Player Matchup

Hades
Hades
Gold V
CocoMadeMeDoIt_
Hades
Gold V
Level 92
God Stats
166W - 141L
1,564 SR
Queue Stats
788W - 791L
1,204 MMR
Solo
Loki
Loki
Gold V
DavyinDaDark
Loki
Gold V
Level 141
God Stats
11W - 8L
1,589 SR
Queue Stats
266W - 275L
1,163 MMR
Solo
Xing Tian
Xing Tian
Silver I
Hershey-Squirt_z
Xing Tian
Silver I
Level 159
God Stats
7W - 6L
1,571 SR
Queue Stats
339W - 342L
1,131 MMR
Solo
Anubis
Anubis
Gold V
LBz Rojila305
Anubis
Gold V
Level 117
God Stats
70W - 44L
1,603 SR
Queue Stats
161W - 163L
1,165 MMR
Solo
Xbalanque
Xbalanque
Silver I
xxxxKottonMouth
Xbalanque
Silver I
Level 160
God Stats
7W - 5L
1,977 SR
Queue Stats
471W - 486L
1,132 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,661 SR
1,159 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,635 SR
1,149 MMR
Hou Yi
Hou Yi
Silver IV
FTG Cubone
Hou Yi
Silver IV
Level 47
God Stats
0W - 1L
1,618 SR
Queue Stats
31W - 49L
1,170 MMR
Solo
Da Ji
Da Ji
Silver I
ICEspose So
Da Ji
Silver I
Level 157
God Stats
10W - 14L
1,457 SR
Queue Stats
392W - 399L
1,125 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
TheDirtyNasty
Kumbhakarna
Silver II
Level 123
God Stats
10W - 6L
1,850 SR
Queue Stats
268W - 274L
1,087 MMR
Solo
King Arthur
King Arthur
Silver IV
chocotwister
King Arthur
Silver IV
Level 125
God Stats
0W - 2L
1,823 SR
Queue Stats
19W - 33L
979 MMR
Party 1
Janus
Janus
Silver III
tjoregan11
Janus
Silver III
Level 98
God Stats
1W - 8L
1,428 SR
Queue Stats
14W - 18L
1,383 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 11
13,998
583
17,171
14,271
9,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 0 / 6
14,474
603
10,978
15,173
7,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
17
0 / 0 / 10
12,451
519
7,915
23,258
30,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 0 / 8
14,949
623
16,868
11,386
6,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
xxxxKottonMouth
Xbalanque
19
7 / 2 / 5
13,301
554
18,205
15,142
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
MulanLancelotIzanamiFreyaShiva

VS

Bans
ScyllaMercuryMorgan Le FayNu WaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FTG Cubone
Hou Yi
16
0 / 4 / 0
9,424
393
8,041
18,635
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 4 / 0
8,083
337
2,383
13,009
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
TheDirtyNasty
Kumbhakarna
14
0 / 5 / 0
8,334
347
4,050
26,969
22,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
chocotwister
King Arthur
14
0 / 8 / 0
9,189
383
6,857
21,159
18,921
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
16
1 / 8 / 0
9,668
403
5,426
18,026
6,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
2
29
Kills
2
2
Deaths
29
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
W
9
0
6
12
L
Hou Yi
FTG Cubone
Hou Yi
0
4
0
0
W
Xing Tian
0
0
10
5
L
1
4
0
0.25
W
7
0
8
11
L
Kumbhakarna
TheDirtyNasty
Kumbhakarna
0
5
0
0
L
King Arthur
chocotwister
King Arthur
0
8
0
0
L
Janus
1
8
0
0.13
W
Xbalanque
xxxxKottonMouth
Xbalanque
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,137
Damage
26,757
79,230
Taken
97,798
61,184
Mitigated
59,347
45,599
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,171
1,278
1,353
9,512
14,271
9,045
2,869
3,176
10,909
115,560
0
W
10,978
4,133
0
9,425
15,173
7,194
3,568
1,932
13,171
0
124,991
L
Hou Yi
FTG Cubone
Hou Yi
8,041
4,177
0
2,652
18,635
7,255
1,184
4,068
14,567
0
82,182
W
Xing Tian
7,915
350
0
8,047
23,258
30,961
957
2,934
19,371
48,952
0
L
2,383
703
0
3,918
13,009
3,970
0
3,770
9,239
0
40,024
W
16,868
1,175
0
9,376
11,386
6,662
4,651
1,930
9,410
128,869
0
L
Kumbhakarna
TheDirtyNasty
Kumbhakarna
4,050
388
150
3,494
26,969
22,327
0
13,597
13,372
44,350
0
L
King Arthur
chocotwister
King Arthur
6,857
452
0
820
21,159
18,921
0
9,688
11,471
0
61,127
L
Janus
5,426
194
158
3,796
18,026
6,874
0
10,831
7,195
83,157
0
W
Xbalanque
xxxxKottonMouth
Xbalanque
18,205
7,839
0
7,886
15,142
7,322
8,532
2,661
12,396
0
119,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,173
Gold Earned
44,698
739
Minions Killed
519
0
Camps Cleared
0
2,264,450
Distance Traveled
1,929,532
41
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,998
583
173
7
0
447,674
9
W
Loki
14,474
603
159
7
0
543,875
4
L
Hou Yi
9,424
393
149
6
0
405,513
5
W
Xing Tian
12,451
519
43
2
0
455,460
13
L
Da Ji
8,083
337
73
3
0
268,548
5
W
Anubis
14,949
623
204
9
0
404,394
10
L
Kumbhakarna
8,334
347
49
2
0
437,485
1
L
King Arthur
9,189
383
99
4
0
401,510
11
L
Janus
9,668
403
149
6
0
416,476
3
W
Xbalanque
13,301
554
160
7
0
413,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role