Player Matchup

Heimdallr
Heimdallr
MissPokeyAce
Heimdallr
Level 148
God Stats
0W - 1L
1,298 SR
Queue Stats
53W - 107L
1,303 Elo+
Party 2
Cabrakan
Cabrakan
Ravenshadow88
Cabrakan
Level 115
God Stats
4W - 10L
1,326 SR
Queue Stats
358W - 487L
1,370 Elo+
Party 2
Osiris
Osiris
SpinSir25
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,271 Elo+
Party 2
Ullr
Ullr
THEMIKE2002
Ullr
Level 80
God Stats
0W - 3L
1,319 SR
Queue Stats
109W - 111L
1,456 Elo+
Solo
Nu Wa
Nu Wa
VAW Valkyrie
Nu Wa
Level 129
God Stats
11W - 12L
1,781 SR
Queue Stats
419W - 542L
1,420 Elo+
Party 2
Team Averages
Level 100
1,445 SR
1,364 Elo+

VS

Team Averages
Level 47
1,654 SR
1,477 Elo+
Neith
Neith
HUMUHUMUBIGFISH
Neith
Level 10
God Stats
5W - 2L
1,856 SR
Queue Stats
82W - 73L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
IUGGD
Cthulhu
Level 61
God Stats
2W - 3L
1,516 SR
Queue Stats
113W - 120L
1,520 Elo+
Party 1
Sobek
Sobek
Naughtytog
Sobek
Level 28
God Stats
6W - 3L
1,900 SR
Queue Stats
92W - 76L
1,464 Elo+
Party 1
Tyr
Tyr
kbGolden
Tyr
Level 33
God Stats
46W - 30L
1,527 SR
Queue Stats
167W - 145L
1,454 Elo+
Party 1
Eset
Eset
maximo_osoyg
Eset
Level 103
God Stats
3W - 3L
1,471 SR
Queue Stats
62W - 42L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MissPokeyAce
Heimdallr
11
0 / 6 / 0
7,116
375
6,290
13,648
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Ravenshadow88
Cabrakan
13
1 / 1 / 0
8,172
430
6,639
14,722
19,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Osiris
SpinSir25
Osiris
12
0 / 5 / 0
7,495
394
4,712
17,919
15,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 2 / 0
10,219
538
4,162
19,579
9,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 0
8,012
422
11,675
13,026
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,887
415
6,505
8,023
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
IUGGD
Cthulhu
17
2 / 0 / 3
10,627
559
14,605
9,778
9,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sobek
14
1 / 0 / 9
9,014
474
5,142
15,965
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
12 / 0 / 1
10,699
563
14,951
12,052
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 0 / 8
11,370
598
11,917
14,622
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
21
21
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Cthulhu
IUGGD
Cthulhu
2
0
3
3.5
L
Heimdallr
MissPokeyAce
Heimdallr
0
6
0
0
W
Sobek
1
0
9
5.5
L
Cabrakan
Ravenshadow88
Cabrakan
1
1
0
1
L
Osiris
SpinSir25
Osiris
0
5
0
0
L
0
2
0
0
L
0
7
0
0
W
12
0
1
12.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
53,120
78,894
Taken
60,440
57,329
Mitigated
46,672
16,394
Healing
24,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,505
3,103
0
1,613
8,023
4,686
1,118
2,411
5,612
0
56,322
W
Cthulhu
IUGGD
Cthulhu
14,605
1,604
0
3,080
9,778
9,744
110
1,073
8,705
80,537
0
L
Heimdallr
MissPokeyAce
Heimdallr
6,290
3,084
0
3,222
13,648
6,569
1,126
2,053
11,595
0
57,733
W
Sobek
5,142
800
0
5,263
15,965
18,855
0
5,484
10,481
33,071
0
L
Cabrakan
Ravenshadow88
Cabrakan
6,639
1,496
397
3,957
14,722
19,932
0
4,715
9,998
30,753
0
L
Osiris
SpinSir25
Osiris
4,712
1,504
0
1,000
17,919
15,967
0
3,162
14,693
0
55,147
L
4,162
2,328
0
6,125
19,579
9,109
906
11,743
7,000
0
92,766
L
11,675
4,877
0
1,693
13,026
5,752
0
9,052
3,944
59,731
0
W
14,951
2,860
0
8,261
12,052
6,987
0
2,127
9,925
0
90,048
W
11,917
469
361
5,711
14,622
6,400
2,083
7,355
7,267
117,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
49,597
468
Minions Killed
609
0
Camps Cleared
0
1,560,168
Distance Traveled
2,012,999
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,887
415
93
5
0
354,826
5
W
Cthulhu
10,627
559
159
8
0
384,451
4
L
Heimdallr
7,116
375
74
4
0
225,827
2
W
Sobek
9,014
474
35
2
0
395,158
7
L
Cabrakan
8,172
430
51
3
0
333,485
2
L
Osiris
7,495
394
86
5
0
385,555
3
L
Ullr
10,219
538
164
9
0
310,149
4
L
Nu Wa
8,012
422
93
5
0
305,152
2
W
Tyr
10,699
563
124
7
0
500,272
1
W
Eset
11,370
598
198
10
0
378,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role