Player Matchup

Shiva
Shiva
KingVash911
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,686 Elo+
Party 1
Skadi
Skadi
Siccar
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,521 Elo+
Party 2
Hades
Hades
iiNutrients
Hades
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 123L
1,556 Elo+
Party 1
Atlas
Atlas
remmjob
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,644 Elo+
Party 2
Osiris
Osiris
xGoOfeE mKayy
Osiris
Level 130
God Stats
0W - 2L
1,287 SR
Queue Stats
78W - 74L
1,587 Elo+
Party 1
Team Averages
Level 68
1,457 SR
1,599 Elo+

VS

Team Averages
Level 40
1,477 SR
1,660 Elo+
Danzaburou
Danzaburou
DanGlesak
Danzaburou
Level 28
God Stats
2W - 6L
1,362 SR
Queue Stats
118W - 107L
1,494 Elo+
Party 4
Cupid
Cupid
Isabella6418
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,851 Elo+
Party 3
Cabrakan
Cabrakan
LeanBeefPatty14
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 107L
1,571 Elo+
Solo
Odin
Odin
RammsteinSmite
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,880 Elo+
Party 3
Vulcan
Vulcan
coffeeonecream
Vulcan
Level 108
God Stats
2W - 1L
1,522 SR
Queue Stats
102W - 89L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,066
672
6,267
18,960
22,295
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Siccar
Skadi
13
1 / 9 / 4
7,790
649
13,676
17,799
8,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 3
8,866
739
23,272
18,236
15,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
remmjob
Atlas
16
3 / 7 / 4
10,053
838
16,239
26,495
27,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 6 / 4
8,241
687
6,311
20,481
22,827
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanGlesak
Danzaburou
18
6 / 2 / 21
10,573
881
20,785
10,110
5,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 20
10,964
914
24,201
14,905
8,896
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
16
5 / 3 / 25
10,572
881
10,201
22,775
30,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 25
10,388
866
15,185
21,121
22,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
8 / 1 / 19
10,888
907
23,857
11,811
6,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
141
7
Kills
31
31
Deaths
8
20
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DanGlesak
Danzaburou
6
2
21
8.25
W
9
1
20
19
L
1
5
5
0.7
W
Cabrakan
5
3
25
5.83
W
3
1
25
15.5
L
Skadi
Siccar
Skadi
1
9
4
0.33
W
8
1
19
17.5
L
2
4
3
0.88
L
Atlas
remmjob
Atlas
3
7
4
0.71
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,765
Damage
94,229
101,971
Taken
80,722
97,141
Mitigated
74,572
27,895
Healing
38,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DanGlesak
Danzaburou
20,785
6,728
0
1,482
10,110
5,790
2,357
6,805
3,264
0
35,955
W
24,201
12,133
6,498
4,416
14,905
8,896
2,603
8,382
6,482
0
42,316
L
6,267
1,195
3,607
3,442
18,960
22,295
0
5,228
13,732
0
13,803
W
Cabrakan
10,201
1,507
5,273
5,156
22,775
30,237
50
8,795
13,703
11,768
0
W
15,185
2,527
6,781
6,663
21,121
22,796
407
8,940
12,002
0
19,772
L
Skadi
Siccar
Skadi
13,676
5,439
623
916
17,799
8,745
0
5,683
12,116
0
27,543
W
23,857
8,435
940
1,340
11,811
6,853
1,803
6,589
5,121
43,622
0
L
23,272
1,109
2,936
6,065
18,236
15,563
0
5,929
12,163
40,621
0
L
Atlas
remmjob
Atlas
16,239
6,301
2,562
3,348
26,495
27,711
0
9,858
16,637
29,879
0
L
6,311
2,109
2,436
1,960
20,481
22,827
0
7,360
13,121
0
10,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
53,385
136
Minions Killed
142
0
Camps Cleared
0
1,006,706
Distance Traveled
1,242,017
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,573
881
45
4
0
222,271
2
W
Cupid
10,964
914
48
4
0
238,423
0
L
Shiva
8,066
672
19
2
0
203,740
0
W
Cabrakan
10,572
881
4
0
0
224,552
3
W
Odin
10,388
866
5
0
0
279,288
3
L
Skadi
7,790
649
30
3
0
166,074
0
W
Vulcan
10,888
907
40
3
0
277,483
5
L
Hades
8,866
739
55
5
0
217,649
0
L
Atlas
10,053
838
27
2
0
201,210
2
L
Osiris
8,241
687
5
0
0
218,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role