Player Matchup

Bacchus
Bacchus
MyMyDream
Bacchus
Level 140
God Stats
1W - 3L
1,279 SR
Queue Stats
110W - 111L
1,501 Elo+
Solo
Anhur
Anhur
PanflikliipoxUwU
Anhur
Level 157
God Stats
16W - 28L
1,355 SR
Queue Stats
227W - 234L
1,518 Elo+
Party 1
Eset
Eset
YoungChinchulin
Eset
Level 92
God Stats
2W - 0L
1,719 SR
Queue Stats
17W - 13L
1,530 Elo+
Party 1
Mercury
Mercury
fruizveloso
Mercury
Level 129
God Stats
24W - 27L
1,486 SR
Queue Stats
423W - 436L
1,452 Elo+
Solo
Horus
Horus
yKERMILION-SEP
Horus
Level 68
God Stats
10W - 7L
1,579 SR
Queue Stats
336W - 382L
1,464 Elo+
Solo
Team Averages
Level 117
1,483 SR
1,493 Elo+

VS

Team Averages
Level 108
1,609 SR
1,491 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MAKIOLI69
Danzaburou
Level 118
God Stats
7W - 5L
1,732 SR
Queue Stats
221W - 235L
1,481 Elo+
Solo
Bakasura
Bakasura
TaLenT_VaF
Bakasura
Level 93
God Stats
13W - 11L
1,656 SR
Queue Stats
263W - 282L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
ZioLui
Baron Samedi
Level 106
God Stats
7W - 6L
1,656 SR
Queue Stats
62W - 60L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MyMyDream
Bacchus
11
0 / 0 / 5
6,701
479
5,346
7,231
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 2
7,609
544
4,626
7,486
2,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 0
7,248
518
5,188
6,247
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
fruizveloso
Mercury
12
4 / 1 / 1
7,630
545
5,026
9,081
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 0 / 2
8,760
626
10,177
9,835
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 4 / 0
6,189
442
5,569
12,483
7,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
10
0 / 1 / 1
5,693
407
5,707
8,544
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
MAKIOLI69
Danzaburou
11
0 / 2 / 0
6,909
494
3,847
6,202
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
TaLenT_VaF
Bakasura
12
2 / 1 / 0
6,976
498
3,699
11,628
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ZioLui
Baron Samedi
11
0 / 3 / 1
6,303
450
5,651
8,277
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Danzaburou
MAKIOLI69
Danzaburou
0
2
0
0
W
Bacchus
MyMyDream
Bacchus
0
0
5
2.5
W
2
0
2
3
L
Bakasura
TaLenT_VaF
Bakasura
2
1
0
2
W
1
1
0
1
L
Baron Samedi
ZioLui
Baron Samedi
0
3
1
0.17
W
Mercury
fruizveloso
Mercury
4
1
1
4.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,363
Damage
24,473
39,880
Taken
47,134
24,225
Mitigated
24,879
12,919
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,569
2,010
0
3,744
12,483
7,888
0
202
11,636
0
42,289
L
Cthulhu
 
Cthulhu
5,707
282
0
996
8,544
5,335
0
3,759
4,785
23,695
0
L
Danzaburou
MAKIOLI69
Danzaburou
3,847
1,025
0
2,232
6,202
2,361
0
1,116
5,086
0
46,957
W
Bacchus
MyMyDream
Bacchus
5,346
820
0
2,299
7,231
6,107
0
2,345
4,527
19,860
0
W
4,626
2,592
0
2,388
7,486
2,647
0
1,932
5,253
0
61,972
L
Bakasura
TaLenT_VaF
Bakasura
3,699
2,547
0
3,243
11,628
4,623
0
2,401
9,150
0
46,697
W
5,188
312
579
1,316
6,247
2,541
0
3,371
2,627
60,925
0
L
Baron Samedi
ZioLui
Baron Samedi
5,651
211
127
2,695
8,277
4,672
37
3,056
5,194
46,970
0
W
Mercury
fruizveloso
Mercury
5,026
2,781
0
625
9,081
3,719
960
2,269
6,640
0
56,275
W
10,177
4,722
150
5,562
9,835
9,211
0
860
8,940
0
65,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
32,070
455
Minions Killed
379
0
Camps Cleared
0
1,397,476
Distance Traveled
1,374,890
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,189
442
74
5
0
245,117
0
L
Cthulhu
5,693
407
38
3
0
298,198
3
L
Danzaburou
6,909
494
86
6
0
262,770
7
W
Bacchus
6,701
479
28
2
0
288,944
6
W
Anhur
7,609
544
127
9
0
223,409
3
L
Bakasura
6,976
498
101
7
0
325,902
7
W
Eset
7,248
518
114
8
0
284,457
5
L
Baron Samedi
6,303
450
80
6
0
242,903
6
W
Mercury
7,630
545
82
6
0
346,009
4
W
Horus
8,760
626
104
7
0
254,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role