Player Matchup

Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DaBoogeyman03
Arachne
Level 28
God Stats
42W - 56L
1,532 SR
Queue Stats
44W - 59L
1,435 Elo+
Party 1
Lancelot
Lancelot
ElMáster
Lancelot
Level 80
God Stats
12W - 16L
1,543 SR
Queue Stats
316W - 363L
1,402 Elo+
Party 3
Cthulhu
Cthulhu
Whit3CH0C0LATE5
Cthulhu
Level 27
God Stats
1W - 4L
1,340 SR
Queue Stats
60W - 73L
1,342 Elo+
Party 1
Nox
Nox
bruno238_
Nox
Level 36
God Stats
2W - 6L
1,254 SR
Queue Stats
58W - 98L
1,270 Elo+
Party 3
Team Averages
Level 47
1,434 SR
1,390 Elo+

VS

Team Averages
Level 130
1,587 SR
1,471 Elo+
Osiris
Osiris
Choo0Cho0oTrain
Osiris
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fallen King7308
Tsukuyomi
Level 159
God Stats
2W - 1L
1,784 SR
Queue Stats
30W - 38L
1,326 Elo+
Party 2
Geb
Geb
Hartlxss
Geb
Level 149
God Stats
1W - 1L
1,533 SR
Queue Stats
15W - 13L
1,523 Elo+
Party 2
Ullr
Ullr
TWICETHEKILLS29
Ullr
Level 105
God Stats
2W - 2L
1,723 SR
Queue Stats
36W - 24L
1,526 Elo+
Party 2
Poseidon
Poseidon
chosenforit
Poseidon
Level 157
God Stats
1W - 1L
1,395 SR
Queue Stats
39W - 41L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 2 / 2
9,467
947
4,423
10,617
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
15
2 / 6 / 2
10,229
1,023
7,216
12,412
6,570
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
ElMáster
Lancelot
15
1 / 13 / 4
10,142
1,014
13,766
26,423
18,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 5
9,817
982
9,655
27,538
33,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 9 / 2
10,010
1,001
3,573
17,744
11,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

40

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 15
10,743
1,074
7,031
10,022
11,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Fallen King7308
Tsukuyomi
18
11 / 0 / 16
12,138
1,214
19,156
8,530
4,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 2 / 27
11,530
1,153
9,977
14,001
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
12 / 1 / 14
13,126
1,313
20,903
8,891
4,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
chosenforit
Poseidon
18
8 / 1 / 16
12,626
1,263
28,309
8,097
4,076
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
122
5
Kills
34
34
Deaths
5
15
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
2
1
W
3
1
15
10.5
L
Arachne
2
6
2
0.5
L
Lancelot
ElMáster
Lancelot
1
13
4
0.23
W
Tsukuyomi
Fallen King7308
Tsukuyomi
11
0
16
19
W
0
2
27
6.75
W
12
1
14
19
L
0
4
5
0.63
L
1
9
2
0.22
W
Poseidon
chosenforit
Poseidon
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,633
Damage
85,376
94,734
Taken
49,541
80,636
Mitigated
37,354
11,334
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,423
1,102
0
2,490
10,617
11,117
0
4,819
5,798
0
5,999
W
7,031
3,284
0
0
10,022
11,558
0
2,710
6,838
0
14,280
L
Arachne
7,216
5,478
0
1,666
12,412
6,570
0
5,528
6,884
0
15,813
L
Lancelot
ElMáster
Lancelot
13,766
1,630
399
2,208
26,423
18,129
0
8,763
17,660
0
37,627
W
Tsukuyomi
Fallen King7308
Tsukuyomi
19,156
4,039
0
147
8,530
4,885
0
2,234
6,040
0
29,388
W
9,977
1,261
0
2,199
14,001
12,077
0
3,082
7,419
15,355
0
W
20,903
13,584
0
1,500
8,891
4,758
0
2,084
6,575
0
51,459
L
9,655
797
1,310
2,971
27,538
33,776
0
12,136
15,402
23,926
0
L
3,573
583
0
290
17,744
11,044
0
7,040
10,704
21,027
0
W
Poseidon
chosenforit
Poseidon
28,309
5,570
0
2,376
8,097
4,076
0
2,152
5,749
64,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
60,163
144
Minions Killed
222
1
Camps Cleared
13
768,644
Distance Traveled
1,033,300
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,467
947
9
1
0
141,020
0
W
Osiris
10,743
1,074
15
2
1
204,193
0
L
Arachne
10,229
1,023
14
1
1
126,148
0
L
Lancelot
10,142
1,014
50
5
0
188,547
0
W
Tsukuyomi
12,138
1,214
24
2
0
229,938
0
W
Geb
11,530
1,153
17
2
1
194,510
1
W
Ullr
13,126
1,313
91
9
0
182,416
0
L
Cthulhu
9,817
982
31
3
0
179,839
1
L
Nox
10,010
1,001
40
4
0
133,090
0
W
Poseidon
12,626
1,263
75
8
11
222,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role