Player Matchup

Nu Wa
Nu Wa
MajorKingTae
Nu Wa
Level 126
God Stats
4W - 1L
1,645 SR
Queue Stats
16W - 17L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Y-u-Soft
Cu Chulainn
Level 119
God Stats
1W - 0L
1,608 SR
Queue Stats
3W - 4L
1,422 Elo+
Party 2
Fenrir
Fenrir
iii April
Fenrir
Level 125
God Stats
1W - 1L
1,537 SR
Queue Stats
11W - 10L
1,550 Elo+
Party 2
Team Averages
Level 123
1,597 SR
1,494 Elo+

VS

Team Averages
Level 97
1,656 SR
1,615 Elo+
Hou Yi
Hou Yi
GreenBChamps5
Hou Yi
Level 124
God Stats
20W - 16L
1,588 SR
Queue Stats
122W - 108L
1,561 Elo+
Party 1
Merlin
Merlin
SnipenJoker
Merlin
Level 76
God Stats
1W - 1L
1,883 SR
Queue Stats
49W - 27L
1,722 Elo+
Party 1
Ganesha
Ganesha
corvette rider
Ganesha
Level 91
God Stats
30W - 26L
1,498 SR
Queue Stats
121W - 109L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 12
11,224
702
17,326
10,053
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Y-u-Soft
Cu Chulainn
16
2 / 2 / 10
11,280
705
10,687
16,786
11,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
iii April
Fenrir
18
10 / 2 / 3
12,700
794
15,375
21,177
16,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
10,102
631
12,418
19,738
9,179
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
1 / 6 / 3
9,645
603
17,485
13,480
5,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 4
9,143
571
6,886
16,700
19,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
2
0
12
8
L
Merlin
1
6
3
0.42
W
Cu Chulainn
Y-u-Soft
Cu Chulainn
2
2
10
3.5
L
0
4
4
0.5
W
Fenrir
iii April
Fenrir
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,388
Damage
36,789
48,016
Taken
49,918
32,929
Mitigated
34,363
10,191
Healing
3,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,418
5,008
0
3,365
19,738
9,179
88
5,711
13,639
0
43,659
W
17,326
3,123
0
1,839
10,053
4,619
1,972
4,888
5,165
62,984
0
L
Merlin
17,485
1,284
0
0
13,480
5,775
0
4,620
8,528
62,753
0
W
Cu Chulainn
Y-u-Soft
Cu Chulainn
10,687
1,761
0
4,064
16,786
11,918
475
9,716
7,070
5,570
29,864
L
6,886
176
0
0
16,700
19,409
0
7,572
8,548
27,835
0
W
Fenrir
iii April
Fenrir
15,375
2,472
0
4,288
21,177
16,392
1,038
10,251
10,926
0
38,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,204
Gold Earned
28,890
194
Minions Killed
199
7
Camps Cleared
7
965,690
Distance Traveled
800,368
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,102
631
85
5
3
264,263
4
W
Nu Wa
11,224
702
103
6
3
307,397
1
L
Merlin
9,645
603
113
7
4
251,814
3
W
Cu Chulainn
11,280
705
48
3
1
313,154
4
L
Ganesha
9,143
571
1
0
0
284,291
2
W
Fenrir
12,700
794
43
3
3
345,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role