Player Matchup

Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Tollito
Artemis
Level 69
God Stats
46W - 29L
1,683 SR
Queue Stats
173W - 181L
1,498 Elo+
Party 1
Sol
Sol
samuraivirtual1
Sol
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 85L
1,401 Elo+
Party 1
Team Averages
Level 92
1,537 SR
1,480 Elo+

VS

Team Averages
Level 58
1,440 SR
1,379 Elo+
Cthulhu
Cthulhu
Chewbaccasauras
Cthulhu
Level 7
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 2
Xbalanque
Xbalanque
DrShazbot
Xbalanque
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,309 Elo+
Party 2
Thanatos
Thanatos
SlapAWaffle
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,309 Elo+
Party 2
Scylla
Scylla
loewenlegend
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
sectasera567
Gilgamesh
Level 58
God Stats
7W - 9L
1,463 SR
Queue Stats
76W - 90L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
4 / 1 / 0
8,142
679
8,888
8,971
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
 
Osiris
12
3 / 0 / 0
7,070
589
2,864
7,402
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
 
Sylvanus
10
0 / 0 / 5
6,156
513
4,215
8,214
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Tollito
Artemis
11
4 / 1 / 2
7,206
601
7,593
6,862
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

11
2 / 0 / 0
7,171
598
3,287
4,991
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,709
392
4,165
8,370
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
DrShazbot
Xbalanque
8
0 / 2 / 1
5,066
422
5,061
8,082
2,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
SlapAWaffle
Thanatos
9
1 / 2 / 0
5,799
483
2,996
10,227
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
11
0 / 1 / 0
6,270
523
1,581
4,972
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
sectasera567
Gilgamesh
10
1 / 4 / 0
6,084
507
5,663
11,579
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
13
Kills
2
2
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
0
4
W
Osiris
 
Osiris
3
0
0
3
W
Sylvanus
 
Sylvanus
0
0
5
2.5
L
0
4
1
0.13
L
Xbalanque
DrShazbot
Xbalanque
0
2
1
0.25
L
Thanatos
SlapAWaffle
Thanatos
1
2
0
0.5
W
Artemis
Tollito
Artemis
4
1
2
5
L
Scylla
0
1
0
0
W
2
0
0
2
L
Gilgamesh
sectasera567
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
19,466
36,440
Taken
43,230
19,163
Mitigated
21,434
18,105
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,888
5,018
0
4,949
8,971
3,533
213
0
8,971
0
53,708
W
Osiris
 
Osiris
2,864
1,415
0
3,882
7,402
4,922
0
391
6,967
0
56,706
W
Sylvanus
 
Sylvanus
4,215
1,192
1,639
2,579
8,214
5,956
434
2,172
5,688
23,687
5,847
L
4,165
229
0
390
8,370
3,910
0
1,897
6,473
14,754
0
L
Xbalanque
DrShazbot
Xbalanque
5,061
2,842
0
3,084
8,082
2,334
0
2,329
5,753
0
30,091
L
Thanatos
SlapAWaffle
Thanatos
2,996
241
0
8,973
10,227
3,678
0
1,218
9,009
0
33,368
W
Artemis
Tollito
Artemis
7,593
3,126
380
2,560
6,862
2,872
640
1,293
5,281
0
40,106
L
Scylla
1,581
131
0
1,430
4,972
1,754
294
2,010
2,962
44,391
0
W
3,287
951
25
2,091
4,991
1,880
1,572
2,108
2,843
40,797
0
L
Gilgamesh
sectasera567
Gilgamesh
5,663
2,514
0
2,669
11,579
9,758
0
0
11,579
0
36,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
27,928
384
Minions Killed
286
0
Camps Cleared
0
1,187,572
Distance Traveled
1,108,282
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,142
679
101
8
0
217,063
2
W
Osiris
7,070
589
91
8
0
282,636
1
W
Sylvanus
6,156
513
43
4
0
241,445
4
L
Cthulhu
4,709
392
25
2
0
214,067
1
L
Xbalanque
5,066
422
54
5
0
232,024
2
L
Thanatos
5,799
483
60
5
0
248,967
0
W
Artemis
7,206
601
68
6
0
218,763
4
L
Scylla
6,270
523
88
7
0
214,358
0
W
Sol
7,171
598
81
7
0
227,665
5
L
Gilgamesh
6,084
507
59
5
0
198,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role