Player Matchup

Tiamat
Tiamat
Hunds0me
Tiamat
Level 158
God Stats
1W - 0L
1,348 SR
Queue Stats
301W - 369L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
MVF44
Guan Yu
Level 98
God Stats
7W - 4L
1,726 SR
Queue Stats
98W - 102L
1,497 Elo+
Party 1
Neith
Neith
PucieSlayer22
Neith
Level 129
God Stats
2W - 1L
1,644 SR
Queue Stats
71W - 83L
1,539 Elo+
Party 1
Team Averages
Level 128
1,573 SR
1,508 Elo+

VS

Team Averages
Level 79
1,465 SR
1,382 Elo+
Ymir
Ymir
Taykillz-_-
Ymir
Level 66
God Stats
4W - 5L
1,566 SR
Queue Stats
103W - 172L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
Xx_kyying
Danzaburou
Level 83
God Stats
1W - 2L
1,424 SR
Queue Stats
85W - 141L
1,293 Elo+
Party 2
Janus
Janus
zPiccoIo
Janus
Level 88
God Stats
3W - 8L
1,405 SR
Queue Stats
71W - 67L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hunds0me
Tiamat
17
4 / 3 / 11
12,157
675
16,681
13,890
11,424
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MVF44
Guan Yu
18
9 / 1 / 8
14,137
785
10,793
21,341
26,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 2 / 11
12,791
711
28,287
17,957
8,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
11,396
633
5,616
20,492
28,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Xx_kyying
Danzaburou
13
0 / 7 / 3
9,620
534
10,098
20,816
8,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
zPiccoIo
Janus
16
5 / 7 / 1
11,911
662
12,991
19,631
7,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
6
6
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Hunds0me
Tiamat
4
3
11
3.17
W
Guan Yu
MVF44
Guan Yu
9
1
8
13
W
6
2
11
5.75
L
1
5
4
0.6
L
Danzaburou
Xx_kyying
Danzaburou
0
7
3
0.21
L
Janus
zPiccoIo
Janus
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,761
Damage
28,705
53,188
Taken
60,939
46,564
Mitigated
43,787
24,142
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Hunds0me
Tiamat
16,681
1,781
0
3,614
13,890
11,424
216
5,086
8,469
53,674
0
W
Guan Yu
MVF44
Guan Yu
10,793
1,331
4,405
9,211
21,341
26,907
319
6,205
14,758
0
36,511
W
28,287
11,397
0
6,912
17,957
8,233
2,009
7,319
10,386
0
77,417
L
5,616
1,700
66
3,233
20,492
28,147
0
4,905
15,587
23,277
0
L
Danzaburou
Xx_kyying
Danzaburou
10,098
3,555
0
3,243
20,816
8,584
148
7,749
13,067
0
28,500
L
Janus
zPiccoIo
Janus
12,991
721
0
723
19,631
7,056
0
4,486
15,145
40,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
32,927
226
Minions Killed
139
11
Camps Cleared
3
979,237
Distance Traveled
791,691
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,157
675
93
5
4
322,145
3
W
Guan Yu
14,137
785
45
3
2
353,286
3
W
Neith
12,791
711
88
5
5
303,806
3
L
Ymir
11,396
633
27
2
1
273,301
2
L
Danzaburou
9,620
534
45
3
2
262,373
0
L
Janus
11,911
662
67
4
0
256,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role