Player Matchup

Hun Batz
Hun Batz
C00MM4N
Hun Batz
Level 148
God Stats
9W - 3L
1,573 SR
Queue Stats
221W - 94L
1,721 Elo+
Party 2
Discordia
Discordia
DJR901
Discordia
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 63L
1,678 Elo+
Party 2
Hachiman
Hachiman
IDKVerch
Hachiman
Level 107
God Stats
3W - 1L
1,558 SR
Queue Stats
199W - 53L
1,740 Elo+
Party 2
Odin
Odin
cnballt
Odin
Level 37
God Stats
6W - 2L
1,686 SR
Queue Stats
66W - 8L
1,766 Elo+
Party 2
Terra
Terra
jdittmer9
Terra
Level 147
God Stats
5W - 2L
1,665 SR
Queue Stats
246W - 73L
1,749 Elo+
Party 2
Team Averages
Level 117
1,596 SR
1,731 Elo+

VS

Team Averages
Level 64
1,506 SR
1,524 Elo+
Xing Tian
Xing Tian
DonJoe Og
Xing Tian
Level 61
God Stats
2W - 2L
1,301 SR
Queue Stats
117W - 134L
1,436 Elo+
Party 3
Medusa
Medusa
JoJoXkujo
Medusa
Level 68
God Stats
4W - 9L
1,436 SR
Queue Stats
167W - 151L
1,497 Elo+
Party 3
Agni
Agni
Lartar
Agni
Level 147
God Stats
1W - 1L
1,752 SR
Queue Stats
95W - 84L
1,661 Elo+
Party 1
The Morrigan
The Morrigan
agnisthirdbomb
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,658 Elo+
Party 1
King Arthur
King Arthur
remmjob
King Arthur
Level 25
God Stats
2W - 2L
1,541 SR
Queue Stats
10W - 18L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
C00MM4N
Hun Batz
20
6 / 2 / 9
14,060
781
18,524
21,423
11,744
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
DJR901
Discordia
20
8 / 0 / 14
15,076
838
30,098
13,177
7,427
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
IDKVerch
Hachiman
20
8 / 3 / 11
14,071
782
34,429
23,561
13,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
cnballt
Odin
19
3 / 3 / 15
12,909
717
15,652
21,475
24,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
jdittmer9
Terra
20
5 / 1 / 10
14,353
797
13,397
23,145
31,654
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DonJoe Og
Xing Tian
18
1 / 6 / 4
11,574
643
9,252
29,961
33,026
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
JoJoXkujo
Medusa
19
1 / 6 / 5
11,581
643
9,972
21,331
13,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Lartar
Agni
20
3 / 6 / 2
12,762
709
21,335
23,715
12,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

The Morrigan
agnisthirdbomb
The Morrigan
19
2 / 6 / 5
12,010
667
21,275
15,553
8,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
remmjob
King Arthur
19
2 / 6 / 2
12,345
686
9,875
32,344
37,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
30
Kills
9
9
Deaths
30
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
C00MM4N
Hun Batz
6
2
9
5.25
W
Discordia
DJR901
Discordia
8
0
14
15
L
Xing Tian
DonJoe Og
Xing Tian
1
6
4
0.5
W
Hachiman
IDKVerch
Hachiman
8
3
11
4.5
L
Medusa
JoJoXkujo
Medusa
1
6
5
0.58
L
Agni
Lartar
Agni
3
6
2
0.67
L
The Morrigan
agnisthirdbomb
The Morrigan
2
6
5
0.75
W
Odin
cnballt
Odin
3
3
15
3.5
W
Terra
jdittmer9
Terra
5
1
10
10
L
King Arthur
remmjob
King Arthur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,100
Damage
71,709
102,781
Taken
122,904
88,555
Mitigated
105,226
36,064
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
C00MM4N
Hun Batz
18,524
5,548
0
3,978
21,423
11,744
4,327
8,913
11,689
0
77,379
W
Discordia
DJR901
Discordia
30,098
2,264
477
4,243
13,177
7,427
1,579
6,245
6,818
112,748
0
L
Xing Tian
DonJoe Og
Xing Tian
9,252
954
719
2,147
29,961
33,026
0
9,673
19,334
27,704
0
W
Hachiman
IDKVerch
Hachiman
34,429
25,127
0
10,264
23,561
13,624
1,029
12,563
10,644
0
87,066
L
Medusa
JoJoXkujo
Medusa
9,972
3,873
0
595
21,331
13,709
0
7,868
13,206
0
43,977
L
Agni
Lartar
Agni
21,335
940
0
1,000
23,715
12,315
228
6,601
16,718
67,895
0
L
The Morrigan
agnisthirdbomb
The Morrigan
21,275
4,821
0
1,076
15,553
8,876
0
7,884
7,291
59,915
2,970
W
Odin
cnballt
Odin
15,652
3,286
0
3,487
21,475
24,106
0
12,842
8,319
0
28,436
W
Terra
jdittmer9
Terra
13,397
1,080
5,551
8,064
23,145
31,654
86
8,877
11,705
44,951
0
L
King Arthur
remmjob
King Arthur
9,875
1,008
220
1,719
32,344
37,300
45
10,458
21,125
0
26,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,469
Gold Earned
60,272
436
Minions Killed
341
0
Camps Cleared
0
1,859,280
Distance Traveled
1,701,155
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,060
781
99
6
0
397,903
0
W
Discordia
15,076
838
138
8
0
368,845
1
L
Xing Tian
11,574
643
27
2
0
334,447
2
W
Hachiman
14,071
782
126
7
0
343,158
0
L
Medusa
11,581
643
86
5
0
317,175
0
L
Agni
12,762
709
106
6
0
348,026
0
L
The Morrigan
12,010
667
90
5
0
323,692
2
W
Odin
12,909
717
24
1
0
364,758
0
W
Terra
14,353
797
49
3
0
384,616
3
L
King Arthur
12,345
686
32
2
0
377,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role