Player Matchup

Janus
Janus
 
Janus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CosmicBreadX
Ymir
Level 37
God Stats
1W - 1L
1,188 SR
Queue Stats
43W - 32L
1,479 Elo+
Party 1
Nike
Nike
XXCallofSasukeX
Nike
Level 65
God Stats
1W - 1L
1,063 SR
Queue Stats
32W - 31L
1,407 Elo+
Party 1
Rama
Rama
jostar5291
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,275 Elo+
Solo
Izanami
Izanami
unkn0wnb0i
Izanami
Level 79
God Stats
2W - 1L
1,370 SR
Queue Stats
33W - 18L
1,487 Elo+
Party 1
Team Averages
Level 53
1,324 SR
1,430 Elo+

VS

Team Averages
Level 68
1,613 SR
1,369 Elo+
Atlas
Atlas
Bauddy
Atlas
Level 37
God Stats
2W - 3L
1,814 SR
Queue Stats
183W - 206L
1,355 Elo+
Solo
Persephone
Persephone
Knight1Knight
Persephone
Level 26
God Stats
2W - 1L
1,534 SR
Queue Stats
10W - 11L
1,366 Elo+
Party 2
Hachiman
Hachiman
Seebastian
Hachiman
Level 102
God Stats
6W - 5L
1,676 SR
Queue Stats
376W - 435L
1,286 Elo+
Solo
Freya
Freya
Shiisxi
Freya
Level 87
God Stats
0W - 2L
1,728 SR
Queue Stats
39W - 33L
1,415 Elo+
Party 2
Medusa
Medusa
w0lfburpp
Medusa
Level 89
God Stats
0W - 2L
1,313 SR
Queue Stats
34W - 31L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 4 / 8
8,937
993
7,583
7,944
3,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 10
8,062
896
4,390
12,152
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 5 / 8
9,307
1,034
11,024
12,899
7,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
5,992
666
397
1,173
404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
unkn0wnb0i
Izanami
18
5 / 3 / 9
9,650
1,072
8,409
8,349
3,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bauddy
Atlas
16
2 / 4 / 12
8,751
972
12,331
11,852
7,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Knight1Knight
Persephone
17
2 / 2 / 10
9,407
1,045
9,162
6,113
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Seebastian
Hachiman
2
0 / 0 / 0
2,992
332
0
0
0
Freya
Shiisxi
Freya
13
6 / 6 / 2
8,327
925
6,515
11,935
4,487
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
w0lfburpp
Medusa
16
6 / 3 / 5
9,039
1,004
7,174
8,684
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
15
Kills
16
16
Deaths
15
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
4
8
2
L
Atlas
Bauddy
Atlas
2
4
12
2
W
1
3
10
2
L
Persephone
Knight1Knight
Persephone
2
2
10
3.5
L
Hachiman
Seebastian
Hachiman
0
0
0
0
L
Freya
Shiisxi
Freya
6
6
2
1.17
W
5
5
8
1.8
W
0
1
0
0
W
Izanami
unkn0wnb0i
Izanami
5
3
9
3.17
L
Medusa
w0lfburpp
Medusa
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,803
Damage
35,182
42,517
Taken
38,584
29,565
Mitigated
18,723
10,159
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,583
0
795
637
7,944
3,236
1,880
5,946
1,998
22,205
0
L
Atlas
Bauddy
Atlas
12,331
4,122
880
2,094
11,852
7,957
745
4,086
7,562
24,830
0
W
4,390
1,144
1,539
1,612
12,152
15,403
489
7,212
4,940
7,984
0
L
Persephone
Knight1Knight
Persephone
9,162
984
0
535
6,113
2,495
1,078
1,467
4,601
18,076
0
L
Hachiman
Seebastian
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Freya
Shiisxi
Freya
6,515
2,225
1,633
2,831
11,935
4,487
0
4,135
7,595
9,820
0
W
11,024
1,999
1,122
1,625
12,899
7,028
1,453
8,093
4,806
0
19,713
W
397
194
0
17
1,173
404
0
472
701
0
397
W
Izanami
unkn0wnb0i
Izanami
8,409
3,547
1,427
1,385
8,349
3,494
2,823
6,285
2,064
0
20,392
L
Medusa
w0lfburpp
Medusa
7,174
4,061
587
2,445
8,684
3,784
1,718
1,761
6,851
0
20,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
38,516
93
Minions Killed
93
0
Camps Cleared
0
692,143
Distance Traveled
642,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,937
993
32
4
0
172,666
0
L
Atlas
8,751
972
29
3
0
177,623
0
W
Ymir
8,062
896
7
1
0
161,060
0
L
Persephone
9,407
1,045
23
3
0
150,225
0
L
Hachiman
2,992
332
0
0
0
0
0
L
Freya
8,327
925
3
0
0
163,108
0
W
Nike
9,307
1,034
26
3
0
178,000
0
W
Rama
5,992
666
0
0
0
20,651
0
W
Izanami
9,650
1,072
28
3
0
159,766
0
L
Medusa
9,039
1,004
38
4
0
151,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role