Player Matchup

Susano
Susano
ArgentiumAstrum
Susano
Level 125
God Stats
19W - 19L
1,535 SR
Queue Stats
463W - 482L
1,509 Elo+
Solo
Odin
Odin
ProphetGamingTTV
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,314 Elo+
Solo
Cabrakan
Cabrakan
Uberfreak4
Cabrakan
Level 66
God Stats
2W - 3L
1,481 SR
Queue Stats
148W - 148L
1,530 Elo+
Party 2
Hou Yi
Hou Yi
Weisheit
Hou Yi
Level 157
God Stats
2W - 7L
1,341 SR
Queue Stats
402W - 459L
1,399 Elo+
Solo
Camazotz
Camazotz
ZManStache
Camazotz
Level 80
God Stats
2W - 3L
1,738 SR
Queue Stats
114W - 116L
1,491 Elo+
Party 2
Team Averages
Level 89
1,519 SR
1,449 Elo+

VS

Team Averages
Level 49
1,484 SR
1,432 Elo+
Set
Set
BigPt008
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 62L
1,418 Elo+
Party 1
Yu Huang
Yu Huang
HoelWasTaken
Yu Huang
Level 27
God Stats
4W - 2L
1,563 SR
Queue Stats
18W - 26L
1,383 Elo+
Solo
Athena
Athena
ShaggyDogINC
Athena
Level 125
God Stats
2W - 0L
1,734 SR
Queue Stats
15W - 15L
1,470 Elo+
Party 1
Vulcan
Vulcan
TheCranSlayer
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,421 Elo+
Solo
Cerberus
Cerberus
retrospect12
Cerberus
Level 48
God Stats
1W - 3L
1,122 SR
Queue Stats
96W - 76L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
9,703
647
14,036
15,398
6,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 8 / 5
8,508
567
8,523
16,453
8,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Uberfreak4
Cabrakan
15
1 / 6 / 4
9,076
605
9,261
19,764
24,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Weisheit
Hou Yi
20
6 / 4 / 3
11,420
761
18,707
14,769
6,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Camazotz
ZManStache
Camazotz
17
1 / 4 / 6
9,224
615
13,244
25,746
10,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 16
10,634
709
7,003
14,677
12,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
HoelWasTaken
Yu Huang
20
16 / 2 / 6
12,761
851
23,299
11,586
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
19
1 / 0 / 23
11,706
780
7,494
15,201
16,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 2 / 20
11,196
746
25,723
11,400
6,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
retrospect12
Cerberus
18
7 / 3 / 12
11,889
793
15,551
20,465
29,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
10
Kills
28
28
Deaths
10
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
1
3
16
3
W
Yu Huang
HoelWasTaken
Yu Huang
16
2
6
9.5
L
0
8
5
0.31
W
Athena
1
0
23
12.5
W
3
2
20
6.5
L
Cabrakan
Uberfreak4
Cabrakan
1
6
4
0.5
L
Hou Yi
Weisheit
Hou Yi
6
4
3
1.88
L
Camazotz
ZManStache
Camazotz
1
4
6
1
W
Cerberus
retrospect12
Cerberus
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,771
Damage
79,070
92,130
Taken
73,329
56,770
Mitigated
73,313
29,641
Healing
26,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,036
490
2,489
3,141
15,398
6,051
0
11,058
4,340
0
29,183
W
7,003
2,233
3,214
2,414
14,677
12,889
734
1,811
12,806
0
13,426
W
Yu Huang
HoelWasTaken
Yu Huang
23,299
3,286
1,499
699
11,586
7,616
61
832
10,622
42,156
0
L
8,523
842
2,270
2,625
16,453
8,377
0
13,121
3,332
0
17,861
W
Athena
7,494
1,315
3,745
4,219
15,201
16,407
372
2,872
12,197
11,930
0
W
25,723
9,808
546
1,407
11,400
6,892
1,809
1,256
10,080
54,839
0
L
Cabrakan
Uberfreak4
Cabrakan
9,261
861
733
1,800
19,764
24,997
0
15,048
4,716
19,860
0
L
Hou Yi
Weisheit
Hou Yi
18,707
4,975
909
1,609
14,769
6,587
81
11,445
3,324
0
46,271
L
Camazotz
ZManStache
Camazotz
13,244
2,767
1,221
12,844
25,746
10,758
0
21,395
4,351
0
23,340
W
Cerberus
retrospect12
Cerberus
15,551
1,239
1,559
6,719
20,465
29,509
786
2,490
17,853
30,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
58,186
164
Minions Killed
170
0
Camps Cleared
0
1,303,373
Distance Traveled
1,384,816
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,703
647
32
2
0
267,868
4
W
Set
10,634
709
18
1
0
261,327
0
W
Yu Huang
12,761
851
49
3
0
233,804
0
L
Odin
8,508
567
18
1
0
242,909
0
W
Athena
11,706
780
8
1
0
326,666
0
W
Vulcan
11,196
746
51
3
0
291,402
0
L
Cabrakan
9,076
605
18
1
0
244,873
0
L
Hou Yi
11,420
761
71
5
0
250,183
1
L
Camazotz
9,224
615
25
2
0
297,540
0
W
Cerberus
11,889
793
44
3
0
271,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role