Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jcurry_clips
Thanatos
Level 125
God Stats
3W - 1L
1,835 SR
Queue Stats
20W - 30L
1,415 Elo+
Party 2
Anubis
Anubis
LORD NELSON 911
Anubis
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
130W - 198L
1,322 Elo+
Party 1
Freya
Freya
ShadowOfHim
Freya
Level 129
God Stats
1W - 2L
1,520 SR
Queue Stats
12W - 31L
1,512 Elo+
Party 1
Merlin
Merlin
jdog_2323
Merlin
Level 28
God Stats
1W - 0L
1,704 SR
Queue Stats
24W - 25L
1,490 Elo+
Party 2
Team Averages
Level 94
1,612 SR
1,448 Elo+

VS

Team Averages
Level 43
1,469 SR
1,418 Elo+
Sol
Sol
Biggod2
Sol
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 23L
1,327 Elo+
Party 3
Amaterasu
Amaterasu
ProdigyXp
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,373 Elo+
Party 3
Izanami
Izanami
RandyXOwl
Izanami
Level 123
God Stats
8W - 6L
1,550 SR
Queue Stats
98W - 94L
1,552 Elo+
Solo
Fenrir
Fenrir
Stormtheroad
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,723 Elo+
Party 3
Artio
Artio
Xhaire
Artio
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 25L
1,116 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 0 / 8
8,627
863
11,225
6,531
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Jcurry_clips
Thanatos
14
4 / 1 / 7
8,024
802
9,959
10,542
4,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 1 / 7
8,072
807
6,869
8,487
4,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 8
7,517
752
8,900
9,102
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
jdog_2323
Merlin
15
3 / 0 / 10
7,829
783
7,989
7,372
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
0 / 1 / 2
7,221
722
11,734
7,430
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
ProdigyXp
Amaterasu
13
1 / 3 / 2
7,239
724
5,609
12,145
8,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
RandyXOwl
Izanami
12
0 / 4 / 1
6,776
678
5,563
10,406
3,522
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
12
2 / 7 / 1
6,949
695
4,593
11,591
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Xhaire
Artio
12
1 / 3 / 0
7,293
729
4,508
14,587
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
18
Kills
4
4
Deaths
18
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
8
11
L
Sol
0
1
2
1
W
Thanatos
Jcurry_clips
Thanatos
4
1
7
7.5
W
2
1
7
5.5
L
Amaterasu
ProdigyXp
Amaterasu
1
3
2
0.67
L
Izanami
RandyXOwl
Izanami
0
4
1
0.13
W
2
2
8
3
L
Fenrir
2
7
1
0.36
L
Artio
Xhaire
Artio
1
3
0
0.33
W
Merlin
jdog_2323
Merlin
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,942
Damage
32,007
42,034
Taken
56,159
20,658
Mitigated
32,434
13,178
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,225
4,835
0
1,139
6,531
3,495
656
2,873
3,658
0
29,649
L
Sol
11,734
5,061
0
3,618
7,430
2,928
0
3,600
3,770
32,798
0
W
Thanatos
Jcurry_clips
Thanatos
9,959
2,199
0
7,382
10,542
4,642
399
3,106
7,436
0
31,389
W
6,869
687
0
3,562
8,487
4,819
680
2,502
5,985
32,441
0
L
Amaterasu
ProdigyXp
Amaterasu
5,609
2,259
0
3,510
12,145
8,457
264
4,176
7,653
0
16,533
L
Izanami
RandyXOwl
Izanami
5,563
3,354
0
300
10,406
3,522
0
3,971
6,357
0
25,186
W
8,900
2,675
0
1,095
9,102
4,370
32
3,562
5,540
21,574
0
L
Fenrir
4,593
1,079
0
532
11,591
4,836
0
3,871
7,639
0
10,439
L
Artio
Xhaire
Artio
4,508
640
1,178
2,844
14,587
12,691
0
7,363
6,982
12,084
0
W
Merlin
jdog_2323
Merlin
7,989
656
0
0
7,372
3,332
0
4,199
3,173
21,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,069
Gold Earned
35,478
234
Minions Killed
159
0
Camps Cleared
0
1,031,795
Distance Traveled
1,058,638
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,627
863
52
5
0
191,462
8
L
Sol
7,221
722
56
6
0
202,356
1
W
Thanatos
8,024
802
38
4
0
237,423
0
W
Anubis
8,072
807
64
6
0
196,993
1
L
Amaterasu
7,239
724
26
3
0
234,652
1
L
Izanami
6,776
678
43
4
0
181,384
5
W
Freya
7,517
752
46
5
0
205,378
2
L
Fenrir
6,949
695
13
1
0
223,838
1
L
Artio
7,293
729
21
2
0
216,408
3
W
Merlin
7,829
783
34
3
0
200,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role