Player Matchup

Baron Samedi
Baron Samedi
Gold II
WelcxmeHxme
Baron Samedi
Gold II
Level 32
God Stats
12W - 7L
1,659 SR
Queue Stats
79W - 59L
1,939 MMR
Party 1
Fenrir
Fenrir
Gold V
king Dankboy
Fenrir
Gold V
Level 129
God Stats
16W - 6L
1,344 SR
Queue Stats
314W - 279L
1,234 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
weebutton
Kuzenbo
Silver I
Level 148
God Stats
341W - 301L
1,588 SR
Queue Stats
409W - 395L
988 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,531 SR
1,387 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 114
1,431 SR
1,375 MMR
Ra
Ra
Bronze V
MrCleansLover
Ra
Bronze V
Level 115
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 3L
1,375 MMR
Party 2
Medusa
Medusa
Bronze IV
Ouchieouchoww
Medusa
Bronze IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,375 MMR
Party 2
Tyr
Tyr
Bronze V
SethLoganSc
Tyr
Bronze V
Level 108
God Stats
0W - 2L
1,516 SR
Queue Stats
0W - 3L
1,375 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WelcxmeHxme
Baron Samedi
15
3 / 2 / 11
9,852
758
15,276
12,093
8,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
11 / 3 / 2
10,746
827
11,360
12,235
6,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kuzenbo
weebutton
Kuzenbo
14
1 / 0 / 12
9,254
712
5,528
17,361
17,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ah Muzen CabBacchusAresKukulkanBaba Yaga

VS

Bans
TiamatGebDanzaburouAchillesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,142
703
14,001
9,188
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 6 / 2
9,127
702
10,387
14,307
6,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 2
8,168
628
6,367
14,601
11,969
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
5
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
2
6
2
0.5
L
1
4
2
0.5
W
Baron Samedi
WelcxmeHxme
Baron Samedi
3
2
11
4.25
W
Fenrir
11
3
2
4
W
Kuzenbo
weebutton
Kuzenbo
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,164
Damage
30,755
41,689
Taken
38,096
32,497
Mitigated
22,472
17,758
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,001
1,581
823
1,643
9,188
4,094
0
5,484
3,704
38,375
0
L
10,387
5,375
0
1,842
14,307
6,409
93
7,714
6,593
0
33,908
L
6,367
837
0
2,415
14,601
11,969
0
7,638
6,963
0
20,585
W
Baron Samedi
WelcxmeHxme
Baron Samedi
15,276
1,570
2,333
4,732
12,093
8,871
1,095
5,127
6,966
55,814
0
W
Fenrir
11,360
2,444
0
2,346
12,235
6,183
898
2,534
9,701
0
30,543
W
Kuzenbo
weebutton
Kuzenbo
5,528
2,014
521
7,826
17,361
17,443
680
7,357
10,004
15,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
26,437
129
Minions Killed
137
7
Camps Cleared
4
763,028
Distance Traveled
682,472
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,142
703
47
4
1
230,336
2
L
Medusa
9,127
702
62
5
1
207,683
2
L
Tyr
8,168
628
28
2
2
244,453
4
W
Baron Samedi
9,852
758
79
6
3
234,676
7
W
Fenrir
10,746
827
25
2
2
264,337
1
W
Kuzenbo
9,254
712
25
2
2
264,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role