Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FallenDawn_8
Izanami
Level 21
God Stats
3W - 12L
1,206 SR
Queue Stats
10W - 26L
1,209 Elo+
Party 1
Kukulkan
Kukulkan
WombatWomboKombo
Kukulkan
Level 65
God Stats
3W - 4L
1,546 SR
Queue Stats
36W - 53L
1,343 Elo+
Party 1
Xbalanque
Xbalanque
YourScooby
Xbalanque
Level 79
God Stats
22W - 9L
1,614 SR
Queue Stats
39W - 60L
1,305 Elo+
Party 1
Mulan
Mulan
xXPhsycoWolfXx
Mulan
Level 85
God Stats
9W - 10L
1,462 SR
Queue Stats
40W - 63L
1,318 Elo+
Party 1
Team Averages
Level 59
1,466 SR
1,335 Elo+

VS

Team Averages
Level 70
1,579 SR
1,382 Elo+
Mulan
Mulan
Kuanit0
Mulan
Level 86
God Stats
10W - 6L
1,736 SR
Queue Stats
15W - 14L
1,411 Elo+
Party 2
Achilles
Achilles
RIGOMAN23 1941
Achilles
Level 4
God Stats
4W - 4L
1,315 SR
Queue Stats
28W - 21L
1,232 Elo+
Party 2
Ra
Ra
SoulOregano1703
Ra
Level 30
God Stats
2W - 2L
1,712 SR
Queue Stats
32W - 24L
1,495 Elo+
Party 2
Sol
Sol
Xerno--
Sol
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 21L
1,411 Elo+
Party 2
Lancelot
Lancelot
dragocloso
Lancelot
Level 123
God Stats
4W - 4L
1,630 SR
Queue Stats
10W - 19L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 4 / 1
5,139
514
3,615
7,896
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
FallenDawn_8
Izanami
6
0 / 7 / 1
4,160
416
2,762
7,602
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 1
5,131
513
2,252
4,676
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Xbalanque
YourScooby
Xbalanque
7
2 / 7 / 0
4,581
458
5,420
8,661
2,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
5,278
528
3,570
7,620
4,712
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kuanit0
Mulan
9
3 / 0 / 1
6,029
603
4,902
5,840
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
9
7 / 1 / 5
5,941
594
4,563
6,550
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
7 / 1 / 5
6,489
649
7,774
5,077
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
10
7 / 1 / 4
6,585
659
7,281
7,273
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
dragocloso
Lancelot
9
0 / 1 / 7
5,360
536
2,848
5,952
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
24
24
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
1
0.63
L
Izanami
FallenDawn_8
Izanami
0
7
1
0.07
W
Mulan
Kuanit0
Mulan
3
0
1
3.5
W
Achilles
7
1
5
9.5
W
7
1
5
9.5
L
0
3
1
0.17
W
Sol
7
1
4
9
L
Xbalanque
YourScooby
Xbalanque
2
7
0
0.29
W
Lancelot
dragocloso
Lancelot
0
1
7
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
27,368
36,455
Taken
30,692
15,510
Mitigated
16,588
5,140
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,615
1,279
0
2,163
7,896
2,869
0
1,499
6,277
0
23,964
L
Izanami
FallenDawn_8
Izanami
2,762
1,746
61
273
7,602
2,930
0
4,777
2,643
0
18,134
W
Mulan
Kuanit0
Mulan
4,902
1,201
0
1,537
5,840
4,672
547
0
5,840
0
29,288
W
Achilles
4,563
1,386
162
1,689
6,550
5,311
215
489
6,061
0
16,460
W
7,774
1,341
509
2,404
5,077
1,830
0
486
4,591
40,809
0
L
2,252
351
0
70
4,676
2,010
357
2,873
1,774
30,294
0
W
Sol
7,281
2,567
0
4,195
7,273
2,663
517
672
6,601
33,170
5,038
L
Xbalanque
YourScooby
Xbalanque
5,420
2,077
130
1,056
8,661
2,989
0
5,211
3,397
0
21,365
W
Lancelot
dragocloso
Lancelot
2,848
749
0
2,352
5,952
2,112
630
605
5,347
0
26,166
L
3,570
902
0
1,387
7,620
4,712
0
0
7,209
0
32,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,289
Gold Earned
30,404
241
Minions Killed
266
0
Camps Cleared
0
845,097
Distance Traveled
971,615
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,139
514
52
5
0
168,249
3
L
Izanami
4,160
416
29
3
0
155,911
0
W
Mulan
6,029
603
61
6
0
178,975
3
W
Achilles
5,941
594
23
2
0
193,612
2
W
Ra
6,489
649
63
6
0
188,643
1
L
Kukulkan
5,131
513
61
6
0
186,854
2
W
Sol
6,585
659
72
7
0
186,642
2
L
Xbalanque
4,581
458
32
3
0
166,350
0
W
Lancelot
5,360
536
47
5
0
223,743
1
L
Mulan
5,278
528
67
7
0
167,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role