Player Matchup

Cernunnos
Cernunnos
Detsniper7285
Cernunnos
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Mulan
Mulan
SimperingMouse4
Mulan
Level 129
God Stats
4W - 8L
1,474 SR
Queue Stats
208W - 202L
1,610 Elo+
Party 2
Xing Tian
Xing Tian
TodKobell
Xing Tian
Level 122
God Stats
1W - 0L
1,765 SR
Queue Stats
8W - 8L
1,629 Elo+
Party 2
Lancelot
Lancelot
snowweather
Lancelot
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 12L
1,923 Elo+
Party 2
Kali
Kali
xPancakePirate
Kali
Level 126
God Stats
4W - 0L
1,573 SR
Queue Stats
31W - 23L
1,578 Elo+
Party 2
Team Averages
Level 96
1,562 SR
1,648 Elo+

VS

Team Averages
Level 75
1,539 SR
1,475 Elo+
Pele
Pele
Duyosmike
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 165L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
Elembis
Nu Wa
Level 109
God Stats
8W - 7L
1,720 SR
Queue Stats
130W - 127L
1,517 Elo+
Solo
Guan Yu
Guan Yu
MadcapManatee87
Guan Yu
Level 26
God Stats
5W - 4L
1,611 SR
Queue Stats
5W - 7L
1,569 Elo+
Party 3
Janus
Janus
Xxlocote 666
Janus
Level 18
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Lancelot
Lancelot
Z1RENZ
Lancelot
Level 100
God Stats
4W - 3L
1,580 SR
Queue Stats
77W - 76L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Detsniper7285
Cernunnos
13
1 / 0 / 9
7,500
536
3,847
8,028
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 0 / 0
8,791
628
8,248
6,422
4,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
TodKobell
Xing Tian
12
3 / 0 / 5
7,841
560
2,996
8,136
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
snowweather
Lancelot
14
12 / 1 / 1
9,095
650
9,777
10,420
5,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 8
7,474
534
5,726
12,098
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 4 / 0
5,473
391
2,533
9,049
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Elembis
Nu Wa
11
1 / 2 / 0
6,717
480
7,876
7,731
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 1 / 0
6,660
476
2,880
11,072
7,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 5 / 0
5,287
378
3,834
7,075
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Z1RENZ
Lancelot
10
0 / 5 / 1
6,233
445
6,904
11,431
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
2
2
Deaths
17
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Detsniper7285
Cernunnos
1
0
9
5.5
L
Pele
0
4
0
0
L
Nu Wa
Elembis
Nu Wa
1
2
0
0.5
L
1
1
0
1
W
1
0
0
1
W
Xing Tian
TodKobell
Xing Tian
3
0
5
5.5
L
0
5
0
0
L
Lancelot
Z1RENZ
Lancelot
0
5
1
0.1
W
Lancelot
snowweather
Lancelot
12
1
1
12.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,594
Damage
24,027
45,104
Taken
46,358
29,041
Mitigated
19,312
16,916
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Detsniper7285
Cernunnos
3,847
816
0
4,309
8,028
3,169
444
2,273
5,389
0
49,446
L
Pele
2,533
519
19
523
9,049
2,637
0
477
8,572
0
29,857
L
Nu Wa
Elembis
Nu Wa
7,876
1,450
0
2,120
7,731
2,660
0
864
6,867
42,646
0
L
2,880
1,140
144
4,357
11,072
7,490
0
0
11,072
0
36,665
W
8,248
2,199
0
4,132
6,422
4,844
406
334
6,016
0
72,265
W
Xing Tian
TodKobell
Xing Tian
2,996
347
0
1,360
8,136
9,181
102
2,281
5,533
23,817
0
L
3,834
0
0
109
7,075
1,941
0
416
6,659
27,789
0
L
Lancelot
Z1RENZ
Lancelot
6,904
1,905
251
3,036
11,431
4,584
0
1,239
10,192
0
46,420
W
Lancelot
snowweather
Lancelot
9,777
1,908
0
2,731
10,420
5,174
211
2,879
7,285
0
73,271
W
5,726
2,380
0
4,384
12,098
6,673
224
2,665
9,171
0
61,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
30,370
484
Minions Killed
353
0
Camps Cleared
0
1,464,758
Distance Traveled
1,352,240
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,500
536
77
6
0
251,264
0
L
Pele
5,473
391
46
3
0
278,366
0
L
Nu Wa
6,717
480
90
6
0
252,442
6
L
Guan Yu
6,660
476
92
7
0
275,774
0
W
Mulan
8,791
628
133
10
0
246,271
1
W
Xing Tian
7,841
560
34
2
0
294,973
1
L
Janus
5,287
378
37
3
0
250,773
2
L
Lancelot
6,233
445
88
6
0
294,885
0
W
Lancelot
9,095
650
127
9
0
337,463
3
W
Kali
7,474
534
113
8
0
334,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role