Player Matchup

Shiva
Shiva
GR0GMAKEFIRE
Shiva
Level 129
God Stats
5W - 1L
1,875 SR
Queue Stats
72W - 39L
1,704 Elo+
Party 2
Achilles
Achilles
Nxrthernn
Achilles
Level 118
God Stats
13W - 7L
1,503 SR
Queue Stats
273W - 153L
1,722 Elo+
Party 3
Anubis
Anubis
RankedCommander
Anubis
Level 160
God Stats
12W - 4L
1,869 SR
Queue Stats
91W - 53L
1,728 Elo+
Party 2
Aphrodite
Aphrodite
Varellia
Aphrodite
Level 127
God Stats
34W - 9L
1,913 SR
Queue Stats
67W - 34L
1,745 Elo+
Party 2
Freya
Freya
wannaabeee
Freya
Level 61
God Stats
5W - 1L
1,602 SR
Queue Stats
105W - 56L
1,615 Elo+
Party 3
Team Averages
Level 119
1,752 SR
1,703 Elo+

VS

Team Averages
Level 99
1,613 SR
1,589 Elo+
Yu Huang
Yu Huang
AlwaysLegacy
Yu Huang
Level 110
God Stats
2W - 2L
1,479 SR
Queue Stats
73W - 63L
1,600 Elo+
Party 1
Charybdis
Charybdis
Infern0Reach
Charybdis
Level 147
God Stats
23W - 19L
1,636 SR
Queue Stats
550W - 583L
1,562 Elo+
Solo
Yemoja
Yemoja
IwannaDieHigh
Yemoja
Level 63
God Stats
7W - 5L
1,616 SR
Queue Stats
27W - 22L
1,600 Elo+
Party 1
Rama
Rama
Nekoloid
Rama
Level 70
God Stats
0W - 1L
1,682 SR
Queue Stats
47W - 41L
1,621 Elo+
Party 1
Horus
Horus
pr픢st픬n
Horus
Level 106
God Stats
0W - 1L
1,655 SR
Queue Stats
43W - 40L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 22
13,196
825
30,220
29,373
34,186
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Nxrthernn
Achilles
20
14 / 1 / 11
13,059
816
20,730
27,986
44,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
2 / 0 / 6
13,732
858
10,951
11,304
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Varellia
Aphrodite
20
8 / 3 / 21
12,811
801
18,092
20,816
13,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
18
2 / 2 / 21
11,580
724
20,729
18,188
9,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlwaysLegacy
Yu Huang
17
0 / 7 / 3
9,919
620
16,573
18,007
8,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Infern0Reach
Charybdis
17
0 / 7 / 2
10,261
641
16,567
21,304
10,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 7 / 3
10,236
640
2,860
23,869
29,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
19
4 / 4 / 1
11,602
725
20,855
22,583
12,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 10 / 1
10,044
628
9,669
26,785
25,711
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
17
35
Kills
7
7
Deaths
35
81
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AlwaysLegacy
Yu Huang
0
7
3
0.21
W
9
1
22
20
L
Charybdis
Infern0Reach
Charybdis
0
7
2
0.14
L
1
7
3
0.36
L
Rama
4
4
1
1.13
W
Achilles
Nxrthernn
Achilles
14
1
11
19.5
W
2
0
6
5
W
Aphrodite
Varellia
Aphrodite
8
3
21
6.17
L
2
10
1
0.25
W
Freya
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,722
Damage
66,524
107,667
Taken
112,548
108,266
Mitigated
87,183
49,641
Healing
32,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AlwaysLegacy
Yu Huang
16,573
1,040
0
2,559
18,007
8,899
0
9,508
7,885
39,319
0
W
30,220
3,192
1,968
5,400
29,373
34,186
409
3,477
25,645
330
57,925
L
Charybdis
Infern0Reach
Charybdis
16,567
8,410
0
3,860
21,304
10,747
0
4,547
16,390
0
52,310
L
2,860
1,317
6,519
4,875
23,869
29,365
0
11,555
11,233
7,256
0
L
Rama
20,855
16,400
0
6,744
22,583
12,461
0
10,202
11,870
0
58,492
W
Achilles
Nxrthernn
Achilles
20,730
3,386
0
4,112
27,986
44,345
1,101
4,139
23,582
0
36,006
W
10,951
502
0
4,067
11,304
6,713
3,071
1,834
9,364
90,591
0
W
Aphrodite
Varellia
Aphrodite
18,092
1,070
14,264
13,372
20,816
13,382
414
3,181
17,433
37,071
0
L
9,669
3,790
3,304
4,544
26,785
25,711
0
11,770
14,005
0
16,848
W
Freya
20,729
5,882
0
6,458
18,188
9,640
1,959
5,596
12,210
44,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,378
Gold Earned
52,062
374
Minions Killed
235
0
Camps Cleared
0
1,699,003
Distance Traveled
1,323,757
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,919
620
62
4
0
255,419
2
W
Shiva
13,196
825
51
3
0
397,395
0
L
Charybdis
10,261
641
58
4
0
242,170
3
L
Yemoja
10,236
640
9
1
0
261,159
0
L
Rama
11,602
725
92
6
0
285,971
2
W
Achilles
13,059
816
30
2
0
362,692
0
W
Anubis
13,732
858
176
11
0
286,963
1
W
Aphrodite
12,811
801
55
3
0
334,748
1
L
Horus
10,044
628
14
1
0
279,038
1
W
Freya
11,580
724
62
4
0
317,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role