Player Matchup

Baron Samedi
Baron Samedi
Juanma11
Baron Samedi
Level 82
God Stats
8W - 4L
1,761 SR
Queue Stats
269W - 203L
1,639 Elo+
Party 1
Atlas
Atlas
RoboRampage11
Atlas
Level 64
God Stats
8W - 4L
1,784 SR
Queue Stats
46W - 35L
1,551 Elo+
Party 1
Chronos
Chronos
Tisco1
Chronos
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
405W - 273L
1,641 Elo+
Party 1
Hercules
Hercules
gonzaMyM
Hercules
Level 107
God Stats
6W - 7L
1,507 SR
Queue Stats
473W - 353L
1,636 Elo+
Party 1
Cupid
Cupid
leolp_23
Cupid
Level 147
God Stats
6W - 3L
1,855 SR
Queue Stats
160W - 122L
1,585 Elo+
Party 1
Team Averages
Level 88
1,681 SR
1,610 Elo+

VS

Team Averages
Level 94
1,447 SR
1,406 Elo+
Anubis
Anubis
Generations890
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,229 Elo+
Party 2
Medusa
Medusa
Libcurl
Medusa
Level 125
God Stats
9W - 8L
1,412 SR
Queue Stats
84W - 103L
1,526 Elo+
Solo
Ymir
Ymir
SANTIMO2K
Ymir
Level 62
God Stats
4W - 5L
1,407 SR
Queue Stats
117W - 148L
1,295 Elo+
Party 2
Bastet
Bastet
atros96
Bastet
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 79L
1,508 Elo+
Solo
Chaac
Chaac
slataro
Chaac
Level 158
God Stats
4W - 9L
1,419 SR
Queue Stats
370W - 435L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Juanma11
Baron Samedi
12
1 / 2 / 0
6,960
580
4,581
8,847
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 3
6,242
520
3,802
5,496
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Tisco1
Chronos
13
4 / 0 / 1
7,572
631
4,210
5,442
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
gonzaMyM
Hercules
11
6 / 1 / 4
7,226
602
7,407
8,192
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
leolp_23
Cupid
11
1 / 2 / 3
6,110
509
5,415
7,399
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,264
439
2,037
6,767
2,892
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Libcurl
Medusa
9
1 / 2 / 1
5,642
470
4,649
8,349
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
8
0 / 3 / 0
5,311
443
998
9,934
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
atros96
Bastet
11
2 / 2 / 1
6,434
536
5,427
7,808
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
slataro
Chaac
13
2 / 1 / 1
7,414
618
6,185
10,317
5,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
5
5
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Baron Samedi
Juanma11
Baron Samedi
1
2
0
0.5
L
Medusa
Libcurl
Medusa
1
2
1
0.75
W
1
0
3
2.5
L
Ymir
0
3
0
0
W
Chronos
Tisco1
Chronos
4
0
1
4.5
L
Bastet
atros96
Bastet
2
2
1
1.25
W
Hercules
gonzaMyM
Hercules
6
1
4
8
W
Cupid
leolp_23
Cupid
1
2
3
1.25
L
Chaac
slataro
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
19,296
35,376
Taken
43,175
17,142
Mitigated
20,189
14,238
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,037
71
0
1,443
6,767
2,892
120
3,283
3,484
24,895
0
W
Baron Samedi
Juanma11
Baron Samedi
4,581
1,115
0
3,113
8,847
4,812
0
0
8,847
51,742
0
L
Medusa
Libcurl
Medusa
4,649
1,713
0
2,614
8,349
3,159
132
1,331
7,018
0
32,377
W
3,802
1,373
153
1,794
5,496
4,008
208
638
4,581
20,948
0
L
Ymir
998
564
0
1,542
9,934
5,840
0
3,240
6,694
14,772
0
W
Chronos
Tisco1
Chronos
4,210
1,679
0
1,165
5,442
2,013
685
2,063
3,379
50,682
0
L
Bastet
atros96
Bastet
5,427
1,557
0
3,942
7,808
2,775
0
389
7,419
0
42,394
W
Hercules
gonzaMyM
Hercules
7,407
3,322
0
4,160
8,192
3,952
0
106
8,086
0
40,160
W
Cupid
leolp_23
Cupid
5,415
2,712
363
3,490
7,399
2,357
526
228
7,171
0
43,698
L
Chaac
slataro
Chaac
6,185
894
0
4,645
10,317
5,523
0
4,350
5,967
0
56,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,110
Gold Earned
30,065
357
Minions Killed
318
0
Camps Cleared
0
1,113,534
Distance Traveled
1,083,951
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,264
439
44
4
0
167,183
0
W
Baron Samedi
6,960
580
85
7
0
193,531
2
L
Medusa
5,642
470
49
4
0
211,799
3
W
Atlas
6,242
520
34
3
0
224,275
0
L
Ymir
5,311
443
29
2
0
214,752
2
W
Chronos
7,572
631
97
8
0
222,066
1
L
Bastet
6,434
536
77
6
0
274,056
4
W
Hercules
7,226
602
70
6
0
265,320
3
W
Cupid
6,110
509
71
6
0
208,342
2
L
Chaac
7,414
618
119
10
0
216,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role