Player Matchup

Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Celso95
Ymir
Level 79
God Stats
9W - 11L
1,591 SR
Queue Stats
236W - 226L
1,441 Elo+
Solo
Lancelot
Lancelot
DaffierSinger1
Lancelot
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 61L
1,434 Elo+
Party 2
Anubis
Anubis
Davosito
Anubis
Level 157
God Stats
150W - 171L
1,532 SR
Queue Stats
429W - 525L
1,370 Elo+
Solo
Discordia
Discordia
NyanWarrior13
Discordia
Level 130
God Stats
2W - 2L
1,625 SR
Queue Stats
30W - 39L
1,377 Elo+
Party 2
Team Averages
Level 127
1,550 SR
1,425 Elo+

VS

Team Averages
Level 54
1,468 SR
1,415 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
 
Awilix
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Anciso831v2
Baron Samedi
Level 9
God Stats
4W - 3L
1,597 SR
Queue Stats
12W - 12L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
Sn34kysavage
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,321 Elo+
Party 1
Ullr
Ullr
Ty3355killer
Ullr
Level 19
God Stats
1W - 7L
1,241 SR
Queue Stats
6W - 22L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
9 / 1 / 3
7,294
608
11,492
5,781
2,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Celso95
Ymir
11
4 / 0 / 6
6,829
569
5,966
9,770
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lancelot
10
3 / 4 / 2
6,347
529
4,513
11,011
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Davosito
Anubis
12
5 / 1 / 2
7,484
624
5,772
6,812
2,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
NyanWarrior13
Discordia
10
1 / 2 / 7
6,138
512
5,359
8,190
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
3 / 4 / 2
6,058
505
7,311
11,898
5,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
 
Awilix
10
2 / 4 / 2
5,916
493
4,044
9,828
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Anciso831v2
Baron Samedi
10
2 / 5 / 4
6,491
541
4,251
10,320
4,506
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Sn34kysavage
Danzaburou
11
1 / 4 / 1
6,552
546
4,439
9,536
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 5 / 0
5,114
426
964
9,610
2,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
22
Kills
8
8
Deaths
22
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
1
3
10.5
L
Jormungandr
 
Jormungandr
3
4
2
1
L
Awilix
 
Awilix
2
4
2
0.75
L
Baron Samedi
Anciso831v2
Baron Samedi
2
5
4
0.8
W
Ymir
Celso95
Ymir
4
0
6
7
W
Lancelot
3
4
2
1
W
Anubis
Davosito
Anubis
5
1
2
6
W
Discordia
NyanWarrior13
Discordia
1
2
7
2.25
L
Danzaburou
Sn34kysavage
Danzaburou
1
4
1
0.38
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,102
Damage
21,009
41,564
Taken
51,192
17,794
Mitigated
19,904
15,997
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,492
7,231
845
3,020
5,781
2,201
1,180
2,044
3,737
0
40,422
L
Jormungandr
 
Jormungandr
7,311
3,372
217
2,047
11,898
5,692
14
2,711
9,089
30,546
0
L
Awilix
 
Awilix
4,044
1,488
0
3,404
9,828
3,287
0
1,567
8,261
0
31,801
L
Baron Samedi
Anciso831v2
Baron Samedi
4,251
433
357
823
10,320
4,506
340
4,241
6,003
27,033
0
W
Ymir
Celso95
Ymir
5,966
1,954
140
1,495
9,770
5,208
702
2,725
7,045
28,926
0
W
Lancelot
4,513
1,183
0
4,762
11,011
4,575
0
2,476
8,535
0
38,288
W
Anubis
Davosito
Anubis
5,772
729
0
4,012
6,812
2,883
847
274
6,538
47,703
0
W
Discordia
NyanWarrior13
Discordia
5,359
435
0
1,723
8,190
2,927
82
4,043
4,147
36,364
0
L
Danzaburou
Sn34kysavage
Danzaburou
4,439
1,803
0
2,402
9,536
3,492
408
5,549
3,903
0
38,934
L
964
827
0
1,060
9,610
2,927
794
2,527
6,839
0
22,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
30,131
333
Minions Killed
233
0
Camps Cleared
0
1,118,238
Distance Traveled
1,031,495
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,294
608
59
5
0
217,315
2
L
Jormungandr
6,058
505
41
3
0
200,628
3
L
Awilix
5,916
493
74
6
0
255,155
2
L
Baron Samedi
6,491
541
23
2
0
192,297
0
W
Ymir
6,829
569
53
4
0
234,730
1
W
Lancelot
6,347
529
68
6
0
262,185
3
W
Anubis
7,484
624
85
7
0
196,060
3
W
Discordia
6,138
512
68
6
0
207,948
4
L
Danzaburou
6,552
546
58
5
0
189,780
1
L
Ullr
5,114
426
37
3
0
193,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role