Player Matchup

Discordia
Discordia
boci333
Discordia
Level 65
God Stats
7W - 3L
1,740 SR
Queue Stats
73W - 70L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
johnnycagemain
Cthulhu
Level 18
God Stats
1W - 2L
1,260 SR
Queue Stats
32W - 25L
1,522 Elo+
Party 1
Ullr
Ullr
yeahrightlag
Ullr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,518 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,532 Elo+

VS

Team Averages
Level 76
1,596 SR
1,649 Elo+
King Arthur
King Arthur
BrokenUrl
King Arthur
Level 13
God Stats
13W - 7L
1,646 SR
Queue Stats
33W - 20L
1,738 Elo+
Party 2
Chiron
Chiron
FrostyNiq
Chiron
Level 108
God Stats
20W - 17L
1,587 SR
Queue Stats
56W - 36L
1,654 Elo+
Party 2
Atlas
Atlas
notcomm
Atlas
Level 107
God Stats
14W - 13L
1,554 SR
Queue Stats
91W - 74L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
boci333
Discordia
17
3 / 4 / 6
12,811
674
25,146
13,680
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 4 / 6
12,839
676
14,037
27,034
31,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 3 / 3
13,000
684
14,982
19,100
8,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrokenUrl
King Arthur
16
1 / 4 / 6
11,449
603
6,809
25,682
25,028
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
FrostyNiq
Chiron
19
3 / 2 / 5
12,410
653
18,855
16,066
8,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
notcomm
Atlas
18
7 / 3 / 4
12,659
666
22,854
20,782
11,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
9
Kills
11
11
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrokenUrl
King Arthur
1
4
6
1
L
Chiron
FrostyNiq
Chiron
3
2
5
2.75
W
Discordia
boci333
Discordia
3
4
6
1.5
W
2
4
6
1.25
L
Atlas
notcomm
Atlas
7
3
4
3
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,165
Damage
48,518
59,814
Taken
62,530
45,669
Mitigated
45,411
9,377
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrokenUrl
King Arthur
6,809
586
92
3,025
25,682
25,028
27
17,062
8,620
0
20,866
L
Chiron
FrostyNiq
Chiron
18,855
7,276
1,716
6,841
16,066
8,836
54
9,793
6,273
0
80,738
W
Discordia
boci333
Discordia
25,146
1,381
0
1,060
13,680
5,535
1,001
7,543
5,736
53,405
0
W
14,037
988
844
5,933
27,034
31,266
223
7,380
18,948
38,527
0
L
Atlas
notcomm
Atlas
22,854
4,008
0
5,110
20,782
11,547
38
12,940
7,842
56,992
0
W
14,982
7,897
0
1,540
19,100
8,868
1,914
6,506
12,100
0
50,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
36,518
194
Minions Killed
223
2
Camps Cleared
13
1,021,917
Distance Traveled
1,013,410
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,449
603
32
2
0
336,037
2
L
Chiron
12,410
653
126
7
6
327,742
1
W
Discordia
12,811
674
62
3
0
334,554
7
W
Cthulhu
12,839
676
53
3
0
353,739
3
L
Atlas
12,659
666
65
3
7
349,631
4
W
Ullr
13,000
684
79
4
2
333,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role