Player Matchup

Erlang Shen
Erlang Shen
JABATWIN2
Erlang Shen
Level 37
God Stats
2W - 1L
1,606 SR
Queue Stats
22W - 37L
1,231 Elo+
Party 2
Charybdis
Charybdis
KniveS87
Charybdis
Level 69
God Stats
20W - 18L
1,833 SR
Queue Stats
153W - 124L
1,497 Elo+
Solo
Merlin
Merlin
LEGEND34567891
Merlin
Level 24
God Stats
3W - 11L
1,090 SR
Queue Stats
3W - 17L
1,004 Elo+
Party 2
Chaac
Chaac
QcWarYou
Chaac
Level 89
God Stats
116W - 95L
1,488 SR
Queue Stats
341W - 324L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
Xeno-Kaisa
Baron Samedi
Level 47
God Stats
12W - 6L
1,597 SR
Queue Stats
36W - 40L
1,369 Elo+
Party 2
Team Averages
Level 53
1,523 SR
1,288 Elo+

VS

Team Averages
Level 80
1,387 SR
1,291 Elo+
Merlin
Merlin
ChameleonEye916
Merlin
Level 23
God Stats
1W - 3L
1,387 SR
Queue Stats
7W - 13L
1,167 Elo+
Party 3
Sol
Sol
GDC-Nautilus
Sol
Level 48
God Stats
2W - 5L
1,094 SR
Queue Stats
15W - 22L
1,289 Elo+
Party 1
Neith
Neith
Mad_Hatter1771
Neith
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 8L
1,303 Elo+
Party 1
Bakasura
Bakasura
Psychopath0
Bakasura
Level 142
God Stats
4W - 10L
1,459 SR
Queue Stats
94W - 102L
1,332 Elo+
Party 3
Nu Wa
Nu Wa
TheMrHeaven777
Nu Wa
Level 117
God Stats
85W - 75L
1,494 SR
Queue Stats
829W - 840L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JABATWIN2
Erlang Shen
7
0 / 0 / 0
4,094
585
659
3,542
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
KniveS87
Charybdis
7
4 / 0 / 1
4,793
685
3,499
5,036
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
0 / 0 / 0
3,574
511
0
2,150
493
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
QcWarYou
Chaac
8
2 / 0 / 0
5,059
723
2,370
4,489
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Xeno-Kaisa
Baron Samedi
7
1 / 1 / 4
4,635
662
2,690
3,970
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,435
491
821
1,190
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 1
3,781
540
4,308
5,469
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 3 / 0
3,877
554
1,683
4,017
1,151
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Psychopath0
Bakasura
2
0 / 1 / 0
3,093
442
272
1,318
389
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 1
4,132
590
2,803
2,716
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
1
1
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
3
1
0.17
W
Erlang Shen
JABATWIN2
Erlang Shen
0
0
0
0
W
Charybdis
KniveS87
Charybdis
4
0
1
4.5
W
0
0
0
0
L
1
3
0
0.33
L
Bakasura
Psychopath0
Bakasura
0
1
0
0
W
Chaac
QcWarYou
Chaac
2
0
0
2
L
0
1
1
0.5
W
Baron Samedi
Xeno-Kaisa
Baron Samedi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,218
Damage
9,887
19,187
Taken
14,710
7,471
Mitigated
3,844
6,962
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
821
206
0
190
1,190
284
24
0
1,190
7,039
0
L
4,308
2,624
178
1,685
5,469
1,411
0
1,420
4,049
18,858
0
W
Erlang Shen
JABATWIN2
Erlang Shen
659
386
0
44
3,542
1,257
612
818
2,626
0
13,804
W
Charybdis
KniveS87
Charybdis
3,499
2,045
0
2,423
5,036
1,707
810
2,737
2,299
0
17,011
W
0
0
0
0
2,150
493
474
301
1,837
8,431
0
L
1,683
374
0
623
4,017
1,151
0
1,270
2,747
0
15,947
L
Bakasura
Psychopath0
Bakasura
272
252
0
359
1,318
389
0
0
1,318
0
2,512
W
Chaac
QcWarYou
Chaac
2,370
845
0
2,641
4,489
2,338
0
2,063
2,406
0
27,846
L
2,803
1,234
0
750
2,716
609
0
0
2,716
22,838
0
W
Baron Samedi
Xeno-Kaisa
Baron Samedi
2,690
517
200
1,654
3,970
1,676
690
1,903
2,067
18,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,155
Gold Earned
18,318
154
Minions Killed
130
0
Camps Cleared
0
574,282
Distance Traveled
485,003
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,435
491
12
2
0
77,462
0
L
Sol
3,781
540
43
6
0
124,442
1
W
Erlang Shen
4,094
585
28
4
0
129,714
0
W
Charybdis
4,793
685
22
3
0
126,587
1
W
Merlin
3,574
511
14
2
0
78,940
0
L
Neith
3,877
554
21
3
0
124,996
3
L
Bakasura
3,093
442
13
2
0
42,336
1
W
Chaac
5,059
723
54
8
0
111,092
0
L
Nu Wa
4,132
590
41
6
0
115,767
1
W
Baron Samedi
4,635
662
36
5
0
127,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role