Player Matchup

Achilles
Achilles
A45COLT
Achilles
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 129L
1,500 Elo+
Party 3
Thanatos
Thanatos
BonBeited
Thanatos
Level 30
God Stats
5W - 3L
1,334 SR
Queue Stats
104W - 122L
1,360 Elo+
Party 1
Izanami
Izanami
Xayanara
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Scylla
Scylla
breezyf
Scylla
Level 79
God Stats
4W - 10L
1,483 SR
Queue Stats
166W - 123L
1,641 Elo+
Party 3
Bacchus
Bacchus
iiKurokage
Bacchus
Level 15
God Stats
1W - 2L
1,227 SR
Queue Stats
1W - 4L
1,191 Elo+
Party 1
Team Averages
Level 29
1,409 SR
1,376 Elo+

VS

Team Averages
Level 81
1,544 SR
1,584 Elo+
Apollo
Apollo
Dabetic
Apollo
Level 126
God Stats
4W - 8L
1,491 SR
Queue Stats
56W - 59L
1,542 Elo+
Party 2
Bakasura
Bakasura
ParasiticKiller
Bakasura
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
StrongBlowfish
Erlang Shen
Level 133
God Stats
2W - 0L
1,661 SR
Queue Stats
34W - 31L
1,597 Elo+
Party 2
Yu Huang
Yu Huang
SweetAndSloppy
Yu Huang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
Sylvanus1
Sylvanus
Level 18
God Stats
3W - 2L
1,567 SR
Queue Stats
15W - 21L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A45COLT
Achilles
15
2 / 5 / 5
9,140
415
6,548
19,150
18,486
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
BonBeited
Thanatos
13
6 / 13 / 5
9,830
447
9,965
25,238
10,220
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Xayanara
Izanami
13
2 / 4 / 2
8,086
368
1,909
11,153
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
breezyf
Scylla
20
10 / 4 / 4
13,049
593
21,677
16,744
7,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
iiKurokage
Bacchus
11
0 / 8 / 5
8,037
365
5,538
19,991
22,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dabetic
Apollo
18
12 / 5 / 8
13,124
597
18,412
15,129
6,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
19
5 / 4 / 6
12,234
556
12,547
17,276
8,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
StrongBlowfish
Erlang Shen
20
7 / 4 / 4
13,709
623
9,549
21,969
17,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
18
4 / 3 / 12
12,265
558
22,772
14,713
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Sylvanus1
Sylvanus
18
6 / 5 / 9
12,553
571
10,274
19,715
17,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
20
Kills
34
34
Deaths
21
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
A45COLT
Achilles
2
5
5
0.9
L
Thanatos
BonBeited
Thanatos
6
13
5
0.65
W
Apollo
Dabetic
Apollo
12
5
8
3.2
W
Bakasura
5
4
6
2
W
Erlang Shen
StrongBlowfish
Erlang Shen
7
4
4
2.25
W
Yu Huang
4
3
12
3.33
W
Sylvanus
Sylvanus1
Sylvanus
6
5
9
2.1
L
Izanami
Xayanara
Izanami
2
4
2
0.75
L
Scylla
breezyf
Scylla
10
4
4
3
L
Bacchus
iiKurokage
Bacchus
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,637
Damage
73,554
92,276
Taken
88,802
62,790
Mitigated
55,308
16,251
Healing
26,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
A45COLT
Achilles
6,548
2,156
0
584
19,150
18,486
0
7,421
11,169
0
40,051
L
Thanatos
BonBeited
Thanatos
9,965
2,353
0
10,554
25,238
10,220
0
7,201
17,277
0
51,370
W
Apollo
Dabetic
Apollo
18,412
13,035
0
4,028
15,129
6,340
8,257
6,130
8,863
0
90,197
W
Bakasura
12,547
7,535
0
3,900
17,276
8,052
1,501
3,511
13,632
0
93,297
W
Erlang Shen
StrongBlowfish
Erlang Shen
9,549
3,938
0
8,446
21,969
17,307
5,571
3,517
18,266
0
97,190
W
Yu Huang
22,772
750
130
2,259
14,713
5,792
1,695
7,137
7,226
93,109
0
W
Sylvanus
Sylvanus1
Sylvanus
10,274
3,296
2,023
5,719
19,715
17,817
2,458
5,913
13,600
67,173
16,133
L
Izanami
Xayanara
Izanami
1,909
680
0
1,643
11,153
4,226
0
1,076
9,517
0
29,267
L
Scylla
breezyf
Scylla
21,677
3,124
184
2,473
16,744
7,397
0
9,041
7,428
92,908
0
L
Bacchus
iiKurokage
Bacchus
5,538
860
0
813
19,991
22,461
0
7,365
11,949
22,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
63,885
344
Minions Killed
703
0
Camps Cleared
0
1,878,237
Distance Traveled
1,848,253
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,140
415
36
2
0
385,813
0
L
Thanatos
9,830
447
73
3
0
363,100
7
W
Apollo
13,124
597
133
6
0
385,618
4
W
Bakasura
12,234
556
142
6
0
399,645
2
W
Erlang Shen
13,709
623
167
8
0
354,296
4
W
Yu Huang
12,265
558
143
7
0
391,353
5
W
Sylvanus
12,553
571
118
5
0
317,341
3
L
Izanami
8,086
368
47
2
0
385,320
5
L
Scylla
13,049
593
163
7
0
378,000
2
L
Bacchus
8,037
365
25
1
0
366,004
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role