Player Matchup

Ares
Ares
Briato
Ares
Level 80
God Stats
6W - 5L
1,460 SR
Queue Stats
205W - 56L
1,677 Elo+
Party 1
Nemesis
Nemesis
QtrFlip
Nemesis
Level 16
God Stats
1W - 0L
1,302 SR
Queue Stats
8W - 3L
1,727 Elo+
Party 1
Chang'e
Chang'e
TheCunCunWarrior
Chang'e
Level 18
God Stats
5W - 0L
1,839 SR
Queue Stats
129W - 37L
1,694 Elo+
Party 1
Team Averages
Level 38
1,534 SR
1,699 Elo+

VS

Team Averages
Level 96
1,441 SR
1,431 Elo+
Thanatos
Thanatos
ajmunsey
Thanatos
Level 139
God Stats
0W - 1L
1,305 SR
Queue Stats
83W - 91L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
frankatank707
Cthulhu
Level 68
God Stats
3W - 3L
1,514 SR
Queue Stats
80W - 74L
1,546 Elo+
Party 2
Anubis
Anubis
rapid_pastime3
Anubis
Level 81
God Stats
0W - 2L
1,505 SR
Queue Stats
64W - 116L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Briato
Ares
16
9 / 1 / 14
11,793
907
9,352
13,422
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
QtrFlip
Nemesis
15
12 / 2 / 13
11,536
887
16,583
18,345
14,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 16
9,410
724
14,100
12,293
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ajmunsey
Thanatos
13
4 / 8 / 1
8,997
692
12,009
14,117
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
13
1 / 7 / 4
8,349
642
13,460
17,074
9,457
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 10 / 5
8,179
629
9,124
17,110
9,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
25
Kills
5
6
Deaths
25
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
Briato
Ares
9
1
14
16
W
Nemesis
QtrFlip
Nemesis
12
2
13
9.25
W
4
3
16
4
L
Thanatos
ajmunsey
Thanatos
4
8
1
0.56
L
Cthulhu
1
7
4
0.43
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
34,593
44,060
Taken
48,301
33,568
Mitigated
25,592
15,346
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Briato
Ares
9,352
2,158
0
2,505
13,422
14,776
798
7,053
6,369
27,413
0
W
Nemesis
QtrFlip
Nemesis
16,583
9,530
1,034
3,070
18,345
14,092
710
8,986
9,359
0
33,608
W
14,100
2,122
4,963
3,774
12,293
4,700
320
6,817
5,476
34,776
0
L
Thanatos
ajmunsey
Thanatos
12,009
3,218
360
4,605
14,117
6,404
56
7,904
6,213
0
25,687
L
Cthulhu
13,460
1,821
286
3,876
17,074
9,457
0
8,474
8,600
34,587
0
L
9,124
774
267
2,629
17,110
9,731
75
7,555
9,555
27,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
25,525
136
Minions Killed
109
6
Camps Cleared
4
711,152
Distance Traveled
614,313
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,793
907
36
3
1
229,933
5
W
Nemesis
11,536
887
48
4
1
251,462
0
W
Chang'e
9,410
724
52
4
4
229,757
2
L
Thanatos
8,997
692
32
2
1
216,207
1
L
Cthulhu
8,349
642
44
3
3
229,225
3
L
Anubis
8,179
629
33
3
0
168,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role