Player Matchup

Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Platinum I
 
Eset
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Platinum I
Classi
Atlas
Platinum I
Level 32
God Stats
2W - 1L
1,744 SR
Queue Stats
168W - 24L
2,367 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,581 SR
1,789 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,710 SR
2,670 MMR
Kuzenbo
Kuzenbo
Masters
Daeige
Kuzenbo
Masters
Level 160
God Stats
1W - 4L
1,292 SR
Queue Stats
305W - 340L
2,301 MMR
Solo
Shiva
Shiva
Grandmaster
Ezzdien
Shiva
Grandmaster
Level 160
God Stats
24W - 6L
2,073 SR
Queue Stats
776W - 240L
3,255 MMR
Solo
Anubis
Anubis
Platinum I
Yinkz
Anubis
Platinum I
Level 89
God Stats
21W - 16L
1,766 SR
Queue Stats
83W - 78L
2,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
10 / 2 / 9
11,078
791
23,994
16,346
6,317
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
 
Eset
16
4 / 0 / 15
10,698
764
19,573
11,139
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Classi
Atlas
15
6 / 0 / 13
11,478
820
15,127
18,167
21,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ah Muzen CabFenrirBaba YagaAresAchilles

VS

Bans
SobekGaneshaGebNeithPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Daeige
Kuzenbo
11
0 / 8 / 1
8,394
600
7,913
23,235
21,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Ezzdien
Shiva
13
0 / 6 / 2
9,033
645
9,362
25,260
24,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
Yinkz
Anubis
14
2 / 6 / 0
9,598
686
14,664
14,559
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
20
Kills
2
2
Deaths
20
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
9
7.25
W
Eset
 
Eset
4
0
15
11.5
W
Atlas
Classi
Atlas
6
0
13
12.5
L
Kuzenbo
Daeige
Kuzenbo
0
8
1
0.06
L
Shiva
Ezzdien
Shiva
0
6
2
0.17
L
Anubis
Yinkz
Anubis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,694
Damage
31,939
45,652
Taken
63,054
33,544
Mitigated
52,654
18,790
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
23,994
16,300
0
5,097
16,346
6,317
1,628
9,845
6,501
0
61,783
W
Eset
 
Eset
19,573
2,935
1,928
4,406
11,139
5,253
861
5,815
5,324
56,671
0
W
Atlas
Classi
Atlas
15,127
6,193
0
7,359
18,167
21,974
325
7,045
11,122
30,528
0
L
Kuzenbo
Daeige
Kuzenbo
7,913
2,133
1,474
4,140
23,235
21,091
0
12,399
10,765
14,308
0
L
Shiva
Ezzdien
Shiva
9,362
821
686
6,539
25,260
24,649
0
14,407
10,751
0
22,906
L
Anubis
Yinkz
Anubis
14,664
461
0
3,912
14,559
6,914
0
7,940
6,501
50,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
27,025
179
Minions Killed
133
6
Camps Cleared
5
749,237
Distance Traveled
710,342
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,078
791
70
5
4
231,888
3
W
Eset
10,698
764
93
7
1
264,160
3
W
Atlas
11,478
820
16
1
1
253,189
5
L
Kuzenbo
8,394
600
13
1
0
241,531
1
L
Shiva
9,033
645
31
2
4
248,829
2
L
Anubis
9,598
686
89
6
1
219,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role