Player Matchup

Hercules
Hercules
Platinum V
Grecco24
Hercules
Platinum V
Level 127
God Stats
17W - 32L
1,525 SR
Queue Stats
316W - 323L
1,480 MMR
Solo
Chang'e
Chang'e
Gold II
GucciLatex
Chang'e
Gold II
Level 45
God Stats
0W - 1L
1,537 SR
Queue Stats
32W - 35L
1,487 MMR
Solo
Lancelot
Lancelot
Bronze III
RealJHenne
Lancelot
Bronze III
Level 47
God Stats
1W - 2L
1,382 SR
Queue Stats
5W - 13L
1,489 MMR
Solo
Anhur
Anhur
Gold III
Thorboy99
Anhur
Gold III
Level 160
God Stats
11W - 18L
1,538 SR
Queue Stats
473W - 457L
1,454 MMR
Solo
Poseidon
Poseidon
Gold IV
alpha5469
Poseidon
Gold IV
Level 158
God Stats
0W - 3L
1,535 SR
Queue Stats
96W - 91L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,503 SR
1,470 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,617 SR
1,481 MMR
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze V
MetroidPewb
Nemesis
Bronze V
Level 141
God Stats
1W - 0L
1,734 SR
Queue Stats
10W - 15L
1,453 MMR
Solo
Shiva
Shiva
Silver III
bootyclapperxoxo
Shiva
Silver III
Level 62
God Stats
1W - 3L
1,567 SR
Queue Stats
68W - 61L
1,439 MMR
Solo
Artemis
Artemis
Bronze III
iCensor
Artemis
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Anubis
Anubis
Gold I
xxgoatguyxx
Anubis
Gold I
Level 135
God Stats
5W - 1L
1,782 SR
Queue Stats
183W - 186L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grecco24
Hercules
13
0 / 0 / 0
6,950
535
5,653
6,722
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
GucciLatex
Chang'e
10
1 / 3 / 4
6,401
492
4,424
14,516
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
RealJHenne
Lancelot
11
3 / 2 / 0
6,601
508
6,166
10,145
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Thorboy99
Anhur
12
2 / 1 / 1
6,639
511
4,070
7,381
2,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
alpha5469
Poseidon
7
1 / 2 / 0
5,179
398
2,481
3,989
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AtlasFreyaCliodhnaKing Arthur

VS

Bans
UllrRavanaMorgan Le FayArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 4
5,945
457
3,533
9,851
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
MetroidPewb
Nemesis
12
4 / 1 / 1
6,994
538
7,157
9,778
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 0
7,121
548
3,952
9,411
8,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
iCensor
Artemis
10
0 / 1 / 2
5,950
458
3,756
3,630
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
3 / 2 / 2
6,875
529
8,685
7,520
3,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
8
8
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
4
0.67
L
Hercules
Grecco24
Hercules
0
0
0
0
L
Chang'e
GucciLatex
Chang'e
1
3
4
1
W
Nemesis
MetroidPewb
Nemesis
4
1
1
4.5
L
Lancelot
RealJHenne
Lancelot
3
2
0
1.5
L
Anhur
Thorboy99
Anhur
2
1
1
2.5
L
Poseidon
alpha5469
Poseidon
1
2
0
0.5
W
1
0
0
1
W
Artemis
iCensor
Artemis
0
1
2
1
W
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,794
Damage
27,083
42,753
Taken
40,190
19,839
Mitigated
25,061
11,792
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,533
1,159
0
3,110
9,851
9,071
0
3,296
6,555
13,955
0
L
Hercules
Grecco24
Hercules
5,653
1,799
0
3,210
6,722
6,908
0
0
6,722
0
52,671
L
Chang'e
GucciLatex
Chang'e
4,424
222
740
5,048
14,516
5,658
0
4,934
9,582
29,973
0
W
Nemesis
MetroidPewb
Nemesis
7,157
3,691
0
2,617
9,778
3,610
0
1,046
8,696
0
54,224
L
Lancelot
RealJHenne
Lancelot
6,166
1,300
0
0
10,145
3,764
0
3,733
6,412
0
41,179
L
Anhur
Thorboy99
Anhur
4,070
2,147
0
2,294
7,381
2,418
0
1,369
6,012
0
52,221
L
Poseidon
alpha5469
Poseidon
2,481
528
0
500
3,989
1,091
0
2,182
1,807
28,955
0
W
3,952
1,098
82
2,963
9,411
8,044
0
89
8,826
0
46,334
W
Artemis
iCensor
Artemis
3,756
1,336
0
1,489
3,630
899
1,547
321
3,309
0
33,666
W
Anubis
8,685
747
0
4,358
7,520
3,437
0
2,327
5,158
56,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
32,885
366
Minions Killed
359
0
Camps Cleared
0
1,080,903
Distance Traveled
1,211,290
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,945
457
12
1
0
223,168
3
L
Hercules
6,950
535
109
8
0
251,830
3
L
Chang'e
6,401
492
35
3
0
218,878
2
W
Nemesis
6,994
538
87
7
0
295,510
3
L
Lancelot
6,601
508
67
5
0
270,556
6
L
Anhur
6,639
511
97
7
0
209,460
7
L
Poseidon
5,179
398
58
4
0
130,179
1
W
Shiva
7,121
548
93
7
0
235,573
5
W
Artemis
5,950
458
63
5
0
226,996
5
W
Anubis
6,875
529
104
8
0
230,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role