Player Matchup

Jing Wei
Jing Wei
Allkush
Jing Wei
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 35L
1,558 Elo+
Party 1
Mercury
Mercury
Mccaffery
Mercury
Level 48
God Stats
5W - 5L
1,572 SR
Queue Stats
52W - 39L
1,575 Elo+
Party 1
Xing Tian
Xing Tian
SaltyThePirate
Xing Tian
Level 57
God Stats
5W - 2L
1,739 SR
Queue Stats
69W - 59L
1,561 Elo+
Party 1
Ra
Ra
ShaniaTwainFan
Ra
Level 57
God Stats
1W - 4L
1,389 SR
Queue Stats
65W - 54L
1,576 Elo+
Party 1
King Arthur
King Arthur
Song I Sing
King Arthur
Level 117
God Stats
9W - 12L
1,479 SR
Queue Stats
254W - 284L
1,397 Elo+
Solo
Team Averages
Level 61
1,536 SR
1,533 Elo+

VS

Team Averages
Level 72
1,687 SR
1,529 Elo+
Cupid
Cupid
Green-_-Fusionz
Cupid
Level 37
God Stats
5W - 5L
1,500 SR
Queue Stats
136W - 158L
1,393 Elo+
Party 3
Athena
Athena
Hbksx22
Athena
Level 129
God Stats
10W - 3L
1,747 SR
Queue Stats
325W - 297L
1,610 Elo+
Party 2
Ao Kuang
Ao Kuang
KingQueis05
Ao Kuang
Level 50
God Stats
5W - 3L
1,580 SR
Queue Stats
204W - 234L
1,414 Elo+
Party 3
Lancelot
Lancelot
MyNameIsCris12
Lancelot
Level 124
God Stats
21W - 11L
1,796 SR
Queue Stats
374W - 336L
1,626 Elo+
Party 2
Poseidon
Poseidon
ValMedal
Poseidon
Level 22
God Stats
1W - 0L
1,813 SR
Queue Stats
22W - 16L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Allkush
Jing Wei
18
0 / 4 / 2
11,308
452
9,412
19,517
8,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Mccaffery
Mercury
18
4 / 5 / 2
11,896
476
12,267
20,754
10,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
SaltyThePirate
Xing Tian
15
1 / 5 / 3
10,658
426
9,839
27,071
34,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 9 / 3
10,199
408
12,005
20,382
9,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Song I Sing
King Arthur
19
2 / 7 / 2
12,481
499
14,134
29,336
37,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 5
12,536
501
11,060
10,167
4,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Hbksx22
Athena
17
0 / 1 / 19
12,118
485
7,866
24,048
26,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ao Kuang
KingQueis05
Ao Kuang
19
9 / 4 / 11
13,317
533
17,458
25,417
12,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
20
7 / 1 / 9
14,818
593
23,845
22,570
22,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
ValMedal
Poseidon
20
7 / 3 / 11
14,196
568
22,998
16,582
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
9
Kills
30
30
Deaths
10
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Allkush
Jing Wei
0
4
2
0.25
W
7
1
5
9.5
W
Athena
Hbksx22
Athena
0
1
19
9.5
W
Ao Kuang
KingQueis05
Ao Kuang
9
4
11
3.63
L
Mercury
Mccaffery
Mercury
4
5
2
1
W
Lancelot
7
1
9
11.5
L
Xing Tian
SaltyThePirate
Xing Tian
1
5
3
0.5
L
2
9
3
0.39
L
King Arthur
Song I Sing
King Arthur
2
7
2
0.43
W
Poseidon
ValMedal
Poseidon
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,657
Damage
83,227
117,060
Taken
98,784
101,456
Mitigated
73,435
18,107
Healing
42,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Allkush
Jing Wei
9,412
6,193
0
8,388
19,517
8,981
2,108
5,824
13,693
0
109,903
W
11,060
5,924
400
3,824
10,167
4,653
3,833
1,763
8,404
0
78,665
W
Athena
Hbksx22
Athena
7,866
2,160
3,587
6,157
24,048
26,270
465
6,056
17,992
36,893
0
W
Ao Kuang
KingQueis05
Ao Kuang
17,458
4,848
0
12,277
25,417
12,449
2,113
6,331
19,086
97,821
0
L
Mercury
Mccaffery
Mercury
12,267
4,011
0
1,649
20,754
10,516
405
7,473
13,281
0
116,854
W
Lancelot
23,845
5,081
0
10,811
22,570
22,568
676
2,124
20,446
0
128,295
L
Xing Tian
SaltyThePirate
Xing Tian
9,839
1,206
0
2,647
27,071
34,598
266
12,045
15,026
41,950
0
L
12,005
1,949
281
1,880
20,382
9,914
284
15,903
4,479
69,275
0
L
King Arthur
Song I Sing
King Arthur
14,134
1,416
0
3,262
29,336
37,447
86
7,077
22,259
0
99,981
W
Poseidon
ValMedal
Poseidon
22,998
2,867
0
5,492
16,582
7,495
647
7,682
8,900
129,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,542
Gold Earned
66,985
623
Minions Killed
686
0
Camps Cleared
0
2,274,816
Distance Traveled
2,599,478
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,308
452
156
6
0
466,409
4
W
Cupid
12,536
501
122
5
0
513,542
0
W
Athena
12,118
485
51
2
0
537,072
8
W
Ao Kuang
13,317
533
120
5
0
509,033
0
L
Mercury
11,896
476
162
6
0
513,501
6
W
Lancelot
14,818
593
205
8
0
521,631
5
L
Xing Tian
10,658
426
43
2
0
472,847
8
L
Ra
10,199
408
102
4
0
390,030
2
L
King Arthur
12,481
499
160
6
0
432,029
3
W
Poseidon
14,196
568
188
8
0
518,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role