Player Matchup

Izanami
Izanami
BookWorm9209
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
Chepen__
Hun Batz
Level 26
God Stats
0W - 2L
1,673 SR
Queue Stats
5W - 9L
1,363 Elo+
Party 2
Scylla
Scylla
DMin19830517
Scylla
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Freya
Freya
DoubleButter
Freya
Level 108
God Stats
0W - 1L
1,322 SR
Queue Stats
84W - 89L
1,506 Elo+
Party 1
Terra
Terra
x_B_C_x_
Terra
Level 120
God Stats
0W - 1L
1,583 SR
Queue Stats
8W - 11L
1,455 Elo+
Party 2
Team Averages
Level 54
1,516 SR
1,466 Elo+

VS

Team Averages
Level 75
1,438 SR
1,442 Elo+
Baron Samedi
Baron Samedi
CoveringGnu04
Baron Samedi
Level 69
God Stats
55W - 80L
1,387 SR
Queue Stats
107W - 160L
1,404 Elo+
Party 3
Eset
Eset
Lagman12
Eset
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 97L
1,462 Elo+
Solo
Anubis
Anubis
Stickenidus
Anubis
Level 137
God Stats
16W - 17L
1,571 SR
Queue Stats
72W - 75L
1,474 Elo+
Solo
Ah Puch
Ah Puch
TurboFattyZ
Ah Puch
Level 26
God Stats
14W - 16L
1,240 SR
Queue Stats
56W - 41L
1,470 Elo+
Solo
Hel
Hel
Zolaris-28
Hel
Level 118
God Stats
5W - 4L
1,490 SR
Queue Stats
140W - 212L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BookWorm9209
Izanami
14
0 / 1 / 1
7,617
692
4,400
8,023
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Chepen__
Hun Batz
12
0 / 6 / 1
6,999
636
4,868
12,971
5,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
12
0 / 3 / 0
6,712
610
453
8,252
3,331
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 1
7,575
689
6,807
9,884
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
x_B_C_x_
Terra
14
2 / 3 / 1
7,546
686
5,996
14,745
12,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoveringGnu04
Baron Samedi
14
3 / 1 / 4
7,838
713
5,716
7,036
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
15
5 / 1 / 5
8,551
777
7,587
7,245
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
0 / 1 / 6
8,069
734
8,734
9,205
5,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
TurboFattyZ
Ah Puch
16
7 / 0 / 6
9,004
819
14,814
9,739
7,129
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 8
7,545
686
5,954
6,712
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
16
16
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
BookWorm9209
Izanami
0
1
1
0.5
L
Hun Batz
Chepen__
Hun Batz
0
6
1
0.08
W
Baron Samedi
CoveringGnu04
Baron Samedi
3
1
4
5
L
Scylla
0
3
0
0
L
2
3
1
0.83
W
Eset
5
1
5
7.5
W
Anubis
0
1
6
3
W
Ah Puch
TurboFattyZ
Ah Puch
7
0
6
10
W
1
1
8
5
L
Terra
x_B_C_x_
Terra
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,524
Damage
42,805
53,875
Taken
39,937
28,548
Mitigated
22,123
6,506
Healing
20,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BookWorm9209
Izanami
4,400
1,933
0
226
8,023
3,264
715
6,689
1,206
0
30,213
L
Hun Batz
Chepen__
Hun Batz
4,868
808
0
541
12,971
5,350
287
9,999
2,850
0
20,232
W
Baron Samedi
CoveringGnu04
Baron Samedi
5,716
378
689
1,045
7,036
3,594
562
1,858
4,947
17,712
0
L
Scylla
453
293
0
201
8,252
3,331
180
7,039
1,133
7,724
0
L
6,807
1,831
0
2,316
9,884
4,069
0
8,084
1,643
24,005
0
W
Eset
7,587
1,148
867
2,510
7,245
3,181
315
2,086
4,971
22,276
0
W
Anubis
8,734
997
0
4,101
9,205
5,203
856
4,809
3,848
35,376
0
W
Ah Puch
TurboFattyZ
Ah Puch
14,814
639
0
3,890
9,739
7,129
144
844
8,861
43,329
0
W
5,954
252
4,241
2,961
6,712
3,016
912
2,432
4,054
16,034
0
L
Terra
x_B_C_x_
Terra
5,996
497
1,043
2,179
14,745
12,534
0
10,405
4,238
15,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
41,007
202
Minions Killed
212
0
Camps Cleared
0
1,045,349
Distance Traveled
1,064,185
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,617
692
68
6
0
208,828
0
L
Hun Batz
6,999
636
50
5
0
242,585
4
W
Baron Samedi
7,838
713
23
2
0
221,310
4
L
Scylla
6,712
610
20
2
0
187,054
1
L
Freya
7,575
689
40
4
0
189,153
2
W
Eset
8,551
777
45
4
0
204,835
2
W
Anubis
8,069
734
49
4
0
197,830
1
W
Ah Puch
9,004
819
61
6
0
231,285
1
W
Hel
7,545
686
34
3
0
208,925
1
L
Terra
7,546
686
24
2
0
217,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role