Player Matchup

Cthulhu
Cthulhu
aniDiva1
Cthulhu
Level 44
God Stats
4W - 1L
1,820 SR
Queue Stats
70W - 118L
1,187 Elo+
Party 1
Thanatos
Thanatos
daytyme
Thanatos
Level 17
God Stats
1W - 5L
1,325 SR
Queue Stats
31W - 50L
1,245 Elo+
Party 1
Ah Puch
Ah Puch
whereyomomat
Ah Puch
Level 108
God Stats
3W - 6L
1,451 SR
Queue Stats
123W - 167L
1,241 Elo+
Party 1
Team Averages
Level 56
1,532 SR
1,224 Elo+

VS

Team Averages
Level 45
1,303 SR
1,349 Elo+
Atlas
Atlas
Chef408
Atlas
Level 28
God Stats
1W - 0L
1,082 SR
Queue Stats
35W - 59L
1,405 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CrAzy-MrWiggles
Ah Muzen Cab
Level 78
God Stats
14W - 18L
1,459 SR
Queue Stats
226W - 310L
1,377 Elo+
Solo
Chiron
Chiron
NDfan360
Chiron
Level 30
God Stats
11W - 18L
1,369 SR
Queue Stats
38W - 59L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
aniDiva1
Cthulhu
15
0 / 6 / 2
11,572
579
10,568
22,657
30,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
daytyme
Thanatos
17
3 / 9 / 5
12,400
620
5,963
18,375
10,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
whereyomomat
Ah Puch
19
6 / 2 / 3
13,437
672
33,655
18,541
8,894
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chef408
Atlas
18
2 / 0 / 13
13,941
697
8,307
21,352
25,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
CrAzy-MrWiggles
Ah Muzen Cab
18
8 / 6 / 7
13,693
685
24,041
20,707
11,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
NDfan360
Chiron
19
7 / 4 / 8
13,736
687
18,498
20,497
10,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
17
17
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
Chef408
Atlas
2
0
13
8.5
W
Ah Muzen Cab
CrAzy-MrWiggles
Ah Muzen Cab
8
6
7
1.92
W
Chiron
NDfan360
Chiron
7
4
8
2.75
L
Cthulhu
aniDiva1
Cthulhu
0
6
2
0.17
L
Thanatos
daytyme
Thanatos
3
9
5
0.61
L
Ah Puch
whereyomomat
Ah Puch
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,186
Damage
50,846
59,573
Taken
62,556
49,551
Mitigated
47,871
9,582
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Chef408
Atlas
8,307
3,660
0
5,191
21,352
25,849
32
17,350
4,002
21,388
0
W
Ah Muzen Cab
CrAzy-MrWiggles
Ah Muzen Cab
24,041
9,032
346
5,991
20,707
11,342
972
13,948
6,759
0
82,985
W
Chiron
NDfan360
Chiron
18,498
10,083
1,717
4,704
20,497
10,680
1,748
13,648
6,849
0
59,611
L
Cthulhu
aniDiva1
Cthulhu
10,568
767
107
987
22,657
30,198
0
3,747
18,910
32,945
0
L
Thanatos
daytyme
Thanatos
5,963
1,636
0
5,172
18,375
10,459
0
1,549
16,826
0
19,025
L
Ah Puch
whereyomomat
Ah Puch
33,655
991
0
3,316
18,541
8,894
0
3,379
15,162
77,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
41,370
201
Minions Killed
223
3
Camps Cleared
10
956,336
Distance Traveled
1,037,846
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,941
697
34
2
0
380,567
0
W
Ah Muzen Cab
13,693
685
109
5
5
316,263
0
W
Chiron
13,736
687
80
4
5
341,016
0
L
Cthulhu
11,572
579
57
3
0
332,597
0
L
Thanatos
12,400
620
24
1
0
311,125
0
L
Ah Puch
13,437
672
120
6
3
312,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role