Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GetBeanedSir
Tiamat
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
Nekwon
Baron Samedi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,690 Elo+
Party 1
Ao Kuang
Ao Kuang
PetsmartGaming
Ao Kuang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,656 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xFadedNGHTMREx
Cu Chulainn
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,544 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,604 Elo+

VS

Team Averages
Level 147
1,584 SR
1,631 Elo+
Nike
Nike
BloodiedKnives
Nike
Level 149
God Stats
1W - 3L
1,455 SR
Queue Stats
369W - 261L
1,704 Elo+
Party 2
Nox
Nox
Hennynsour17
Nox
Level 156
God Stats
1W - 4L
1,118 SR
Queue Stats
396W - 268L
1,595 Elo+
Party 2
Anhur
Anhur
StaynGang
Anhur
Level 127
God Stats
8W - 5L
1,831 SR
Queue Stats
646W - 397L
1,614 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheSewerDweller
Kumbhakarna
Level 157
God Stats
0W - 1L
1,765 SR
Queue Stats
40W - 39L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
wally3936
Baron Samedi
Level 144
God Stats
0W - 2L
1,751 SR
Queue Stats
29W - 22L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
2 / 7 / 16
11,122
741
8,148
27,932
34,056
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
19
6 / 2 / 10
11,265
751
20,851
13,003
12,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Nekwon
Baron Samedi
18
4 / 6 / 14
10,990
733
21,107
17,083
10,680
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
19
6 / 4 / 9
12,500
833
7,355
25,043
29,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
xFadedNGHTMREx
Cu Chulainn
18
5 / 5 / 7
11,050
737
12,493
29,923
16,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 14
11,971
798
18,104
17,276
20,694
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 6 / 11
10,698
713
14,004
17,162
9,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
StaynGang
Anhur
17
5 / 4 / 15
11,017
734
24,604
15,709
8,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
TheSewerDweller
Kumbhakarna
17
4 / 7 / 14
10,865
724
8,198
25,743
30,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
wally3936
Baron Samedi
16
3 / 4 / 15
10,242
683
23,164
16,371
10,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
92
23
Kills
23
24
Deaths
24
56
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
7
16
1.43
L
5
3
14
4
W
Tiamat
6
2
10
5.5
L
6
6
11
1.92
W
Baron Samedi
Nekwon
Baron Samedi
4
6
14
1.83
W
Ao Kuang
6
4
9
2.63
L
Anhur
StaynGang
Anhur
5
4
15
3.13
L
Kumbhakarna
TheSewerDweller
Kumbhakarna
4
7
14
1.57
L
Baron Samedi
wally3936
Baron Samedi
3
4
15
2.63
W
Cu Chulainn
xFadedNGHTMREx
Cu Chulainn
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,954
Damage
88,074
112,984
Taken
92,261
103,037
Mitigated
79,849
45,293
Healing
37,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,148
184
2,341
2,871
27,932
34,056
327
10,120
17,812
16,091
0
L
18,104
2,460
3,554
2,526
17,276
20,694
1,580
10,447
6,829
0
32,261
W
Tiamat
20,851
1,538
881
3,185
13,003
12,186
2,516
4,241
8,762
42,698
0
L
14,004
1,445
1,189
3,636
17,162
9,123
555
9,459
7,703
30,554
0
W
Baron Samedi
Nekwon
Baron Samedi
21,107
1,007
12,955
4,050
17,083
10,680
1,976
7,001
10,082
35,429
0
W
Ao Kuang
7,355
1,515
3,180
6,565
25,043
29,415
1,050
10,697
14,346
16,865
0
L
Anhur
StaynGang
Anhur
24,604
12,627
136
3,337
15,709
8,694
1,192
10,104
5,605
0
35,380
L
Kumbhakarna
TheSewerDweller
Kumbhakarna
8,198
169
2,784
2,583
25,743
30,735
166
17,706
8,037
12,759
0
L
Baron Samedi
wally3936
Baron Samedi
23,164
2,608
11,263
6,242
16,371
10,603
676
9,745
6,626
41,785
0
W
Cu Chulainn
xFadedNGHTMREx
Cu Chulainn
12,493
2,058
1,108
8,157
29,923
16,700
1,596
13,307
16,616
0
27,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,927
Gold Earned
54,793
137
Minions Killed
152
0
Camps Cleared
0
1,337,123
Distance Traveled
1,325,617
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,122
741
22
1
0
256,381
2
L
Nike
11,971
798
35
2
0
289,102
0
W
Tiamat
11,265
751
46
3
0
288,969
2
L
Nox
10,698
713
33
2
0
253,287
0
W
Baron Samedi
10,990
733
29
2
0
261,800
1
W
Ao Kuang
12,500
833
19
1
0
261,768
0
L
Anhur
11,017
734
30
2
0
250,807
0
L
Kumbhakarna
10,865
724
9
1
0
283,476
0
L
Baron Samedi
10,242
683
45
3
0
248,945
0
W
Cu Chulainn
11,050
737
21
1
0
268,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role