Player Matchup

Rama
Rama
FritoDude05
Rama
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,642 Elo+
Party 2
Yemoja
Yemoja
Fritoreaper
Yemoja
Level 121
God Stats
2W - 3L
1,608 SR
Queue Stats
32W - 42L
1,475 Elo+
Party 2
Eset
Eset
Johnny2camels
Eset
Level 122
God Stats
3W - 3L
1,733 SR
Queue Stats
175W - 153L
1,589 Elo+
Party 3
Bellona
Bellona
Weadroo
Bellona
Level 48
God Stats
6W - 8L
1,709 SR
Queue Stats
14W - 15L
1,486 Elo+
Party 2
Bakasura
Bakasura
improblythrowing
Bakasura
Level 35
God Stats
4W - 0L
1,500 SR
Queue Stats
42W - 36L
1,495 Elo+
Party 3
Team Averages
Level 95
1,610 SR
1,537 Elo+

VS

Team Averages
Level 91
1,581 SR
1,542 Elo+
Nu Wa
Nu Wa
DemonsofMaou
Nu Wa
Level 43
God Stats
0W - 1L
1,709 SR
Queue Stats
6W - 5L
1,559 Elo+
Solo
Khepri
Khepri
GarruK11
Khepri
Level 78
God Stats
4W - 4L
1,467 SR
Queue Stats
117W - 104L
1,487 Elo+
Party 1
Kali
Kali
ItsAzula
Kali
Level 144
God Stats
7W - 6L
1,580 SR
Queue Stats
209W - 177L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Leapcrab69
Gilgamesh
Level 64
God Stats
0W - 2L
1,505 SR
Queue Stats
33W - 28L
1,576 Elo+
Party 1
Charybdis
Charybdis
royalbarrage
Charybdis
Level 128
God Stats
9W - 5L
1,646 SR
Queue Stats
90W - 89L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,224
622
5,475
6,673
1,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
7
0 / 0 / 2
5,410
541
1,018
6,335
2,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 1 / 2
6,259
626
7,302
4,361
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Weadroo
Bellona
10
3 / 0 / 0
6,304
630
5,270
7,437
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 3
5,875
588
5,006
8,648
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,261
426
3,179
7,213
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
GarruK11
Khepri
7
0 / 1 / 0
4,903
490
2,508
7,508
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kali
10
2 / 0 / 0
5,806
581
3,326
8,065
3,197
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Leapcrab69
Gilgamesh
7
0 / 3 / 0
4,573
457
2,827
7,581
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
royalbarrage
Charybdis
8
0 / 3 / 1
5,049
505
4,230
7,490
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
1
3
2.5
W
Yemoja
0
0
2
1
L
Khepri
GarruK11
Khepri
0
1
0
0
L
Kali
2
0
0
2
W
4
1
2
5
L
Gilgamesh
Leapcrab69
Gilgamesh
0
3
0
0
W
Bellona
Weadroo
Bellona
3
0
0
3
W
2
0
3
3.5
L
Charybdis
royalbarrage
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
16,070
33,454
Taken
37,857
15,786
Mitigated
15,747
12,299
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,179
441
0
895
7,213
2,292
0
4,026
3,072
18,230
0
W
5,475
4,696
0
1,877
6,673
1,987
0
1,032
5,608
0
51,872
W
Yemoja
1,018
625
2,316
1,479
6,335
2,861
0
1,848
4,436
9,182
0
L
Khepri
GarruK11
Khepri
2,508
768
1,764
3,163
7,508
4,996
0
2,036
5,252
11,933
0
L
Kali
3,326
1,642
0
2,639
8,065
3,197
0
1,459
6,606
0
33,427
W
7,302
878
640
975
4,361
1,541
458
1,681
2,559
42,592
0
L
Gilgamesh
Leapcrab69
Gilgamesh
2,827
1,282
0
796
7,581
3,227
368
0
7,581
0
15,643
W
Bellona
Weadroo
Bellona
5,270
1,809
0
3,649
7,437
6,147
561
217
7,212
0
34,001
W
5,006
3,491
0
1,363
8,648
3,250
500
2,096
6,424
0
31,627
L
Charybdis
royalbarrage
Charybdis
4,230
3,203
0
2,611
7,490
2,035
0
799
6,416
0
37,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
24,592
298
Minions Killed
214
0
Camps Cleared
0
959,652
Distance Traveled
938,523
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,261
426
35
4
0
176,745
1
W
Rama
6,224
622
90
9
0
170,660
5
W
Yemoja
5,410
541
11
1
0
177,777
4
L
Khepri
4,903
490
18
2
0
198,058
1
L
Kali
5,806
581
64
6
0
214,484
1
W
Eset
6,259
626
58
6
0
191,484
4
L
Gilgamesh
4,573
457
25
3
0
199,229
0
W
Bellona
6,304
630
73
7
0
180,901
0
W
Bakasura
5,875
588
66
7
0
238,830
1
L
Charybdis
5,049
505
72
7
0
150,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role