Player Matchup

Olorun
Olorun
CB0W13
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,442 Elo+
Party 2
Ao Kuang
Ao Kuang
SalibaSmash
Ao Kuang
Level 103
God Stats
1W - 0L
1,265 SR
Queue Stats
11W - 8L
1,443 Elo+
Party 2
Chaac
Chaac
TerpyStuff
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,655 Elo+
Party 2
Team Averages
Level 103
1,422 SR
1,513 Elo+

VS

Team Averages
Level 92
1,274 SR
1,415 Elo+
Kukulkan
Kukulkan
Fuhgazie
Kukulkan
Level 49
God Stats
0W - 2L
1,308 SR
Queue Stats
71W - 87L
1,421 Elo+
Party 1
Tyr
Tyr
MyManJTH
Tyr
Level 128
God Stats
0W - 5L
1,146 SR
Queue Stats
92W - 86L
1,463 Elo+
Party 1
Chronos
Chronos
Spectral cB
Chronos
Level 99
God Stats
7W - 11L
1,368 SR
Queue Stats
130W - 142L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CB0W13
Olorun
18
3 / 1 / 3
11,926
663
16,995
14,151
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
SalibaSmash
Ao Kuang
17
9 / 3 / 3
13,595
755
17,648
21,492
12,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
17
0 / 1 / 8
11,429
635
9,918
20,243
14,263
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fuhgazie
Kukulkan
16
3 / 5 / 1
11,717
651
16,066
11,331
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 2
10,846
603
12,353
20,463
23,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Spectral cB
Chronos
15
0 / 5 / 3
10,491
583
4,882
16,441
6,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
5
5
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
CB0W13
Olorun
3
1
3
4.5
L
Kukulkan
Fuhgazie
Kukulkan
3
5
1
0.7
L
2
2
2
1.5
W
Ao Kuang
SalibaSmash
Ao Kuang
9
3
3
3.5
L
Chronos
Spectral cB
Chronos
0
5
3
0.3
W
Chaac
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,561
Damage
33,301
55,886
Taken
48,235
34,788
Mitigated
36,383
27,527
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CB0W13
Olorun
16,995
6,378
2,880
8,030
14,151
8,313
2,066
5,403
8,748
66,818
7,668
L
Kukulkan
Fuhgazie
Kukulkan
16,066
1,293
0
749
11,331
6,069
0
7,843
3,488
52,843
0
L
12,353
1,380
0
7,220
20,463
23,335
0
12,121
8,342
0
27,599
W
Ao Kuang
SalibaSmash
Ao Kuang
17,648
6,578
562
7,983
21,492
12,212
0
7,250
14,242
48,396
0
L
Chronos
Spectral cB
Chronos
4,882
845
0
1,317
16,441
6,979
0
13,019
3,422
34,156
0
W
Chaac
9,918
1,695
0
8,072
20,243
14,263
695
8,941
11,302
0
36,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,950
Gold Earned
33,054
208
Minions Killed
181
11
Camps Cleared
4
966,746
Distance Traveled
918,314
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,926
663
121
7
7
300,080
3
L
Kukulkan
11,717
651
81
5
0
259,329
0
L
Tyr
10,846
603
33
2
1
381,953
4
W
Ao Kuang
13,595
755
33
2
4
317,151
1
L
Chronos
10,491
583
67
4
3
277,032
4
W
Chaac
11,429
635
54
3
0
349,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role