Xbalanque
16,925
10,233
0
7,126
22,326
10,036
4,947
9,067
13,259
0
108,403
L
6,974
4,505
0
4,829
16,900
7,748
940
3,237
13,663
0
70,775
W
10,307
206
246
3,246
18,130
22,057
1,166
6,794
11,336
54,622
0
L
12,216
3,440
0
6,575
19,426
6,664
123
4,038
15,388
52,363
0
L
15,858
3,732
0
7,294
22,083
11,753
63
3,312
18,771
0
75,002
L
17,107
355
371
6,743
23,708
16,011
1,525
3,343
20,365
70,908
0
W
Lancelot
UwU Phasma
Lancelot
13,384
3,035
0
5,779
20,698
10,487
570
5,644
15,054
0
110,087
L
4,053
604
0
4,564
14,994
8,044
242
3,391
11,603
21,767
0
W
Merlin
7,014
1,369
98
1,234
14,916
6,371
734
6,555
8,361
55,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,315
Gold Earned
48,379
524
Minions Killed
414
0
Camps Cleared
0
2,333,040
Distance Traveled
1,885,633
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,597
591
139
6
0
529,455
1
W
Xbalanque
12,065
525
130
6
0
411,408
2
L
Izanami
9,170
399
114
5
0
353,975
0
W
Cthulhu
12,643
550
55
2
0
438,229
0
L
Sol
9,264
403
76
3
0
377,732
1
L
Ravana
10,838
471
99
4
0
436,478
2
L
Hades
10,735
467
110
5
0
383,845
0
W
Lancelot
12,095
526
123
5
0
553,772
0
L
Geb
8,372
364
15
1
0
333,603
7
W
Merlin
10,915
475
77
3
0
400,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role