Player Matchup

Agni
Agni
AstralPlatypus
Agni
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
175W - 53L
1,932 Elo+
Party 1
Cthulhu
Cthulhu
Doflamingo7931
Cthulhu
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
387W - 177L
1,766 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MugiwaraJamon
Ah Muzen Cab
Level 37
God Stats
19W - 9L
1,939 SR
Queue Stats
270W - 117L
1,726 Elo+
Party 1
Team Averages
Level 36
1,646 SR
1,808 Elo+

VS

Team Averages
Level 48
1,514 SR
1,386 Elo+
Vamana
Vamana
Chef408
Vamana
Level 28
God Stats
0W - 5L
1,688 SR
Queue Stats
35W - 59L
1,500 Elo+
Party 2
Janus
Janus
MuBchi
Janus
Level 86
God Stats
13W - 16L
1,446 SR
Queue Stats
65W - 62L
1,392 Elo+
Solo
Chiron
Chiron
NDfan360
Chiron
Level 30
God Stats
11W - 18L
1,408 SR
Queue Stats
38W - 59L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
7,853
873
8,611
4,523
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 0 / 11
8,824
980
11,599
12,781
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
MugiwaraJamon
Ah Muzen Cab
13
6 / 1 / 7
8,289
921
14,981
9,058
3,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chef408
Vamana
9
0 / 4 / 2
6,018
669
2,673
15,833
12,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
MuBchi
Janus
10
3 / 8 / 0
7,000
778
7,512
11,929
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
NDfan360
Chiron
10
0 / 4 / 1
6,120
680
4,006
10,263
4,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
3
3
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Vamana
Chef408
Vamana
0
4
2
0.25
W
5
0
11
10.5
L
Janus
MuBchi
Janus
3
8
0
0.38
W
Ah Muzen Cab
MugiwaraJamon
Ah Muzen Cab
6
1
7
9.5
L
Chiron
NDfan360
Chiron
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
14,191
26,362
Taken
38,025
12,947
Mitigated
21,821
9,322
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,611
326
0
500
4,523
1,768
30
2,143
2,155
22,028
0
L
Vamana
Chef408
Vamana
2,673
1,337
45
2,884
15,833
12,440
0
8,349
7,484
0
9,191
W
11,599
444
119
6,436
12,781
7,434
210
2,686
9,904
20,904
0
L
Janus
MuBchi
Janus
7,512
646
0
1,090
11,929
4,763
0
6,390
5,539
10,964
0
W
Ah Muzen Cab
MugiwaraJamon
Ah Muzen Cab
14,981
6,081
0
2,267
9,058
3,745
1,783
2,303
6,521
0
44,119
L
Chiron
NDfan360
Chiron
4,006
1,677
425
2,021
10,263
4,618
0
5,657
4,600
0
22,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
19,138
128
Minions Killed
76
6
Camps Cleared
2
560,958
Distance Traveled
484,513
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,853
873
29
3
1
176,070
0
L
Vamana
6,018
669
14
2
0
192,812
0
W
Cthulhu
8,824
980
29
3
1
216,448
1
L
Janus
7,000
778
20
2
0
140,505
2
W
Ah Muzen Cab
8,289
921
70
8
4
168,440
0
L
Chiron
6,120
680
42
5
2
151,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role