Player Matchup

Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold II
jbooogie1
Olorun
Gold II
Level 127
God Stats
6W - 9L
1,493 SR
Queue Stats
344W - 340L
1,614 MMR
Party 1
Cupid
Cupid
Gold II
moneydrugstgod
Cupid
Gold II
Level 128
God Stats
17W - 18L
1,612 SR
Queue Stats
480W - 481L
1,641 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,535 SR
1,585 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,460 SR
1,635 MMR
Cu Chulainn
Cu Chulainn
Silver II
Darknessfallss2
Cu Chulainn
Silver II
Level 103
God Stats
1W - 0L
1,335 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Emperor Bloody
Baron Samedi
Gold V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,646 MMR
Party 2
Achilles
Achilles
Gold III
Spiffaay
Achilles
Gold III
Level 66
God Stats
4W - 3L
1,544 SR
Queue Stats
17W - 13L
1,760 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
1 / 7 / 9
13,934
664
12,405
35,979
41,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
jbooogie1
Olorun
19
7 / 5 / 3
14,102
672
29,287
27,846
18,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 5 / 6
12,982
618
23,862
28,798
15,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BastetAresShivaBacchusGilgamesh

VS

Bans
ChaacNeithHorusChironAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Darknessfallss2
Cu Chulainn
18
3 / 6 / 12
14,080
670
17,367
25,819
22,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Emperor Bloody
Baron Samedi
19
1 / 4 / 11
13,398
638
27,636
25,859
15,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Spiffaay
Achilles
20
13 / 0 / 4
15,894
757
28,374
32,765
49,137
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
9
Kills
17
17
Deaths
10
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
7
9
0.79
W
Cu Chulainn
Darknessfallss2
Cu Chulainn
3
6
12
1.5
W
Baron Samedi
Emperor Bloody
Baron Samedi
1
4
11
1.63
W
Achilles
Spiffaay
Achilles
13
0
4
15
L
Olorun
jbooogie1
Olorun
7
5
3
1.7
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,554
Damage
73,377
92,623
Taken
84,443
74,900
Mitigated
87,223
24,121
Healing
26,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,405
1,130
0
1,444
35,979
41,260
0
10,659
25,320
36,074
0
W
Cu Chulainn
Darknessfallss2
Cu Chulainn
17,367
3,984
0
984
25,819
22,692
2,390
11,133
14,686
0
35,805
W
Baron Samedi
Emperor Bloody
Baron Samedi
27,636
2,138
5,184
9,388
25,859
15,394
0
11,074
14,785
86,391
0
W
Achilles
Spiffaay
Achilles
28,374
8,578
1,890
9,162
32,765
49,137
248
16,584
16,181
0
59,812
L
Olorun
jbooogie1
Olorun
29,287
15,736
724
11,399
27,846
18,169
1,037
8,225
19,621
66,839
7,341
L
23,862
15,331
30
10,524
28,798
15,471
1,647
9,094
19,704
0
67,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
43,372
205
Minions Killed
182
9
Camps Cleared
8
1,121,393
Distance Traveled
1,153,057
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,934
664
25
1
0
380,094
0
W
Cu Chulainn
14,080
670
46
2
2
349,135
3
W
Baron Samedi
13,398
638
89
4
3
373,184
1
W
Achilles
15,894
757
47
2
3
430,738
2
L
Olorun
14,102
672
85
4
6
359,169
1
L
Cupid
12,982
618
95
5
3
382,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role