Player Matchup

Mercury
Mercury
DriftyBolton
Mercury
Level 109
God Stats
1W - 1L
1,623 SR
Queue Stats
15W - 23L
1,505 Elo+
Party 1
Anubis
Anubis
Dro Not Nice
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kynng Lanezz
Cu Chulainn
Level 148
God Stats
0W - 1L
1,613 SR
Queue Stats
34W - 45L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
NotoriousLIQ
Jing Wei
Level 18
God Stats
3W - 2L
1,490 SR
Queue Stats
13W - 18L
1,438 Elo+
Party 1
Bacchus
Bacchus
Trolllvin
Bacchus
Level 160
God Stats
2W - 1L
1,613 SR
Queue Stats
21W - 21L
1,393 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,469 Elo+

VS

Team Averages
Level 62
1,603 SR
1,546 Elo+
Cliodhna
Cliodhna
Hatiraz
Cliodhna
Level 20
God Stats
16W - 11L
1,698 SR
Queue Stats
27W - 19L
1,568 Elo+
Party 2
Amaterasu
Amaterasu
MainSusanoS1
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
PalmiLOL
Ah Puch
Level 27
God Stats
5W - 4L
1,558 SR
Queue Stats
52W - 47L
1,577 Elo+
Solo
Rama
Rama
Siimpleton
Rama
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,493 Elo+
Party 3
Scylla
Scylla
SqAudio
Scylla
Level 160
God Stats
1W - 0L
1,760 SR
Queue Stats
42W - 21L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DriftyBolton
Mercury
20
13 / 12 / 2
17,392
828
29,279
35,775
18,898
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
18
1 / 11 / 6
12,557
598
9,909
30,140
16,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Kynng Lanezz
Cu Chulainn
20
3 / 8 / 8
14,707
700
19,317
32,870
41,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
NotoriousLIQ
Jing Wei
20
2 / 8 / 8
13,869
660
15,630
30,123
14,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Trolllvin
Bacchus
20
2 / 5 / 9
13,966
665
15,632
35,845
61,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hatiraz
Cliodhna
20
5 / 5 / 15
15,211
724
24,978
29,353
16,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
MainSusanoS1
Amaterasu
20
9 / 3 / 21
16,752
798
23,841
38,471
38,621
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
PalmiLOL
Ah Puch
20
6 / 4 / 21
17,130
816
31,498
20,179
12,053
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
18 / 6 / 12
18,055
860
44,030
24,451
13,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
SqAudio
Scylla
20
6 / 4 / 15
16,122
768
22,696
16,749
8,278
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
21
Kills
44
44
Deaths
22
33
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Mercury
DriftyBolton
Mercury
13
12
2
1.17
L
Anubis
1
11
6
0.36
W
Cliodhna
Hatiraz
Cliodhna
5
5
15
2.5
L
Cu Chulainn
Kynng Lanezz
Cu Chulainn
3
8
8
0.88
W
Amaterasu
MainSusanoS1
Amaterasu
9
3
21
6.5
L
Jing Wei
NotoriousLIQ
Jing Wei
2
8
8
0.75
W
Ah Puch
PalmiLOL
Ah Puch
6
4
21
4.13
W
18
6
12
4
W
Scylla
SqAudio
Scylla
6
4
15
3.38
L
Bacchus
Trolllvin
Bacchus
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,767
Damage
147,043
164,753
Taken
129,203
153,220
Mitigated
88,322
9,676
Healing
44,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DriftyBolton
Mercury
29,279
15,773
0
1,131
35,775
18,898
0
13,851
21,340
0
66,271
L
Anubis
9,909
0
0
3,937
30,140
16,410
0
12,514
17,231
34,572
0
W
Cliodhna
Hatiraz
Cliodhna
24,978
2,725
0
7,781
29,353
16,128
541
4,425
24,928
0
68,009
L
Cu Chulainn
Kynng Lanezz
Cu Chulainn
19,317
2,310
0
980
32,870
41,782
0
9,668
22,369
0
69,799
W
Amaterasu
MainSusanoS1
Amaterasu
23,841
10,494
0
17,679
38,471
38,621
1,961
5,214
32,333
0
70,945
L
Jing Wei
NotoriousLIQ
Jing Wei
15,630
14,568
0
1,984
30,123
14,583
0
9,082
20,407
0
55,156
W
Ah Puch
PalmiLOL
Ah Puch
31,498
1,263
0
5,697
20,179
12,053
2,938
4,979
15,200
81,291
0
W
44,030
31,394
0
6,319
24,451
13,242
2,151
7,822
16,629
0
99,836
W
Scylla
SqAudio
Scylla
22,696
2,750
0
6,628
16,749
8,278
2,766
3,101
13,648
84,279
0
L
Bacchus
Trolllvin
Bacchus
15,632
1,446
224
1,420
35,845
61,547
0
7,621
26,936
30,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,491
Gold Earned
83,270
338
Minions Killed
424
0
Camps Cleared
0
1,860,900
Distance Traveled
2,264,599
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
17,392
828
98
5
0
423,940
0
L
Anubis
12,557
598
53
3
0
252,946
0
W
Cliodhna
15,211
724
55
3
0
484,022
2
L
Cu Chulainn
14,707
700
93
4
0
396,838
1
W
Amaterasu
16,752
798
68
3
0
480,649
3
L
Jing Wei
13,869
660
66
3
0
379,663
0
W
Ah Puch
17,130
816
104
5
0
444,184
4
W
Rama
18,055
860
89
4
0
415,211
2
W
Scylla
16,122
768
108
5
0
440,533
4
L
Bacchus
13,966
665
28
1
0
407,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role