Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Winterhavoc
Atlas
Level 128
God Stats
0W - 1L
1,590 SR
Queue Stats
19W - 17L
1,590 Elo+
Party 3
Chernobog
Chernobog
Ziofire13
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Serqet
Serqet
cthumaru
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,409 Elo+
Solo
Susano
Susano
hoboswag98
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 80
1,518 SR
1,500 Elo+

VS

Team Averages
Level 84
1,509 SR
1,615 Elo+
Sol
Sol
Baka690
Sol
Level 27
God Stats
2W - 1L
1,514 SR
Queue Stats
60W - 71L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Kemsin
Ah Puch
Level 153
God Stats
3W - 0L
1,604 SR
Queue Stats
50W - 16L
1,833 Elo+
Party 1
Gilgamesh
Gilgamesh
Leonhartz
Gilgamesh
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 17L
1,626 Elo+
Party 1
Chaac
Chaac
PcVaint
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 35L
1,626 Elo+
Party 1
Vulcan
Vulcan
Publix Made
Vulcan
Level 109
God Stats
2W - 1L
1,425 SR
Queue Stats
77W - 86L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
8 / 4 / 10
11,099
694
22,675
11,810
8,559
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 6 / 13
10,098
631
18,520
17,632
23,458
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chernobog
Ziofire13
Chernobog
15
1 / 5 / 8
8,980
561
10,523
13,989
6,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
cthumaru
Serqet
18
4 / 6 / 5
11,055
691
13,149
16,314
11,383
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
hoboswag98
Susano
16
3 / 8 / 10
9,373
586
15,831
17,518
9,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
6 / 5 / 11
12,052
753
14,903
14,576
5,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Kemsin
Ah Puch
20
8 / 4 / 12
12,572
786
15,022
39,233
40,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Leonhartz
Gilgamesh
16
4 / 4 / 12
11,384
712
9,614
22,900
13,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
PcVaint
Chaac
19
6 / 4 / 9
11,865
742
13,800
32,419
29,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
20
5 / 2 / 15
11,827
739
14,142
9,228
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
88
19
Kills
29
29
Deaths
19
46
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
8
4
10
3.25
W
Sol
6
5
11
2.3
W
Ah Puch
Kemsin
Ah Puch
8
4
12
3.5
W
Gilgamesh
Leonhartz
Gilgamesh
4
4
12
2.5
W
Chaac
PcVaint
Chaac
6
4
9
2.63
W
Vulcan
5
2
15
6.25
L
3
6
13
1.58
L
Chernobog
Ziofire13
Chernobog
1
5
8
1
L
Serqet
cthumaru
Serqet
4
6
5
1.08
L
Susano
hoboswag98
Susano
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,698
Damage
67,481
77,263
Taken
118,356
59,572
Mitigated
94,819
13,423
Healing
56,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
22,675
4,955
131
815
11,810
8,559
220
7,168
4,642
0
37,044
W
Sol
14,903
4,774
3,070
3,534
14,576
5,693
3,325
2,076
12,040
36,127
0
W
Ah Puch
Kemsin
Ah Puch
15,022
782
725
23,961
39,233
40,605
374
6,437
31,356
31,332
0
W
Gilgamesh
Leonhartz
Gilgamesh
9,614
1,565
2,684
7,457
22,900
13,563
728
2,654
19,516
0
15,815
W
Chaac
PcVaint
Chaac
13,800
1,640
1,040
11,020
32,419
29,882
453
4,371
26,207
0
26,764
W
Vulcan
14,142
6,166
1,917
1,455
9,228
5,076
2,457
1,369
7,693
43,918
0
L
18,520
6,044
1,861
1,930
17,632
23,458
0
10,149
7,483
33,211
0
L
Chernobog
Ziofire13
Chernobog
10,523
5,812
359
2,834
13,989
6,961
0
7,884
6,105
0
22,493
L
Serqet
cthumaru
Serqet
13,149
2,491
1,553
1,983
16,314
11,383
0
9,814
6,480
0
24,639
L
Susano
hoboswag98
Susano
15,831
1,413
329
1,628
17,518
9,211
0
9,052
8,466
0
25,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,605
Gold Earned
59,700
138
Minions Killed
165
0
Camps Cleared
0
1,403,095
Distance Traveled
1,472,672
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,099
694
35
2
0
316,792
2
W
Sol
12,052
753
49
3
0
281,021
0
W
Ah Puch
12,572
786
29
2
0
299,967
0
W
Gilgamesh
11,384
712
12
1
0
306,784
1
W
Chaac
11,865
742
18
1
0
297,249
1
W
Vulcan
11,827
739
57
4
0
287,651
0
L
Atlas
10,098
631
22
1
0
270,779
0
L
Chernobog
8,980
561
24
2
0
234,658
1
L
Serqet
11,055
691
38
2
0
293,845
1
L
Susano
9,373
586
19
1
0
287,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role