Player Matchup

Geb
Geb
CPX-Penta-
Geb
Level 157
God Stats
2W - 4L
1,218 SR
Queue Stats
324W - 306L
1,513 Elo+
Party 2
Apollo
Apollo
Jullynnss
Apollo
Level 146
God Stats
12W - 12L
1,484 SR
Queue Stats
131W - 162L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
Naldoooo42
Kukulkan
Level 160
God Stats
8W - 6L
1,658 SR
Queue Stats
123W - 128L
1,515 Elo+
Party 2
Xing Tian
Xing Tian
Pedras-Aerolitos
Xing Tian
Level 151
God Stats
10W - 16L
1,349 SR
Queue Stats
116W - 122L
1,501 Elo+
Party 2
Ravana
Ravana
ZioLui
Ravana
Level 106
God Stats
10W - 13L
1,498 SR
Queue Stats
62W - 60L
1,469 Elo+
Solo
Team Averages
Level 144
1,441 SR
1,493 Elo+

VS

Team Averages
Level 82
1,577 SR
1,616 Elo+
Apollo
Apollo
 
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dragorniak
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 90L
1,641 Elo+
Party 1
Thor
Thor
Sedirlyin
Thor
Level 18
God Stats
4W - 1L
1,883 SR
Queue Stats
18W - 3L
1,939 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,527
502
8,417
12,076
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
Jullynnss
Apollo
12
0 / 5 / 3
7,434
437
6,269
13,233
4,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Naldoooo42
Kukulkan
14
1 / 2 / 1
8,406
494
6,534
8,497
3,687
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
11
0 / 4 / 2
7,028
413
8,633
16,426
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ravana
ZioLui
Ravana
14
1 / 0 / 0
8,232
484
6,943
6,819
6,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
10 / 4 / 0
9,914
583
18,568
20,018
9,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
 
Nu Wa
14
0 / 1 / 3
8,071
475
7,445
6,794
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
12
1 / 1 / 5
7,061
415
2,736
8,856
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Dragorniak
Hercules
14
0 / 1 / 0
8,239
485
4,721
11,289
13,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
15
2 / 0 / 5
8,804
518
8,509
13,536
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
13
13
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
4
0
2.5
W
Nu Wa
 
Nu Wa
0
1
3
1.5
W
Ymir
 
Ymir
1
1
5
3.5
L
5
2
2
3
W
Hercules
Dragorniak
Hercules
0
1
0
0
L
Apollo
Jullynnss
Apollo
0
5
3
0.3
L
Kukulkan
Naldoooo42
Kukulkan
1
2
1
0.75
L
Xing Tian
0
4
2
0.25
W
Thor
2
0
5
4.5
L
Ravana
ZioLui
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,796
Damage
41,979
57,051
Taken
60,493
36,678
Mitigated
39,755
17,415
Healing
24,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
18,568
16,353
0
9,854
20,018
9,562
2,514
8,680
11,338
0
85,114
W
Nu Wa
 
Nu Wa
7,445
1,343
0
1,622
6,794
3,102
1,180
5,104
1,690
70,299
0
W
Ymir
 
Ymir
2,736
1,102
0
870
8,856
7,129
192
3,237
5,619
20,614
2,917
L
8,417
1,882
0
4,652
12,076
6,003
0
910
11,166
47,057
0
W
Hercules
Dragorniak
Hercules
4,721
2,524
0
4,439
11,289
13,704
0
1,842
9,447
0
60,814
L
Apollo
Jullynnss
Apollo
6,269
3,256
0
2,809
13,233
4,690
0
1,345
11,888
0
51,080
L
Kukulkan
Naldoooo42
Kukulkan
6,534
533
0
1,539
8,497
3,687
66
3,004
5,493
78,501
0
L
Xing Tian
8,633
895
303
3,995
16,426
15,657
0
3,548
12,878
35,739
0
W
Thor
8,509
2,249
0
7,436
13,536
6,258
0
4,721
8,815
0
90,344
L
Ravana
ZioLui
Ravana
6,943
2,562
0
4,117
6,819
6,641
621
1,096
5,645
0
59,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,627
Gold Earned
42,089
473
Minions Killed
535
0
Camps Cleared
0
1,622,499
Distance Traveled
1,557,453
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,914
583
131
8
0
282,457
0
W
Nu Wa
8,071
475
110
6
0
308,371
4
W
Ymir
7,061
415
38
2
0
300,495
4
L
Geb
8,527
502
71
4
0
375,678
2
W
Hercules
8,239
485
108
6
0
326,712
0
L
Apollo
7,434
437
105
6
0
308,853
3
L
Kukulkan
8,406
494
134
8
0
309,102
6
L
Xing Tian
7,028
413
41
2
0
305,827
3
W
Thor
8,804
518
148
9
0
339,418
2
L
Ravana
8,232
484
122
7
0
323,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role