Player Matchup

Bellona
Bellona
AdvEnturEr LUNK
Bellona
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 29L
1,211 Elo+
Party 1
Hou Yi
Hou Yi
Bats39
Hou Yi
Level 108
God Stats
3W - 3L
1,840 SR
Queue Stats
100W - 121L
1,322 Elo+
Party 1
Freya
Freya
BigBrando615
Freya
Level 38
God Stats
0W - 3L
1,131 SR
Queue Stats
73W - 90L
1,315 Elo+
Party 1
Achilles
Achilles
GrimReaper24119
Achilles
Level 90
God Stats
2W - 2L
1,691 SR
Queue Stats
65W - 76L
1,361 Elo+
Party 1
Fafnir
Fafnir
blueroll17
Fafnir
Level 115
God Stats
0W - 2L
1,253 SR
Queue Stats
304W - 299L
1,420 Elo+
Solo
Team Averages
Level 74
1,483 SR
1,326 Elo+

VS

Team Averages
Level 71
1,457 SR
1,434 Elo+
Odin
Odin
 
Odin
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dillbilly420704
Artemis
Level 67
God Stats
5W - 2L
1,791 SR
Queue Stats
313W - 313L
1,393 Elo+
Solo
Hera
Hera
Funk Norton
Hera
Level 141
God Stats
5W - 10L
1,305 SR
Queue Stats
508W - 509L
1,403 Elo+
Party 2
Erlang Shen
Erlang Shen
saint hairy
Erlang Shen
Level 28
God Stats
1W - 3L
1,189 SR
Queue Stats
408W - 456L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 4
8,953
527
6,164
26,056
19,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Bats39
Hou Yi
20
7 / 3 / 8
11,835
696
23,008
17,146
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 7 / 7
10,422
613
10,646
17,637
8,595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
18
4 / 9 / 10
12,095
711
15,888
24,072
27,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
blueroll17
Fafnir
19
1 / 4 / 15
11,423
672
7,289
21,777
34,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 3 / 17
12,008
706
8,208
16,076
12,733
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
 
Cabrakan
16
1 / 5 / 18
11,102
653
8,456
25,404
45,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 2 / 23
13,322
784
30,913
13,655
8,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
18 / 3 / 11
14,705
865
40,435
14,534
8,149
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
saint hairy
Erlang Shen
18
3 / 5 / 20
12,509
736
8,523
21,097
19,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
124
16
Kills
35
35
Deaths
18
44
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
3
17
4.5
W
Cabrakan
 
Cabrakan
1
5
18
2
L
0
12
4
0.17
L
Hou Yi
Bats39
Hou Yi
7
3
8
3.67
L
4
7
7
1.07
W
8
2
23
9.75
W
18
3
11
7.83
L
Achilles
4
9
10
1
L
Fafnir
blueroll17
Fafnir
1
4
15
2.13
W
Erlang Shen
saint hairy
Erlang Shen
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,995
Damage
96,535
106,688
Taken
90,766
98,406
Mitigated
93,535
25,288
Healing
36,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,208
3,176
912
3,160
16,076
12,733
773
3,485
12,463
0
18,758
W
Cabrakan
 
Cabrakan
8,456
1,371
2,920
5,297
25,404
45,175
0
6,798
18,071
15,347
0
L
6,164
1,616
312
0
26,056
19,476
169
9,796
16,260
0
20,239
L
Hou Yi
Bats39
Hou Yi
23,008
11,320
1,525
5,434
17,146
8,657
1,131
10,480
6,666
0
56,832
L
10,646
4,171
2,199
4,045
17,637
8,595
0
9,546
8,091
33,255
0
W
30,913
14,876
1,635
3,248
13,655
8,452
4,056
1,938
11,648
0
55,812
W
40,435
11,111
4,195
4,810
14,534
8,149
2,577
895
13,401
83,081
0
L
Achilles
15,888
4,478
1,864
4,020
24,072
27,167
312
9,241
14,831
0
26,636
L
Fafnir
blueroll17
Fafnir
7,289
3,009
1,340
4,549
21,777
34,511
196
9,828
11,949
20,763
0
W
Erlang Shen
saint hairy
Erlang Shen
8,523
3,516
3,743
6,135
21,097
19,026
1,111
4,819
16,140
0
18,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,728
Gold Earned
63,646
171
Minions Killed
190
0
Camps Cleared
0
1,307,581
Distance Traveled
1,570,194
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,008
706
18
1
0
353,892
3
W
Cabrakan
11,102
653
10
1
0
309,088
0
L
Bellona
8,953
527
26
2
0
217,964
3
L
Hou Yi
11,835
696
67
4
0
270,879
2
L
Freya
10,422
613
42
2
0
276,916
0
W
Artemis
13,322
784
45
3
0
292,591
0
W
Hera
14,705
865
103
6
0
301,174
2
L
Achilles
12,095
711
9
1
0
267,433
0
L
Fafnir
11,423
672
27
2
0
274,389
0
W
Erlang Shen
12,509
736
14
1
0
313,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role