Player Matchup

King Arthur
King Arthur
AvidSTACKERZZ
King Arthur
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,394 Elo+
Solo
Lancelot
Lancelot
GOLDBUG99
Lancelot
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 207L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LordLoe
Morgan Le Fay
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 162L
1,334 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,372 Elo+

VS

Team Averages
Level 54
1,570 SR
1,402 Elo+
Ymir
Ymir
Balless
Ymir
Level 23
God Stats
101W - 150L
1,458 SR
Queue Stats
102W - 155L
1,386 Elo+
Party 2
Chronos
Chronos
Nezyat
Chronos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,450 Elo+
Solo
Kali
Kali
RndomCorrupt
Kali
Level 78
God Stats
3W - 1L
1,752 SR
Queue Stats
108W - 173L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AvidSTACKERZZ
King Arthur
10
0 / 6 / 1
6,709
559
4,258
13,389
10,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Lancelot
GOLDBUG99
Lancelot
11
2 / 7 / 0
7,420
618
6,512
11,779
4,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
LordLoe
Morgan Le Fay
11
0 / 5 / 1
7,176
598
7,979
9,548
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Balless
Ymir
13
2 / 1 / 14
9,458
788
7,500
9,235
10,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Nezyat
Chronos
11
1 / 1 / 15
8,251
688
6,632
7,110
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
15 / 0 / 3
11,451
954
16,662
16,845
9,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
18
18
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AvidSTACKERZZ
King Arthur
0
6
1
0.08
W
Ymir
Balless
Ymir
2
1
14
9
L
Lancelot
GOLDBUG99
Lancelot
2
7
0
0.29
L
Morgan Le Fay
LordLoe
Morgan Le Fay
0
5
1
0.1
W
Chronos
Nezyat
Chronos
1
1
15
8.5
W
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,749
Damage
30,794
34,716
Taken
33,190
20,191
Mitigated
23,899
2,170
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AvidSTACKERZZ
King Arthur
4,258
1,050
126
539
13,389
10,280
0
5,658
7,731
0
9,265
W
Ymir
Balless
Ymir
7,500
2,064
0
1,622
9,235
10,816
0
3,160
5,666
17,193
0
L
Lancelot
GOLDBUG99
Lancelot
6,512
1,381
0
776
11,779
4,902
23
4,247
7,532
0
17,445
L
Morgan Le Fay
LordLoe
Morgan Le Fay
7,979
1,125
175
554
9,548
5,009
0
4,070
5,478
24,180
0
W
Chronos
Nezyat
Chronos
6,632
1,929
0
1,630
7,110
3,322
1,130
2,367
4,567
19,316
2,309
W
16,662
9,636
299
10,188
16,845
9,761
94
2,516
14,142
0
56,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,305
Gold Earned
29,160
83
Minions Killed
137
2
Camps Cleared
10
641,140
Distance Traveled
695,513
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,709
559
14
1
0
206,821
0
W
Ymir
9,458
788
20
2
1
240,528
3
L
Lancelot
7,420
618
27
2
0
226,802
5
L
Morgan Le Fay
7,176
598
42
4
2
207,517
4
W
Chronos
8,251
688
36
3
0
190,855
1
W
Kali
11,451
954
81
7
9
264,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role