Player Matchup

Tiamat
Tiamat
Lordheadass009
Tiamat
Level 65
God Stats
4W - 4L
1,688 SR
Queue Stats
118W - 190L
1,303 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Octovae
Tsukuyomi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,322 Elo+
Party 2
Atlas
Atlas
yellow-rhombus2
Atlas
Level 25
God Stats
6W - 10L
1,191 SR
Queue Stats
128W - 202L
1,288 Elo+
Party 2
Team Averages
Level 44
1,459 SR
1,304 Elo+

VS

Team Averages
Level 107
1,718 SR
1,234 Elo+
Xbalanque
Xbalanque
Deyra18
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,128 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LAJAIBA616
Morgan Le Fay
Level 68
God Stats
3W - 0L
1,796 SR
Queue Stats
4W - 5L
1,292 Elo+
Party 1
Cthulhu
Cthulhu
ivankiller3030
Cthulhu
Level 128
God Stats
6W - 0L
1,857 SR
Queue Stats
13W - 11L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
10,566
556
16,774
16,817
12,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Octovae
Tsukuyomi
16
2 / 5 / 1
10,928
575
12,995
21,073
9,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 5 / 2
11,513
606
7,364
25,025
31,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deyra18
Xbalanque
17
7 / 1 / 5
12,622
664
11,172
11,693
4,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
LAJAIBA616
Morgan Le Fay
17
5 / 3 / 8
12,706
669
25,147
18,837
8,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
1 / 0 / 12
12,131
638
20,581
16,809
17,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
13
13
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Deyra18
Xbalanque
7
1
5
9.5
W
Morgan Le Fay
LAJAIBA616
Morgan Le Fay
5
3
8
3
L
0
3
3
0.5
L
Tsukuyomi
Octovae
Tsukuyomi
2
5
1
0.5
W
1
0
12
7
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,133
Damage
56,900
62,915
Taken
47,339
54,051
Mitigated
31,073
6,583
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Deyra18
Xbalanque
11,172
5,720
0
559
11,693
4,995
1,548
5,221
6,084
0
32,534
W
Morgan Le Fay
LAJAIBA616
Morgan Le Fay
25,147
2,319
1,073
5,197
18,837
8,778
510
9,349
8,968
65,502
0
L
16,774
957
0
1,244
16,817
12,769
0
12,246
4,222
45,173
0
L
Tsukuyomi
Octovae
Tsukuyomi
12,995
1,691
0
3,761
21,073
9,601
0
14,653
6,028
0
40,907
W
20,581
1,015
1,667
5,383
16,809
17,300
0
8,738
7,499
52,678
0
L
7,364
3,184
0
1,578
25,025
31,681
0
17,681
6,649
21,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,007
Gold Earned
37,459
160
Minions Killed
193
3
Camps Cleared
7
1,020,687
Distance Traveled
1,019,975
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,622
664
47
2
2
324,938
4
W
Morgan Le Fay
12,706
669
77
4
3
344,178
4
L
Tiamat
10,566
556
89
5
2
365,281
3
L
Tsukuyomi
10,928
575
44
2
1
377,412
1
W
Cthulhu
12,131
638
69
4
2
350,859
1
L
Atlas
11,513
606
27
1
0
277,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role