Player Matchup

Nemesis
Nemesis
AlwaysLegacy
Nemesis
Level 110
God Stats
6W - 9L
1,499 SR
Queue Stats
306W - 274L
1,590 Elo+
Party 2
Ganesha
Ganesha
IwannaDieHigh
Ganesha
Level 63
God Stats
28W - 17L
1,635 SR
Queue Stats
85W - 75L
1,560 Elo+
Party 2
King Arthur
King Arthur
Nekoloid
King Arthur
Level 70
God Stats
4W - 2L
1,478 SR
Queue Stats
34W - 41L
1,591 Elo+
Party 2
Tiamat
Tiamat
TerminatorJr1
Tiamat
Level 108
God Stats
63W - 47L
1,622 SR
Queue Stats
311W - 290L
1,591 Elo+
Solo
Cupid
Cupid
pr픢st픬n
Cupid
Level 106
God Stats
2W - 2L
1,474 SR
Queue Stats
117W - 96L
1,568 Elo+
Party 2
Team Averages
Level 91
1,541 SR
1,580 Elo+

VS

Team Averages
Level 136
1,670 SR
1,587 Elo+
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CanonKai
Chang'e
Level 99
God Stats
4W - 4L
1,836 SR
Queue Stats
295W - 251L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
Marisssa
Danzaburou
Level 137
God Stats
3W - 1L
1,645 SR
Queue Stats
106W - 87L
1,633 Elo+
Party 1
Atlas
Atlas
SecretNutSauce
Atlas
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,565 Elo+
Party 1
Thanatos
Thanatos
noxiss2015
Thanatos
Level 158
God Stats
5W - 6L
1,870 SR
Queue Stats
442W - 392L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlwaysLegacy
Nemesis
13
5 / 0 / 4
7,979
570
8,243
10,883
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
10
0 / 2 / 6
6,671
477
2,570
10,272
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Nekoloid
King Arthur
14
5 / 0 / 0
8,951
639
12,837
8,533
8,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 2
7,621
544
8,189
11,989
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 3 / 3
8,855
633
11,903
10,246
4,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 4 / 0
5,725
409
4,406
14,777
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
CanonKai
Chang'e
11
1 / 3 / 1
6,403
457
7,054
11,287
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Marisssa
Danzaburou
12
1 / 6 / 4
7,126
509
6,878
11,070
3,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 2 / 0
6,840
489
8,261
12,291
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
noxiss2015
Thanatos
11
3 / 3 / 1
7,008
501
6,801
15,027
13,257
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
6
6
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
W
Nemesis
AlwaysLegacy
Nemesis
5
0
4
7
L
Chang'e
CanonKai
Chang'e
1
3
1
0.5
W
Ganesha
0
2
6
1.5
L
Danzaburou
Marisssa
Danzaburou
1
6
4
0.5
W
King Arthur
Nekoloid
King Arthur
5
0
0
5
L
1
2
0
0.5
W
1
1
2
2
L
Thanatos
noxiss2015
Thanatos
3
3
1
1.17
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,742
Damage
33,400
51,923
Taken
64,452
32,190
Mitigated
39,194
10,312
Healing
20,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,406
646
0
3,373
14,777
12,472
0
459
14,318
0
34,562
W
Nemesis
AlwaysLegacy
Nemesis
8,243
3,734
0
1,542
10,883
4,606
0
2,640
8,013
0
64,350
L
Chang'e
CanonKai
Chang'e
7,054
1,176
916
2,383
11,287
3,858
0
1,438
9,849
45,802
0
W
Ganesha
2,570
314
0
1,265
10,272
7,433
0
2,760
7,428
15,019
0
L
Danzaburou
Marisssa
Danzaburou
6,878
3,957
0
1,840
11,070
3,907
140
632
10,438
0
46,795
W
King Arthur
Nekoloid
King Arthur
12,837
1,221
0
813
8,533
8,258
0
1,731
6,571
0
70,257
L
8,261
2,549
0
3,867
12,291
5,700
0
5,554
6,737
52,326
0
W
8,189
1,031
0
3,731
11,989
7,751
1,005
7,194
4,191
56,752
0
L
Thanatos
noxiss2015
Thanatos
6,801
1,013
0
8,285
15,027
13,257
0
2,676
12,351
0
29,231
W
11,903
7,201
133
2,828
10,246
4,142
1,404
199
10,014
0
67,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,077
Gold Earned
33,102
457
Minions Killed
363
0
Camps Cleared
0
1,457,419
Distance Traveled
1,263,516
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,725
409
64
5
0
222,478
1
W
Nemesis
7,979
570
108
8
0
327,067
4
L
Chang'e
6,403
457
84
6
0
265,875
1
W
Ganesha
6,671
477
5
0
0
294,968
0
L
Danzaburou
7,126
509
79
6
0
217,455
3
W
King Arthur
8,951
639
118
8
0
306,205
2
L
Atlas
6,840
489
97
7
0
278,952
6
W
Tiamat
7,621
544
109
8
0
273,049
3
L
Thanatos
7,008
501
39
3
0
278,756
3
W
Cupid
8,855
633
117
8
0
256,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role