Player Matchup

Cupid
Cupid
Silver IV
Enjoiable
Cupid
Silver IV
Level 122
God Stats
1W - 3L
1,497 SR
Queue Stats
29W - 42L
1,332 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
IMiroCary
Kuzenbo
Silver IV
Level 45
God Stats
16W - 20L
1,576 SR
Queue Stats
26W - 36L
1,256 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
IvaTorp
Baron Samedi
Bronze III
Level 49
God Stats
0W - 2L
1,267 SR
Queue Stats
4W - 5L
1,436 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 72
1,447 SR
1,341 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,633 SR
1,426 MMR
Olorun
Olorun
Bronze V
MajestixxHD
Olorun
Bronze V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,442 MMR
Solo
Cabrakan
Cabrakan
Silver II
SixWolfD
Cabrakan
Silver II
Level 137
God Stats
2W - 1L
1,837 SR
Queue Stats
39W - 58L
1,081 MMR
Party 1
Fenrir
Fenrir
Gold V
cristianTH
Fenrir
Gold V
Level 155
God Stats
2W - 3L
1,563 SR
Queue Stats
20W - 22L
1,755 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Enjoiable
Cupid
17
5 / 3 / 1
11,347
709
22,083
15,766
7,865
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
IMiroCary
Kuzenbo
15
1 / 0 / 6
11,271
704
12,508
19,540
34,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
IvaTorp
Baron Samedi
14
1 / 7 / 3
9,696
606
10,438
13,519
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Ah Muzen CabBastetAtlasAthenaHou Yi

VS

Bans
ThothArtioYmirBacchusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
7 / 3 / 3
12,349
772
20,072
16,900
9,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
SixWolfD
Cabrakan
15
1 / 2 / 7
11,408
713
5,920
23,043
37,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
cristianTH
Fenrir
15
2 / 2 / 5
10,734
671
12,698
19,023
13,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
10
10
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
Enjoiable
Cupid
5
3
1
1.83
L
Kuzenbo
IMiroCary
Kuzenbo
1
0
6
4
L
Baron Samedi
IvaTorp
Baron Samedi
1
7
3
0.36
W
Olorun
7
3
3
2.83
W
Cabrakan
SixWolfD
Cabrakan
1
2
7
2.25
W
Fenrir
cristianTH
Fenrir
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,029
Damage
38,690
48,825
Taken
58,966
51,122
Mitigated
60,483
12,460
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Enjoiable
Cupid
22,083
13,655
948
5,395
15,766
7,865
0
7,627
7,973
0
61,769
L
Kuzenbo
IMiroCary
Kuzenbo
12,508
5,052
0
2,657
19,540
34,448
0
10,396
8,767
34,768
0
L
Baron Samedi
IvaTorp
Baron Samedi
10,438
1,101
1,568
1,892
13,519
8,809
0
8,485
4,866
33,443
0
W
Olorun
20,072
12,036
1,118
9,890
16,900
9,548
2,484
7,824
9,076
68,077
0
W
Cabrakan
SixWolfD
Cabrakan
5,920
964
0
5,206
23,043
37,171
0
8,043
13,450
11,455
0
W
Fenrir
cristianTH
Fenrir
12,698
2,826
0
3,385
19,023
13,764
159
7,750
11,273
0
45,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
34,491
155
Minions Killed
182
7
Camps Cleared
8
844,709
Distance Traveled
849,023
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,347
709
89
6
3
278,295
5
L
Kuzenbo
11,271
704
19
1
2
324,927
7
L
Baron Samedi
9,696
606
47
3
2
241,487
1
W
Olorun
12,349
772
116
7
2
259,189
4
W
Cabrakan
11,408
713
9
1
0
304,470
2
W
Fenrir
10,734
671
57
4
6
285,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role