Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Anubis2754
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CatatonicYouths
Tyr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 54L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
Elixill
Zhong Kui
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
Lilplant
Aphrodite
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,482 Elo+

VS

Team Averages
Level 33
1,528 SR
1,452 Elo+
Hel
Hel
Chancelor52
Hel
Level 27
God Stats
2W - 3L
1,605 SR
Queue Stats
89W - 64L
1,531 Elo+
Party 2
Nemesis
Nemesis
MAILE1213
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,374 Elo+
Solo
Skadi
Skadi
ProfessorAleks
Skadi
Level 23
God Stats
1W - 1L
1,536 SR
Queue Stats
5W - 6L
1,468 Elo+
Solo
Bacchus
Bacchus
RustEz
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,637 Elo+
Solo
Rama
Rama
bkrip0n3
Rama
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 27L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
8 / 3 / 10
10,556
880
13,672
12,701
5,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Anubis2754
Mercury
14
1 / 8 / 10
8,867
739
3,047
14,039
5,745
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 2 / 15
10,260
855
11,911
22,666
25,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Elixill
Zhong Kui
19
10 / 2 / 6
11,330
944
16,824
15,302
11,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Lilplant
Aphrodite
18
4 / 2 / 21
10,754
896
16,972
15,032
9,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 7
9,366
781
14,326
16,803
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
MAILE1213
Nemesis
17
3 / 7 / 6
9,958
830
4,766
17,374
9,030
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 6 / 2
8,435
703
13,257
17,386
8,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
RustEz
Bacchus
2
0 / 1 / 1
3,199
267
0
2,694
742
Rama
16
1 / 6 / 8
8,221
685
6,161
15,273
7,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
26
Kills
14
17
Deaths
26
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
3
10
4.33
W
Mercury
Anubis2754
Mercury
1
8
10
0.75
W
3
2
15
5.25
L
5
6
7
1.42
W
Zhong Kui
Elixill
Zhong Kui
10
2
6
6.5
W
Aphrodite
Lilplant
Aphrodite
4
2
21
7.25
L
Nemesis
MAILE1213
Nemesis
3
7
6
0.86
L
5
6
2
1
L
Bacchus
RustEz
Bacchus
0
1
1
0.5
L
Rama
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,426
Damage
38,510
79,740
Taken
69,530
57,830
Mitigated
33,313
38,162
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,672
4,301
1,165
2,407
12,701
5,549
3,485
3,386
9,315
27,013
0
W
Mercury
Anubis2754
Mercury
3,047
812
627
846
14,039
5,745
58
1,763
10,876
0
10,653
W
11,911
461
1,773
7,995
22,666
25,424
894
3,775
18,688
0
21,163
L
14,326
196
6,492
6,749
16,803
7,994
0
11,296
5,507
26,295
0
W
Zhong Kui
Elixill
Zhong Kui
16,824
923
1,296
5,515
15,302
11,551
586
2,794
12,508
35,118
0
W
Aphrodite
Lilplant
Aphrodite
16,972
3,489
7,724
8,814
15,032
9,561
1,629
2,608
12,297
31,886
0
L
Nemesis
MAILE1213
Nemesis
4,766
1,214
1,195
2,121
17,374
9,030
16
10,410
6,964
0
20,360
L
13,257
5,925
777
1,343
17,386
8,164
0
12,893
4,493
0
26,697
L
Bacchus
RustEz
Bacchus
0
0
0
0
2,694
742
0
2,199
495
0
0
L
Rama
6,161
5,643
326
687
15,273
7,383
0
10,670
4,603
0
22,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
39,179
123
Minions Killed
115
0
Camps Cleared
0
1,219,490
Distance Traveled
730,880
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,556
880
31
3
0
211,383
5
W
Mercury
8,867
739
9
1
0
259,052
3
W
Tyr
10,260
855
12
1
0
262,080
2
L
Hel
9,366
781
24
2
0
201,393
0
W
Zhong Kui
11,330
944
42
4
0
241,088
0
W
Aphrodite
10,754
896
29
2
0
245,887
2
L
Nemesis
9,958
830
24
2
0
223,411
2
L
Skadi
8,435
703
28
2
0
138,977
1
L
Bacchus
3,199
267
0
0
0
63
0
L
Rama
8,221
685
39
3
0
167,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role