Player Matchup

Freya
Freya
MrGingr
Freya
Level 149
God Stats
7W - 5L
1,503 SR
Queue Stats
97W - 101L
1,515 Elo+
Party 1
Fafnir
Fafnir
druromu
Fafnir
Level 120
God Stats
2W - 1L
1,689 SR
Queue Stats
89W - 88L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
senorelsmurf
Danzaburou
Level 64
God Stats
4W - 5L
1,510 SR
Queue Stats
79W - 99L
1,474 Elo+
Party 1
Team Averages
Level 111
1,567 SR
1,490 Elo+

VS

Team Averages
Level 89
1,434 SR
1,351 Elo+
Hercules
Hercules
Snallygaster383
Hercules
Level 65
God Stats
43W - 60L
1,057 SR
Queue Stats
211W - 304L
1,349 Elo+
Party 2
Set
Set
owt1yfeDtsuJ
Set
Level 65
God Stats
6W - 2L
1,837 SR
Queue Stats
20W - 29L
1,341 Elo+
Party 2
Nox
Nox
setro1951
Nox
Level 138
God Stats
56W - 98L
1,407 SR
Queue Stats
119W - 194L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
MrGingr
Freya
14
7 / 1 / 3
9,911
762
13,045
9,442
4,138
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
druromu
Fafnir
13
0 / 2 / 8
9,466
728
4,163
12,178
11,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
senorelsmurf
Danzaburou
14
3 / 2 / 7
9,683
745
11,534
8,850
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 2 / 3
8,994
692
5,033
20,650
22,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 5 / 4
7,528
579
4,630
8,604
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 3 / 3
8,949
688
3,770
6,589
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
4
5
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
MrGingr
Freya
7
1
3
8.5
L
Hercules
2
2
3
1.75
W
Fafnir
druromu
Fafnir
0
2
8
2
L
0
5
4
0.4
W
Danzaburou
senorelsmurf
Danzaburou
3
2
7
3.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,742
Damage
13,433
30,470
Taken
35,843
18,750
Mitigated
29,805
10,242
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
MrGingr
Freya
13,045
4,874
0
4,201
9,442
4,138
272
1,197
7,665
46,637
0
L
Hercules
5,033
667
0
3,086
20,650
22,474
0
7,438
12,967
0
23,139
W
Fafnir
druromu
Fafnir
4,163
1,445
540
2,780
12,178
11,339
639
1,706
9,380
13,872
0
L
4,630
1,966
211
364
8,604
4,381
0
5,380
3,224
0
11,180
W
Danzaburou
senorelsmurf
Danzaburou
11,534
7,342
0
2,721
8,850
3,273
2,174
1,379
5,987
0
37,030
L
3,770
250
0
929
6,589
2,950
0
4,393
2,196
15,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,060
Gold Earned
25,471
127
Minions Killed
73
9
Camps Cleared
2
596,511
Distance Traveled
418,089
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,911
762
56
4
5
197,483
1
L
Hercules
8,994
692
25
2
0
174,124
2
W
Fafnir
9,466
728
16
1
2
202,455
1
L
Set
7,528
579
13
1
1
123,890
1
W
Danzaburou
9,683
745
55
4
2
196,573
1
L
Nox
8,949
688
35
3
1
120,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role