Player Matchup

Baron Samedi
Baron Samedi
Joemahmah
Baron Samedi
Level 27
God Stats
1W - 1L
1,566 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 1
Osiris
Osiris
TheChamp
Osiris
Level 158
God Stats
7W - 2L
1,816 SR
Queue Stats
130W - 95L
1,686 Elo+
Party 1
Lancelot
Lancelot
VaporeonIsHere
Lancelot
Level 66
God Stats
1W - 1L
1,622 SR
Queue Stats
3W - 3L
1,433 Elo+
Party 1
Izanami
Izanami
notKnoxi
Izanami
Level 28
God Stats
2W - 1L
1,619 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 1
Atlas
Atlas
pignition12345
Atlas
Level 68
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,668 SR
1,515 Elo+

VS

Team Averages
Level 55
1,448 SR
1,435 Elo+
Geb
Geb
CrackersWolf7
Geb
Level 102
God Stats
0W - 2L
1,366 SR
Queue Stats
256W - 269L
1,458 Elo+
Solo
Eset
Eset
DaveMacaroni
Eset
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 95L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
IlCrxpticlI
Sun Wukong
Level 42
God Stats
1W - 3L
1,152 SR
Queue Stats
171W - 201L
1,272 Elo+
Solo
Danzaburou
Danzaburou
Sahis2708
Danzaburou
Level 42
God Stats
3W - 4L
1,611 SR
Queue Stats
71W - 102L
1,403 Elo+
Solo
Thor
Thor
i-fraggz
Thor
Level 46
God Stats
14W - 12L
1,609 SR
Queue Stats
154W - 161L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joemahmah
Baron Samedi
13
2 / 2 / 5
7,825
460
9,723
8,743
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
TheChamp
Osiris
16
7 / 3 / 5
9,581
564
18,336
15,486
10,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
15
5 / 1 / 1
9,713
571
13,255
12,587
8,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
notKnoxi
Izanami
14
2 / 1 / 2
8,280
487
7,687
8,931
3,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 0 / 8
8,121
478
8,077
12,285
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,029
413
6,189
22,173
22,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 3
8,131
478
9,030
9,548
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
IlCrxpticlI
Sun Wukong
13
0 / 5 / 0
7,528
443
5,303
18,085
14,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Sahis2708
Danzaburou
13
1 / 4 / 0
8,012
471
4,659
13,510
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
5 / 1 / 1
9,414
554
8,810
16,361
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
7
7
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
3
3
0.83
L
Sun Wukong
IlCrxpticlI
Sun Wukong
0
5
0
0
W
Baron Samedi
Joemahmah
Baron Samedi
2
2
5
2.25
L
Danzaburou
Sahis2708
Danzaburou
1
4
0
0.25
W
Osiris
TheChamp
Osiris
7
3
5
3.17
W
Lancelot
5
1
1
5.5
L
Thor
5
1
1
5.5
W
Izanami
notKnoxi
Izanami
2
1
2
3
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,078
Damage
33,991
58,032
Taken
79,677
38,357
Mitigated
54,555
19,362
Healing
22,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,189
292
221
5,033
22,173
22,408
0
9,114
13,059
29,071
0
L
9,030
796
952
1,934
9,548
3,945
0
2,589
6,959
70,036
0
L
Sun Wukong
IlCrxpticlI
Sun Wukong
5,303
1,531
0
5,760
18,085
14,968
312
0
18,085
0
58,795
W
Baron Samedi
Joemahmah
Baron Samedi
9,723
1,221
1,305
2,729
8,743
4,352
902
4,292
4,451
54,631
0
L
Danzaburou
Sahis2708
Danzaburou
4,659
1,551
0
3,808
13,510
5,543
0
2,722
10,788
0
60,470
W
Osiris
TheChamp
Osiris
18,336
9,610
0
3,773
15,486
10,043
0
4,158
11,328
0
93,926
W
Lancelot
13,255
2,330
0
4,360
12,587
8,647
0
1,079
11,508
0
71,052
L
Thor
8,810
3,105
0
5,188
16,361
7,691
0
3,375
12,986
0
76,399
W
Izanami
notKnoxi
Izanami
7,687
6,096
0
3,664
8,931
3,411
0
1,747
7,184
0
72,943
W
8,077
3,171
0
3,531
12,285
11,904
442
4,265
8,020
24,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
40,114
466
Minions Killed
503
0
Camps Cleared
0
1,743,946
Distance Traveled
1,650,481
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,029
413
35
2
0
323,068
0
L
Eset
8,131
478
131
8
0
312,039
7
L
Sun Wukong
7,528
443
101
6
0
336,203
4
W
Baron Samedi
7,825
460
76
4
0
304,997
5
L
Danzaburou
8,012
471
117
7
0
316,951
4
W
Osiris
9,581
564
118
7
0
392,381
0
W
Lancelot
9,713
571
120
7
0
405,117
2
L
Thor
9,414
554
119
7
0
362,220
3
W
Izanami
8,280
487
127
7
0
296,590
3
W
Atlas
8,121
478
25
1
0
344,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role